start sequence added
This commit is contained in:
29
src/hmi.cpp
29
src/hmi.cpp
@ -109,18 +109,21 @@ private:
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class Led {
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class Led {
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public:
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public:
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enum e_flashType { FLASH_SHORT, FLASH_LONG };
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enum e_flashType { FLASH_SHORT, FLASH_LONG, FLASH_EXTRA_LONG };
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Led() : m_state(STATE_IDLE), m_timeout(0) {
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Led() : m_state(STATE_IDLE), m_timeout(0) {
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}
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}
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void start(e_flashType ft) {
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void start(e_flashType ft) {
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m_state = STATE_START;
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m_state = STATE_START;
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if (FLASH_LONG == ft) {
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if (FLASH_EXTRA_LONG == ft) {
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m_timeout = LED_WAIT_TIME_EXTRA_LONG;
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} else if (FLASH_LONG == ft) {
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m_timeout = LED_WAIT_TIME_LONG;
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m_timeout = LED_WAIT_TIME_LONG;
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} else {
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} else {
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m_timeout = LED_WAIT_TIME_SHORT;
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m_timeout = LED_WAIT_TIME_SHORT;
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}
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}
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}
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}
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virtual void set(bool v) {};
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virtual void set(bool v) {};
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bool isIdle() { return m_state == STATE_IDLE; };
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void exec() {
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void exec() {
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switch (m_state) {
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switch (m_state) {
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case STATE_IDLE:
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case STATE_IDLE:
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@ -148,6 +151,7 @@ public:
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private:
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private:
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static const uint32_t LED_WAIT_TIME_SHORT = 500;
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static const uint32_t LED_WAIT_TIME_SHORT = 500;
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static const uint32_t LED_WAIT_TIME_LONG = 5000;
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static const uint32_t LED_WAIT_TIME_LONG = 5000;
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static const uint32_t LED_WAIT_TIME_EXTRA_LONG = 50000;
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enum e_state { STATE_IDLE, STATE_START, STATE_ON, STATE_OFF };
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enum e_state { STATE_IDLE, STATE_START, STATE_ON, STATE_OFF };
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e_state m_state;
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e_state m_state;
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uint32_t m_timeout;
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uint32_t m_timeout;
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@ -202,6 +206,27 @@ void hmiInit() {
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}
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}
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void hmiExec() {
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void hmiExec() {
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static bool starting = true;
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if (starting) {
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ledGreen.start(Led::FLASH_EXTRA_LONG);
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while (! ledGreen.isIdle()) {
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ledGreen.exec();
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}
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ledRed.start(Led::FLASH_EXTRA_LONG);
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while (! ledRed.isIdle()) {
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ledRed.exec();
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}
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ledGreen.start(Led::FLASH_EXTRA_LONG);
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while (! ledGreen.isIdle()) {
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ledGreen.exec();
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}
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ledRed.start(Led::FLASH_EXTRA_LONG);
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while (! ledRed.isIdle()) {
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ledRed.exec();
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}
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starting = false;
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}
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SwitchPort::e_switchResult switchResult = intensitySwitch.get();
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SwitchPort::e_switchResult switchResult = intensitySwitch.get();
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if (switchResult == SwitchPort::SWITCH_SHORT) {
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if (switchResult == SwitchPort::SWITCH_SHORT) {
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if (engineIncPwmValue()) {
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if (engineIncPwmValue()) {
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