tetris/sound-driver/sequencer.c
2024-05-22 11:55:47 +02:00

141 lines
4.2 KiB
C

#include <stdint.h>
#include <stdbool.h>
#include <sys/param.h>
#include "sequencer.h"
#include "scheduler.h"
#include "psg.h"
uint8_t slots;
void sequencerInit() {
slots = 0;
}
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wswitch"
#pragma GCC diagnostic ignored "-Wreturn-type"
static uint16_t calcLength(t_melodies *m, t_noteLength l) {
switch (l) {
case e_L_1:
return m->quarterLength << 2;
case e_L_1_2:
return m->quarterLength << 1;
case e_L_1_4:
return m->quarterLength;
case e_L_1_8:
return m->quarterLength >> 1;
case e_L_1_16:
return m->quarterLength >> 2;
case e_L_1_32:
return m->quarterLength >> 4;
}
}
#pragma GCC diagnostic pop
void sequencerExec(void *handle) {
t_melodies *melodies = (t_melodies*) handle;
for (uint8_t channel = 0; channel < melodies->numOfMelodies; channel++) {
t_melody *melody = &(melodies->melodies[channel]);
switch (melody->state) {
case e_Init:
melody->state = e_PlayTone;
break;
case e_PlayTone:
if (melody->tones[melody->idx].length == e_L_SyncMark) {
if (melodies->sync == 0) {
melodies->sync = melodies->numOfMelodies;
}
melodies->sync -= 1;
melody->state = e_Sync;
} else if (melody->tones[melody->idx].length == e_L_HoldMark) {
melody->state = e_Hold;
} else if (melody->tones[melody->idx].length == e_L_StopMark) {
melody->state = e_Terminate;
} else {
if (melody->tones[melody->idx].length == e_L_EndMark) {
melody->idx = 0;
}
psgPlayTone(melodies->chip, channel, *(melodies->p_amplitude), melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
melody->lengthCnt = (melody->tones[melody->idx].staccato) ?
(calcLength(melodies, melody->tones[melody->idx].length) / 2) :
calcLength(melodies, melody->tones[melody->idx].length);
melody->state = e_HoldTone;
}
break;
case e_Sync:
if (melodies->sync == 0) {
melody->state = e_SeparateTone;
}
break;
case e_HoldTone:
melody->lengthCnt -= 1;
if (melody->lengthCnt == 0) {
melody->state = (melody->tones[melody->idx].staccato) ? e_StaccatoBreak : e_SeparateTone;
}
break;
case e_StaccatoBreak:
psgPlayTone(melodies->chip, channel, 0, e_O_Null, e_Pause);
melody->lengthCnt = calcLength(melodies, melody->tones[melody->idx].length) / 2;
melody->state = e_HoldStaccatoBreak;
break;
case e_HoldStaccatoBreak:
melody->lengthCnt -= 1;
if (melody->lengthCnt == 0) {
melody->state = e_SeparateTone;
}
break;
case e_SeparateTone:
if (! (melody->tones[melody->idx].legato)) {
psgPlayTone(melodies->chip, channel, 0, e_O_Null, e_Pause);
}
melody->idx += 1;
melody->state = e_PlayTone;
break;
case e_Hold:
psgPlayTone(melodies->chip, channel, 0, e_O_Null, e_Pause);
break;
case e_Terminate:
schDel(melodies->taskId);
psgPlayTone(melodies->chip, channel, 0, e_O_Null, e_Pause);
slots &= ~(melodies->slotMask);
break;
}
}
}
void sequencerPlayMelodies(t_melodies *melodies) {
melodies->slotMask = (1 << melodies->chip);
if ((slots & melodies->slotMask) != 0) {
return;
}
slots |= melodies->slotMask;
for (uint8_t i = 0; i < NUM_OF_CHANNELS; i++) {
melodies->melodies[i].idx = 0;
melodies->melodies[i].lengthCnt = 0;
melodies->melodies[i].state = e_Init;
}
melodies->sync = 0;
melodies->quarterLength = 60000 / melodies->pace / SEQUENCER_PERIOD; // duration of a 1/4 tone in ms
melodies->taskId = schAdd(sequencerExec, (void*) melodies, 0, SEQUENCER_PERIOD);
}
void sequencerStopMelodies(t_melodies *melodies) {
schDel(melodies->taskId);
slots &= ~(melodies->slotMask);
for (uint8_t channel = 0; channel < melodies->numOfMelodies; channel++) {
psgPlayTone(melodies->chip, channel, 0, e_O_Null, e_Pause);
}
}
void sequencerChangePace(t_melodies *melodies) {
melodies->quarterLength = 60000 / melodies->pace / SEQUENCER_PERIOD; // duration of a 1/4 tone in ms
}