sound tuning

This commit is contained in:
Wolfgang Hottgenroth 2024-04-25 12:12:52 +02:00
parent 1d915baf77
commit 5d7a94c3b2
11 changed files with 25 additions and 51 deletions

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@ -4,13 +4,12 @@ OBJDUMP=$(TOOLCHAIN_PREFIX)/bin/msp430-elf-objdump
ARTIFACT=firmware ARTIFACT=firmware
MCU=msp430g2553 MCU=msp430g2553
COMMONFLAGS=-Wall -mmcu=$(MCU) -I $(TOOLCHAIN_PREFIX)/include -O0 -g0 DEBUGFLAGS=
# DEBUGFLAGS+= -g3 -ggdb -gdwarf-2
COMMONFLAGS=-Wall -mmcu=$(MCU) -I $(TOOLCHAIN_PREFIX)/include -O0 -g0 $(DEBUGFLAGS)
CFLAGS=$(COMMONFLAGS) -std=gnu99 CFLAGS=$(COMMONFLAGS) -std=gnu99
ASFLAGS=$(COMMONFLAGS) -D__ASSEMBLER__ ASFLAGS=$(COMMONFLAGS) -D__ASSEMBLER__
# for debugging
CFLAGS+= -g3 -ggdb -gdwarf-2
LDFLAGS=-mmcu=$(MCU) -L $(TOOLCHAIN_PREFIX)/include LDFLAGS=-mmcu=$(MCU) -L $(TOOLCHAIN_PREFIX)/include
$(ARTIFACT).elf: main.o scheduler.o spi.o spi_init.o sequencer.o melody_tetris.o melody_tusch1.o psg.o mute.o melody_pling.o $(ARTIFACT).elf: main.o scheduler.o spi.o spi_init.o sequencer.o melody_tetris.o melody_tusch1.o psg.o mute.o melody_pling.o

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@ -31,7 +31,6 @@ int main() {
__enable_interrupt(); __enable_interrupt();
// playMelodyTetris();
while (1) { while (1) {
schExec(); schExec();

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@ -15,10 +15,10 @@ const t_tone plingVoice1[] = {
}; };
t_melodies pling = { t_melodies pling = {
.melodies = { { .chip = 1, .amplitude = 12, .tones = plingVoice1 } }, .melodies = { { .amplitude = 12, .tones = plingVoice1 } },
.numOfMelodies = 1, .numOfMelodies = 1,
.pace = 200, .pace = 200,
.slotMask = 0x02 .chip = 1
}; };
void playPling() { void playPling() {

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@ -922,15 +922,16 @@ const t_tone voice3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_EndMark, .legato = false, .staccato = false }, { .octave = e_O_Null, .note = e_Null, .length = e_L_EndMark, .legato = false, .staccato = false },
}; };
#define INITIAL_PACE 160
t_melodies tetrisTheme = { t_melodies tetrisTheme = {
.melodies = { { .chip = 0, .amplitude = 8, .tones = voice1 }, { .chip = 0, .amplitude = 8, .tones = voice2 }, { .chip = 0, .amplitude = 8, .tones = voice3 } }, .melodies = { { .amplitude = 8, .tones = voice1 }, { .amplitude = 8, .tones = voice2 }, { .amplitude = 8, .tones = voice3 } },
.numOfMelodies = 3, .numOfMelodies = 3,
.pace = 160, .pace = INITIAL_PACE,
.slotMask = 0x01 .chip = 0
}; };
void playMelodyTetris() { void playMelodyTetris() {
tetrisTheme.pace = 160; // reset to start value each time tetrisTheme.pace = INITIAL_PACE; // reset to start value each time
sequencerPlayMelodies(&tetrisTheme); sequencerPlayMelodies(&tetrisTheme);
} }

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@ -72,10 +72,10 @@ const t_tone tusch1voice3[] = {
}; };
t_melodies tusch1 = { t_melodies tusch1 = {
.melodies = { { .chip = 1, .amplitude = 12, .tones = tusch1voice1 }, { .chip = 1, .amplitude = 12, .tones = tusch1voice2 }, { .chip = 1, .amplitude = 12, .tones = tusch1voice3 } }, .melodies = { { .amplitude = 12, .tones = tusch1voice1 }, { .amplitude = 12, .tones = tusch1voice2 }, { .amplitude = 12, .tones = tusch1voice3 } },
.numOfMelodies = 3, .numOfMelodies = 3,
.pace = 200, .pace = 200,
.slotMask = 0x02 .chip = 1
}; };
void playTusch1() { void playTusch1() {

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@ -81,19 +81,6 @@ inline static void BUS_OP_CS1_DISABLE() {
BUS_CTRL_REG |= _CS1; BUS_CTRL_REG |= _CS1;
} }
#if 0
static void delay() {
asm volatile (
"push r12\n"
"mov.w #5, r12\n"
"loop:\n"
"dec.w r12\n"
"jnz loop\n"
"pop r12\n"
);
}
#endif
static uint8_t psgReadShadow(uint8_t chip, uint8_t address) { static uint8_t psgReadShadow(uint8_t chip, uint8_t address) {
return psgShadowRegisters[chip][address]; return psgShadowRegisters[chip][address];
} }

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@ -52,16 +52,6 @@ uint16_t schAdd(void (*exec)(void *), void *handle, uint32_t delay, uint32_t per
return taskId; return taskId;
} }
/*
void schDel(void (*exec)(void *), void *handle) {
for (uint16_t i = 0; i < MAX_NUM_OF_TASKS; i++) {
if ((tasks[i].exec == exec) && (tasks[i].handle == handle)) {
tasks[i].exec = NULL;
break;
}
}
}
*/
void schDel(uint16_t taskId) { void schDel(uint16_t taskId) {
tasks[taskId].exec = NULL; tasks[taskId].exec = NULL;
} }

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@ -59,7 +59,7 @@ void sequencerExec(void *handle) {
if (melody->tones[melody->idx].length == e_L_EndMark) { if (melody->tones[melody->idx].length == e_L_EndMark) {
melody->idx = 0; melody->idx = 0;
} }
psgPlayTone(melody->chip, channel, melody->amplitude, melody->tones[melody->idx].octave, melody->tones[melody->idx].note); psgPlayTone(melodies->chip, channel, melody->amplitude, melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
melody->lengthCnt = (melody->tones[melody->idx].staccato) ? melody->lengthCnt = (melody->tones[melody->idx].staccato) ?
(calcLength(melodies, melody->tones[melody->idx].length) / 2) : (calcLength(melodies, melody->tones[melody->idx].length) / 2) :
calcLength(melodies, melody->tones[melody->idx].length); calcLength(melodies, melody->tones[melody->idx].length);
@ -78,7 +78,7 @@ void sequencerExec(void *handle) {
} }
break; break;
case e_StaccatoBreak: case e_StaccatoBreak:
psgPlayTone(melody->chip, channel, 0, e_O_Null, e_Pause); psgPlayTone(melodies->chip, channel, 0, e_O_Null, e_Pause);
melody->lengthCnt = calcLength(melodies, melody->tones[melody->idx].length) / 2; melody->lengthCnt = calcLength(melodies, melody->tones[melody->idx].length) / 2;
melody->state = e_HoldStaccatoBreak; melody->state = e_HoldStaccatoBreak;
break; break;
@ -90,7 +90,7 @@ void sequencerExec(void *handle) {
break; break;
case e_SeparateTone: case e_SeparateTone:
if (! (melody->tones[melody->idx].legato)) { if (! (melody->tones[melody->idx].legato)) {
psgPlayTone(melody->chip, channel, 0, e_O_Null, e_Pause); psgPlayTone(melodies->chip, channel, 0, e_O_Null, e_Pause);
} }
melody->idx += 1; melody->idx += 1;
melody->state = e_PlayTone; melody->state = e_PlayTone;
@ -106,6 +106,8 @@ void sequencerExec(void *handle) {
} }
void sequencerPlayMelodies(t_melodies *melodies) { void sequencerPlayMelodies(t_melodies *melodies) {
melodies->slotMask = (1 << melodies->chip);
if ((slots & melodies->slotMask) != 0) { if ((slots & melodies->slotMask) != 0) {
return; return;
} }
@ -123,8 +125,11 @@ void sequencerPlayMelodies(t_melodies *melodies) {
} }
void sequencerStopMelodies(t_melodies *melodies) { void sequencerStopMelodies(t_melodies *melodies) {
slots &= ~(melodies->slotMask);
schDel(melodies->taskId); schDel(melodies->taskId);
slots &= ~(melodies->slotMask);
for (uint8_t channel = 0; channel < melodies->numOfMelodies; channel++) {
psgPlayTone(melodies->chip, channel, 0, e_O_Null, e_Pause);
}
} }
void sequencerChangePace(t_melodies *melodies) { void sequencerChangePace(t_melodies *melodies) {

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@ -42,7 +42,6 @@ typedef enum {
typedef struct { typedef struct {
uint16_t idx; uint16_t idx;
uint8_t chip;
uint16_t lengthCnt; uint16_t lengthCnt;
t_sequencerState state; t_sequencerState state;
uint8_t amplitude; uint8_t amplitude;
@ -53,10 +52,11 @@ typedef struct {
#define NUM_OF_CHANNELS 3 #define NUM_OF_CHANNELS 3
typedef struct { typedef struct {
uint8_t slotMask; uint8_t slotMask;
uint8_t chip;
uint8_t taskId; uint8_t taskId;
uint16_t quarterLength; uint16_t quarterLength;
uint8_t numOfMelodies; uint8_t numOfMelodies;
uint8_t pace; // quarter notes per minute uint16_t pace; // quarter notes per minute
uint8_t sync; uint8_t sync;
t_melody melodies[NUM_OF_CHANNELS]; t_melody melodies[NUM_OF_CHANNELS];
} t_melodies; } t_melodies;

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@ -1,10 +1,6 @@
#include <msp430g2553.h> #include <msp430g2553.h>
#include "soundCodes.h" #include "soundCodes.h"
.section ".data"
.global cmd
cmd:
.byte
.section ".text","ax",@progbits .section ".text","ax",@progbits
receive_isr: receive_isr:
@ -34,7 +30,7 @@ spiCmdHandler_3:
spiCmdHandler_4: spiCmdHandler_4:
bit #SOUND_GAMEOVER, &cmd bit #SOUND_GAMEOVER, &cmd
jz spiCmdHandler_5 jz spiCmdHandler_5
;; insert a call here call #stopMelodyTetris
bic #SOUND_GAMEOVER, &cmd bic #SOUND_GAMEOVER, &cmd
spiCmdHandler_5: spiCmdHandler_5:
bit #SOUND_FANFARE, &cmd bit #SOUND_FANFARE, &cmd
@ -59,9 +55,6 @@ spiCmdHandler_8:
spiCmdHandler_end: spiCmdHandler_end:
ret ret
.section "__interrupt_vector_8","ax",@progbits .section "__interrupt_vector_8","ax",@progbits
.word receive_isr .word receive_isr

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@ -6,7 +6,7 @@
#include "soundCodes.h" #include "soundCodes.h"
extern uint8_t cmd; uint8_t cmd;
void spiInit() { void spiInit() {
// SPI slave // SPI slave