1.5 KiB
1.5 KiB
Usage of the esp8266boilerplate project in your own Arduino ESP8266 projects
Wolfgang Hottgenroth woho@hottis.de
- Create an Arduino ESP8266 project in Sloeber
- Add esp8266boilerplate as submodule to your project:
git submodule init
git submodule add git@gitlab.com:wolutator/esp8266boilerplate.git
- Copy
ConfigGenerator/ConfigDataStructure.py-example
into your project directory, rename it toConfigDataStructure.py
- Edit
ConfigDataStructure.py
according to your requirements - Change into directory ConfigGenerator and run
configGen.sh
, it generates the configuration code for your projects into your project directory (filesconfiguration.cpp
andconfiguration.h
, do not edit these files) - Copy
defines.h-example
into your project directory, rename it todefines.h
and edit it according to your requirements - In to main cpp file of your project you have the functions
setup()
andloop()
. Edit this file and callmainSetup()
from thesetup()
function andmainLoop()
from theloop()
function. Do not change anything else in this file. - Add the directory
esp8266boilerplate
as an include and a source location in the properties of your project. - Create all the code you need for you application. Call your own main setup function
setupApplication()
and your own main loop functionloopApplication()
. These functions will be called via mainSetup and mainLoop when the system is running in production (in contrast to configuration) mode.