tetris/main.S

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ArmAsm
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#include <msp430g2553.h>
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#include "colors.h"
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#define PC r0
#define SP r1
#define SR r2
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;; ----------------------------------------------------
;; --- r4, r5 and r6 must not be used for any other ---
;; --- purpose ---
;; required for communication between drawscreen and isr
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#define SIGNAL_REGISTER r4
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#define SIGNAL_OCTET_DONE 0x01
#define SIGNAL_ISR_ENABLE 0x02
#define SIGNAL_ALL_DATA_DONE 0x04
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#define SIGNAL_INIT_VALUE SIGNAL_OCTET_DONE
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;; required for handover of data between drawscreen and isr
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#define DATA_REGISTER r5
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;; required for sequencing of isr
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#define BIT_COUNTER_REGISTER r6
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#define BIT_COUNTER_INIT_VALUE 0x01
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;; ----------------------------------------------------
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;; 2.48us
#define TIMER_COMPLETE 45
;; 1.18us
#define TIMER_LONG 22
;; 550ns
#define TIMER_SHORT 10
.macro set_data_bit
bis #BIT0, &P1OUT
.endm
.macro clear_data_bit
bic #BIT0, &P1OUT
.endm
.macro set_output_enable
bis #BIT1, &P1OUT
.endm
.macro clear_output_enable
bic #BIT1, &P1OUT
.endm
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.macro set_debug
bis #BIT2, &P1OUT
.endm
.macro clear_debug
bic #BIT2, &P1OUT
.endm
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.section ".data"
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screendata:
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.rept 60
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.byte 0
.endr
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screendataend:
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.byte 0xff
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data_forward_pointer:
.word 0
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;; .text is the name of the section, it is a hint for the linker to
;; allocate the section
;; ax: a means allocatable by linker, x means executable
;; @progbits is a hint for the linker to allocate this section into
;; program memory (flash)
.section ".text","ax",@progbits
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;; ----------------------------------------------------
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_start:
;; disable watchdog
mov.w #WDTPW|WDTHOLD,&WDTCTL
;; configure clock system to the highest frequency
mov.b #DCO0|DCO1|DCO2,&DCOCTL
mov.b #XT2OFF|RSEL0|RSEL1|RSEL2|RSEL3,&BCSCTL1
mov.b #0,&BCSCTL2
mov.b #0,&BCSCTL3
;; initialize stack pointer with value from linker
mov.w #__stack, SP
init:
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;; configuration of GPIO Ports
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;; BIT0: data bit
;; BIT1: output enable
;; BIT2: debug
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mov.b #BIT0|BIT1|BIT2,&P1DIR
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mov.b #0,&P1OUT
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;; BIT4: long pulse
;; BIT1: short pulse
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mov.b #BIT1|BIT4,&P2DIR
mov.b #BIT1|BIT4,&P2SEL
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;; timer configuration
;; configure and stop timer
;; cycle time is 56.25ns
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mov.w #ID_0|MC_0|TACLR|TASSEL_2,&TA1CTL
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;; 2.0us
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mov.w #TIMER_COMPLETE,&TA1CCR0
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;; a bit less
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mov.w #TIMER_SHORT,&TA1CCR1
mov.w #TIMER_LONG,&TA1CCR2
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;; configure output mode for TA0.1
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mov.w #CCIE,&TA1CCTL0
mov.w #OUTMOD_7,&TA1CCTL1
mov.w #OUTMOD_7,&TA1CCTL2
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;; make sure the isr will not immediately start
mov.b #SIGNAL_INIT_VALUE, SIGNAL_REGISTER
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;; start timer in up mode
bis.w #MC0,&TA1CTL
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;; enable interrupts
eint
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;; ----------------------------------------------------
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mainloop:
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call #forwardscreen_init
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call #resetscreen
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mainloop_draw:
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call #drawscreen
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call #forwardscreen
call #wait
jmp mainloop_draw
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;; ----------------------------------------------------
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wait:
push r11
push r12
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mov.w #0x0040, r11
wait_continue_1:
mov.w #0xffff, r12
wait_continue_2:
dec.w r12
jnz wait_continue_2
dec.w r11
jnz wait_continue_1
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pop r12
pop r11
ret
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;; ----------------------------------------------------
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forwardscreen_init:
mov.w #screendata, &data_forward_pointer
ret
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;; ----------------------------------------------------
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forwardscreen:
push r8
push r10
mov.w #screendataend, r8
mov.w data_forward_pointer, r10
mov.b #_off, @r10
inc.w r10
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mov.b #_green, @r10
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cmp.w r10, r8
jnz forwardscreen_done
mov.w #screendata, r10
forwardscreen_done:
mov.w r10, data_forward_pointer
pop r10
pop r8
ret
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;; ----------------------------------------------------
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resetscreen:
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push r7
push r8
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;; reset screen data
mov.w #screendata, r7
mov.w #screendataend, r8
resetscreen_continue:
mov.b #_off, @r7
inc.w r7
cmp.w r7, r8
jnz resetscreen_continue
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pop r8
pop r7
ret
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;; ----------------------------------------------------
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drawscreen:
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push r7
push r8
push r9
#define DATA_NEXT_ADDRESS_REGISTER r7
#define DATA_END_ADDRESS_REGISTER r8
#define NEXT_DATA_REGISTER r9
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;; initialize bit-counter for isr
mov.b #BIT_COUNTER_INIT_VALUE, BIT_COUNTER_REGISTER
;; initialize isr-sync register, signal BYTE_DONE for the first start
mov.b #SIGNAL_OCTET_DONE, SIGNAL_REGISTER
;; screen data start/next into r7
mov.w #screendata, DATA_NEXT_ADDRESS_REGISTER
;; screen data end into r8
mov.w #screendataend, DATA_END_ADDRESS_REGISTER
drawscreen_continue:
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;; prepare next byte to handle by isr
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cmp.w DATA_NEXT_ADDRESS_REGISTER, DATA_END_ADDRESS_REGISTER
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jz drawscreen_data_done
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;; load next data byte
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mov.b @DATA_NEXT_ADDRESS_REGISTER, NEXT_DATA_REGISTER
inc.w DATA_NEXT_ADDRESS_REGISTER
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;; multiple color code by four to get color data
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rla.b NEXT_DATA_REGISTER
rla.b NEXT_DATA_REGISTER
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;; enable isr
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bis #SIGNAL_ISR_ENABLE, SIGNAL_REGISTER
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drawscreen_wait_for_isr_0:
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;; check bit0 in sync register
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bit #SIGNAL_OCTET_DONE, SIGNAL_REGISTER
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jz drawscreen_wait_for_isr_0
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;; load data
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mov.b colors(NEXT_DATA_REGISTER), DATA_REGISTER
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;; clear BYTE_DONE
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bic #SIGNAL_OCTET_DONE, SIGNAL_REGISTER
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drawscreen_wait_for_isr_1:
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;; check bit0 in sync register
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bit #SIGNAL_OCTET_DONE, SIGNAL_REGISTER
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jz drawscreen_wait_for_isr_1
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;; load data
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mov.b colors+1(NEXT_DATA_REGISTER), DATA_REGISTER
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;; clear BYTE_DONE
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bic #SIGNAL_OCTET_DONE, SIGNAL_REGISTER
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drawscreen_wait_for_isr_2:
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;; check bit0 in sync register
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bit #SIGNAL_OCTET_DONE, SIGNAL_REGISTER
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jz drawscreen_wait_for_isr_2
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;; load data
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mov.b colors+2(NEXT_DATA_REGISTER), DATA_REGISTER
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;; clear BYTE_DONE
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bic #SIGNAL_OCTET_DONE, SIGNAL_REGISTER
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;; continue
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jmp drawscreen_continue
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drawscreen_data_done:
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;; signal all data processed, isr finish
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bis #SIGNAL_ALL_DATA_DONE, SIGNAL_REGISTER
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pop r9
pop r8
pop r7
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ret
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;; ----------------------------------------------------
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; --- timer isr ---
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;; r6: exclusively used by isr as bit-counter
timer1_a0_isr:
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;; check isr enable bit
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bit #SIGNAL_ISR_ENABLE, SIGNAL_REGISTER
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jz timer1_a0_isr_exit
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;; shift msb of data register r5 into carry flag and set or reset P1.0 accordingly
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rla.b DATA_REGISTER
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jnc timer1_a0_isr_false_bit
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set_data_bit
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jmp timer1_a0_isr_end
timer1_a0_isr_false_bit:
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clear_data_bit
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timer1_a0_isr_end:
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;; enable output
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set_output_enable
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;; roll bit-counter
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rla.b BIT_COUNTER_REGISTER
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jnc timer1_a0_isr_exit
;; reset bit-counter
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mov.b #BIT_COUNTER_INIT_VALUE, BIT_COUNTER_REGISTER
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;; signal byte done
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bis #SIGNAL_OCTET_DONE, SIGNAL_REGISTER
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;; check whether all data are processed
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bit #SIGNAL_ALL_DATA_DONE, SIGNAL_REGISTER
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jz timer1_a0_isr_exit
;; disable isr
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bic #SIGNAL_ISR_ENABLE, SIGNAL_REGISTER
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;; disable output
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clear_output_enable
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timer1_a0_isr_exit:
reti
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;; ----------------------------------------------------
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.section "__interrupt_vector_14","ax",@progbits
.word timer1_a0_isr
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;; .resetvec comes from linker
.section ".resetvec","ax",@progbits
.word _start
.end
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