naming
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@ -27,7 +27,7 @@ t_melodies pling = {
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};
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void playPling() {
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pling.amplitude = configGetEffectsAmplitudePtr();
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pling.p_amplitude = configGetEffectsAmplitudePtr();
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sequencerPlayMelodies(&pling);
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}
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@ -933,7 +933,7 @@ t_melodies tetrisTheme = {
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void playMelodyTetris() {
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tetrisTheme.pace = INITIAL_PACE; // reset to start value each time
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tetrisTheme.amplitude = configGetMelodyAmplitudePtr();
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tetrisTheme.p_amplitude = configGetMelodyAmplitudePtr();
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sequencerPlayMelodies(&tetrisTheme);
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}
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@ -79,7 +79,7 @@ t_melodies tusch1 = {
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};
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void playTusch1() {
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tusch1.amplitude = configGetEffectsAmplitudePtr();
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tusch1.p_amplitude = configGetEffectsAmplitudePtr();
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sequencerPlayMelodies(&tusch1);
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}
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@ -59,7 +59,7 @@ void sequencerExec(void *handle) {
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if (melody->tones[melody->idx].length == e_L_EndMark) {
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melody->idx = 0;
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}
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psgPlayTone(melodies->chip, channel, *(melodies->amplitude), melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
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psgPlayTone(melodies->chip, channel, *(melodies->p_amplitude), melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
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melody->lengthCnt = (melody->tones[melody->idx].staccato) ?
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(calcLength(melodies, melody->tones[melody->idx].length) / 2) :
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calcLength(melodies, melody->tones[melody->idx].length);
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@ -52,7 +52,7 @@ typedef struct {
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typedef struct {
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uint8_t slotMask;
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uint8_t chip;
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uint8_t *amplitude;
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uint8_t *p_amplitude;
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uint8_t taskId;
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uint16_t quarterLength;
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uint8_t numOfMelodies;
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