Compare commits
2 Commits
works_with
...
sound_inte
Author | SHA1 | Date | |
---|---|---|---|
f1afd20021
|
|||
2befb31ac9
|
@ -76,7 +76,7 @@ int main() {
|
||||
P1SEL |= BIT4 | BIT5 | BIT6 | BIT7;
|
||||
P1SEL2 |= BIT4 | BIT5 | BIT6 | BIT7;
|
||||
// most significant bit first, enable STE
|
||||
UCB0CTL0 = UCCKPH | UCSYNC | UCMSB | UCMODE_2;
|
||||
UCB0CTL0 = UCSYNC | UCMSB | UCMODE_2;
|
||||
UCB0CTL1 = 0x00;
|
||||
// enable RX interrupt
|
||||
UC0IE |= UCB0RXIE;
|
||||
|
Binary file not shown.
@ -7,11 +7,11 @@ MCU=msp430g2553
|
||||
CFLAGS=-Wall -mmcu=$(MCU) -std=gnu99 -I $(TOOLCHAIN_PREFIX)/include -O1 -g0
|
||||
|
||||
# for debugging
|
||||
CFLAGS+= -g3 -ggdb -gdwarf-2
|
||||
#CFLAGS+= -g3 -ggdb -gdwarf-2
|
||||
|
||||
LDFLAGS=-mmcu=$(MCU) -L $(TOOLCHAIN_PREFIX)/include
|
||||
|
||||
$(ARTIFACT).elf: main.o spi.o scheduler.o canvas.o shapes.o game.o buttons.o myrand.o display.o sound.o eeprom.o
|
||||
$(ARTIFACT).elf: main.o spi.o scheduler.o canvas.o shapes.o game.o buttons.o myrand.o display.o sound.o
|
||||
$(CC) -o $@ $(LDFLAGS) $^
|
||||
$(OBJDUMP) -D $(ARTIFACT).elf > $(ARTIFACT).txt
|
||||
|
||||
|
@ -10,8 +10,6 @@
|
||||
#include "sound.h"
|
||||
|
||||
|
||||
bool mutedFlag = true;
|
||||
|
||||
static uint8_t buttonsMoveLeftPressed() {
|
||||
static uint8_t last = 0;
|
||||
uint8_t current = (P2IN & BIT4);
|
||||
@ -51,6 +49,7 @@ static uint8_t buttonsMoveDownPressed() {
|
||||
void buttonsExec(void *handle) {
|
||||
static uint32_t unmuteTimestamp;
|
||||
uint32_t currentTimestamp = getSeconds();
|
||||
static bool unmuteFlag = true;
|
||||
|
||||
|
||||
if (! stoneIsValid()) {
|
||||
@ -89,16 +88,16 @@ void buttonsExec(void *handle) {
|
||||
if (buttonPressed == 1) {
|
||||
canvasShow();
|
||||
|
||||
if (mutedFlag) {
|
||||
if (! unmuteFlag) {
|
||||
soundCtrl(SOUND_UNMUTE);
|
||||
mutedFlag = false;
|
||||
unmuteFlag = true;
|
||||
}
|
||||
unmuteTimestamp = currentTimestamp;
|
||||
}
|
||||
|
||||
if ((! mutedFlag) && (unmuteTimestamp + MUTE_DELAY < currentTimestamp)) {
|
||||
if (unmuteFlag && (unmuteTimestamp + MUTE_DELAY < currentTimestamp)) {
|
||||
soundCtrl(SOUND_MUTE);
|
||||
mutedFlag = true;
|
||||
unmuteFlag = false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -108,7 +107,3 @@ void buttonsInit() {
|
||||
schAdd(buttonsExec, NULL, 0, 25);
|
||||
}
|
||||
|
||||
bool isGameActive() {
|
||||
return ! mutedFlag;
|
||||
}
|
||||
|
||||
|
@ -1,10 +1,7 @@
|
||||
#ifndef _BUTTONS_H_
|
||||
#define _BUTTONS_H_
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
void buttonsInit();
|
||||
bool isGameActive();
|
||||
|
||||
|
||||
#endif // _BUTTONS_H_
|
||||
|
@ -1,75 +0,0 @@
|
||||
#include <stdint.h>
|
||||
#include "eeprom.h"
|
||||
#include "spi.h"
|
||||
|
||||
|
||||
#define MAGIC 0xaffe
|
||||
#define HIGHSCORE_ADDR 0x00
|
||||
#define DUMMY 0x00
|
||||
#define CMD_READ 0b00000011
|
||||
#define CMD_WRITE 0b00000010
|
||||
#define CMD_WRDI 0b00000100
|
||||
#define CMD_WREN 0b00000110
|
||||
|
||||
|
||||
typedef union {
|
||||
uint8_t buffer[4];
|
||||
struct {
|
||||
uint16_t magic;
|
||||
uint16_t highScore;
|
||||
} v;
|
||||
} eepromBuf_t;
|
||||
|
||||
eepromBuf_t buf;
|
||||
|
||||
static void writeBuf() {
|
||||
spiSendBegin(e_SPI_EEPROM);
|
||||
spiSendOctet(CMD_WREN);
|
||||
spiSendEnd(e_SPI_EEPROM);
|
||||
|
||||
spiSendBegin(e_SPI_EEPROM);
|
||||
spiSendOctet(CMD_WRITE);
|
||||
spiSendOctet(HIGHSCORE_ADDR);
|
||||
spiSendOctet(buf.buffer[0]);
|
||||
spiSendOctet(buf.buffer[1]);
|
||||
spiSendOctet(buf.buffer[2]);
|
||||
spiSendOctet(buf.buffer[3]);
|
||||
spiSendEnd(e_SPI_EEPROM);
|
||||
}
|
||||
|
||||
static void readBuf() {
|
||||
spiSendBegin(e_SPI_EEPROM);
|
||||
spiSendOctet(CMD_READ);
|
||||
spiReceiveOctet();
|
||||
spiSendOctet(HIGHSCORE_ADDR);
|
||||
spiReceiveOctet();
|
||||
spiSendOctet(DUMMY);
|
||||
buf.buffer[0] = spiReceiveOctet();
|
||||
spiSendOctet(DUMMY);
|
||||
buf.buffer[1] = spiReceiveOctet();
|
||||
spiSendOctet(DUMMY);
|
||||
buf.buffer[2] = spiReceiveOctet();
|
||||
spiSendOctet(DUMMY);
|
||||
buf.buffer[3] = spiReceiveOctet();
|
||||
spiSendEnd(e_SPI_EEPROM);
|
||||
}
|
||||
|
||||
void eepromInit() {
|
||||
readBuf();
|
||||
|
||||
if (buf.v.magic != MAGIC) {
|
||||
buf.v.magic = MAGIC;
|
||||
buf.v.highScore = 0;
|
||||
writeBuf();
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t eepromReadHighScore() {
|
||||
return buf.v.highScore;
|
||||
}
|
||||
|
||||
void eepromWriteHighScore(uint16_t v) {
|
||||
buf.v.highScore = v;
|
||||
writeBuf();
|
||||
}
|
||||
|
@ -1,13 +0,0 @@
|
||||
#ifndef _EEPROM_H_
|
||||
#define _EEPROM_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
|
||||
void eepromInit();
|
||||
uint16_t eepromReadHighScore();
|
||||
void eepromWriteHighScore(uint16_t v);
|
||||
|
||||
|
||||
|
||||
#endif // _EEPROM_H_
|
@ -8,8 +8,6 @@
|
||||
#include "../rgb-driver/colors.h"
|
||||
#include "display.h"
|
||||
#include "sound.h"
|
||||
#include "eeprom.h"
|
||||
#include "buttons.h"
|
||||
|
||||
|
||||
#define GAME_CYCLE_TIME 100
|
||||
@ -37,7 +35,6 @@ void gameExec(void *handle) {
|
||||
static uint8_t proceedDelay;
|
||||
static uint8_t level;
|
||||
static uint16_t score;
|
||||
static bool newHighScoreAchieved;
|
||||
|
||||
// --- engine begin -------------------------------------------------------
|
||||
switch (state) {
|
||||
@ -47,7 +44,7 @@ void gameExec(void *handle) {
|
||||
soundCtrl(SOUND_START);
|
||||
level = 1;
|
||||
score = 0;
|
||||
newHighScoreAchieved = false;
|
||||
displaySetValue(score);
|
||||
phase = e_Phase_Game;
|
||||
state = e_NewStone;
|
||||
break;
|
||||
@ -94,7 +91,7 @@ void gameExec(void *handle) {
|
||||
|
||||
case e_GameOverFill:
|
||||
rowIndex--;
|
||||
canvasFillRow(rowIndex, newHighScoreAchieved ? _green : _red);
|
||||
canvasFillRow(rowIndex, _red);
|
||||
if (rowIndex == 0) {
|
||||
state = e_GameOverWipe;
|
||||
}
|
||||
@ -124,10 +121,6 @@ void gameExec(void *handle) {
|
||||
for (uint8_t r = 0; r < CANVAS_HEIGHT; r++) {
|
||||
if (canvasIsRowFilled(r)) {
|
||||
score += level;
|
||||
if (score > eepromReadHighScore()) {
|
||||
newHighScoreAchieved = true;
|
||||
eepromWriteHighScore(score);
|
||||
}
|
||||
displaySetValue(score);
|
||||
canvasWipeRow(r);
|
||||
canvasShow();
|
||||
@ -138,12 +131,6 @@ void gameExec(void *handle) {
|
||||
soundCtrl(SOUND_FANFARE);
|
||||
}
|
||||
}
|
||||
|
||||
if (isGameActive()) {
|
||||
displaySetValue(score);
|
||||
} else {
|
||||
displaySetValue(eepromReadHighScore());
|
||||
}
|
||||
}
|
||||
|
||||
void gameInit() {
|
||||
|
@ -12,7 +12,6 @@
|
||||
#include "myrand.h"
|
||||
#include "spi.h"
|
||||
#include "display.h"
|
||||
#include "eeprom.h"
|
||||
|
||||
|
||||
int main() {
|
||||
@ -29,7 +28,6 @@ int main() {
|
||||
schInit();
|
||||
|
||||
spiInit();
|
||||
eepromInit();
|
||||
displayInit();
|
||||
myRandInit();
|
||||
canvasInit();
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
void spiInit() {
|
||||
// SPI in master mode, most significant bit first
|
||||
UCB0CTL0 = UCCKPH | UCMST | UCMSB;
|
||||
UCB0CTL0 = UCMST | UCMSB;
|
||||
// SPI timing config
|
||||
UCB0CTL1 = UCSSEL_3;
|
||||
// Faster than 8 ends up in strange communication errors
|
||||
@ -19,25 +19,25 @@ void spiInit() {
|
||||
// BIT7: UCB0SIMO
|
||||
P1SEL |= BIT5 | BIT6 | BIT7;
|
||||
P1SEL2 |= BIT5 | BIT6 | BIT7;
|
||||
// P1DIR |= BIT5 | BIT7;
|
||||
P1DIR |= BIT5 | BIT7;
|
||||
|
||||
// Device Select Lines: 0: Canvas, 1: Display, 2: Sound, 4: EEPROM
|
||||
P1DIR |= BIT0 | BIT1 | BIT2 | BIT4;
|
||||
// Device Select Lines: 0: Canvas, 1: Display, 2: Sound
|
||||
P1DIR |= BIT0 | BIT1 | BIT2;
|
||||
// Disable all of them
|
||||
P1OUT |= BIT0 | BIT1 | BIT2 | BIT4;
|
||||
P1OUT |= BIT0 | BIT1 | BIT2;
|
||||
|
||||
// enable SPI module
|
||||
UCB0CTL1 &= ~UCSWRST;
|
||||
}
|
||||
|
||||
void spiSendBegin(t_SpiDeviceSelector d) {
|
||||
uint16_t bit = ((uint16_t[]){ BIT0, BIT1, BIT2, BIT4 })[d];
|
||||
uint16_t bit = ((uint16_t[]){ BIT0, BIT1, BIT2 })[d];
|
||||
P1OUT &= ~bit;
|
||||
}
|
||||
|
||||
void spiSendEnd(t_SpiDeviceSelector d) {
|
||||
while (UCB0STAT & UCBUSY);
|
||||
uint16_t bit = ((uint16_t[]){ BIT0, BIT1, BIT2, BIT4 })[d];
|
||||
uint16_t bit = ((uint16_t[]){ BIT0, BIT1, BIT2 })[d];
|
||||
P1OUT |= bit;
|
||||
}
|
||||
|
||||
@ -48,9 +48,3 @@ void spiSendOctet(uint8_t v) {
|
||||
UCB0TXBUF = v;
|
||||
}
|
||||
|
||||
uint8_t spiReceiveOctet() {
|
||||
while (!(UC0IFG & UCB0RXIFG));
|
||||
uint8_t v = UCB0RXBUF;
|
||||
return v;
|
||||
}
|
||||
|
||||
|
@ -4,13 +4,12 @@
|
||||
#include <stdint.h>
|
||||
|
||||
|
||||
typedef enum { e_SPI_CANVAS, e_SPI_DISPLAY, e_SPI_SOUND, e_SPI_EEPROM } t_SpiDeviceSelector;
|
||||
typedef enum { e_SPI_CANVAS, e_SPI_DISPLAY, e_SPI_SOUND } t_SpiDeviceSelector;
|
||||
|
||||
void spiInit();
|
||||
void spiSendBegin(t_SpiDeviceSelector d);
|
||||
void spiSendEnd(t_SpiDeviceSelector d);
|
||||
void spiSendOctet(uint8_t v);
|
||||
uint8_t spiReceiveOctet();
|
||||
|
||||
|
||||
|
||||
|
@ -123,7 +123,7 @@ init:
|
||||
|
||||
;; spi configuration
|
||||
;; USCI B to slave mode, enable STE and most significant bit first
|
||||
mov.b #UCCKPH|UCSYNC|UCMODE_2|UCMSB, &UCB0CTL0
|
||||
mov.b #UCSYNC|UCMODE_2|UCMSB, &UCB0CTL0
|
||||
mov.b #0x00, &UCB0CTL1
|
||||
|
||||
;; make sure the isr will not immediately start
|
||||
|
@ -13,7 +13,7 @@ CFLAGS+= -g3 -ggdb -gdwarf-2
|
||||
|
||||
LDFLAGS=-mmcu=$(MCU) -L $(TOOLCHAIN_PREFIX)/include
|
||||
|
||||
$(ARTIFACT).elf: main.o scheduler.o spi.o spi_init.o sequencer.o melody_tetris.o melody_tusch1.o psg.o mute.o
|
||||
$(ARTIFACT).elf: main.o scheduler.o spi.o spi_init.o sequencer.o melody_tetris.o melody_tusch1.o ay_3_8913.o mute.o
|
||||
$(CC) -o $@ $(LDFLAGS) $^
|
||||
$(OBJDUMP) -D $(ARTIFACT).elf > $(ARTIFACT).txt
|
||||
|
||||
|
@ -6,9 +6,7 @@
|
||||
void muteInit() {
|
||||
// BIT6: MuteCtrl
|
||||
P1DIR |= BIT6;
|
||||
|
||||
// initially, mute
|
||||
P1OUT |= BIT6;
|
||||
P1OUT &= ~BIT6;
|
||||
}
|
||||
|
||||
void mute() {
|
||||
|
171
sound-driver/sn76489an.c
Normal file
171
sound-driver/sn76489an.c
Normal file
@ -0,0 +1,171 @@
|
||||
#include <msp430g2553.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "psg.h"
|
||||
#include "scheduler.h"
|
||||
|
||||
|
||||
// generated using utils/calc-76489an.py
|
||||
const uint16_t frequencyCodes[8][12] = {
|
||||
{ 3420, 3229, 3047, 2876, 2715, 2562, 2419, 2283, 2155, 2034, 1920, 1812 },
|
||||
{ 1710, 1614, 1524, 1438, 1357, 1281, 1209, 1141, 1077, 1017, 960, 906 },
|
||||
{ 855, 807, 762, 719, 679, 641, 605, 571, 539, 508, 480, 453 },
|
||||
{ 428, 404, 381, 360, 339, 320, 302, 285, 269, 254, 240, 226 },
|
||||
{ 214, 202, 190, 180, 170, 160, 151, 143, 135, 127, 120, 113 },
|
||||
{ 107, 101, 95, 90, 85, 80, 76, 71, 67, 64, 60, 57 },
|
||||
{ 53, 50, 48, 45, 42, 40, 38, 36, 34, 32, 30, 28 },
|
||||
{ 27, 25, 24, 22, 21, 20, 19, 18, 17, 16, 15, 14 }
|
||||
};
|
||||
|
||||
|
||||
#define ADDR_DATA_REG P2OUT
|
||||
#define BUS_CTRL_REG P1OUT
|
||||
#define BUS_CTRL_IN_REG P1IN
|
||||
#define _CS0 BIT0
|
||||
#define _CS1 BIT1
|
||||
#define _WE BIT2
|
||||
#define READY BIT3
|
||||
|
||||
#define CHANNEL_A_PERIOD_ADDR 0
|
||||
#define CHANNEL_A_ATTEN_ADDR 1
|
||||
#define CHANNEL_B_PERIOD_ADDR 2
|
||||
#define CHANNEL_B_ATTEN_ADDR 3
|
||||
#define CHANNEL_C_PERIOD_ADDR 4
|
||||
#define CHANNEL_C_ATTEN_ADDR 5
|
||||
|
||||
#define IGNORE_OCTET 0xff
|
||||
|
||||
uint8_t psgAmplitudeShadowValue[3];
|
||||
|
||||
static void delay() {
|
||||
asm volatile (
|
||||
"push r12\n"
|
||||
"mov.w #5, r12\n"
|
||||
"loop:\n"
|
||||
"dec.w r12\n"
|
||||
"jnz loop\n"
|
||||
"pop r12\n"
|
||||
);
|
||||
}
|
||||
|
||||
inline static void WRITE_CYCLE(uint8_t chipNo) {
|
||||
if (chipNo == 0) {
|
||||
BUS_CTRL_REG &= ~_CS0;
|
||||
} else {
|
||||
BUS_CTRL_REG &= ~_CS1;
|
||||
}
|
||||
|
||||
BUS_CTRL_REG &= ~_WE;
|
||||
|
||||
delay();
|
||||
|
||||
while ((BUS_CTRL_IN_REG & READY) == 0);
|
||||
|
||||
BUS_CTRL_REG |= _WE;
|
||||
|
||||
if (chipNo == 0) {
|
||||
BUS_CTRL_REG |= _CS0;
|
||||
} else {
|
||||
BUS_CTRL_REG |= _CS1;
|
||||
}
|
||||
|
||||
delay();
|
||||
}
|
||||
|
||||
static void psgWrite(uint8_t chipNo, uint8_t value) {
|
||||
ADDR_DATA_REG = value;
|
||||
WRITE_CYCLE(chipNo);
|
||||
}
|
||||
|
||||
static void psgWriteFrequency(uint8_t channel, uint16_t frequencyCode) {
|
||||
uint8_t chipNo = channel / 3;
|
||||
uint8_t regAddr = (channel % 3) * 2;
|
||||
|
||||
// bit order in frequncyCode and order in octet on data bus are reversed
|
||||
// see datacheat cp. 1 and cp. 6
|
||||
uint8_t firstOctet = 0x01;
|
||||
firstOctet |= ((regAddr & 0x04) > 1);
|
||||
firstOctet |= ((regAddr & 0x02) < 1);
|
||||
firstOctet |= ((regAddr & 0x01) < 3);
|
||||
uint8_t lowerPart = frequencyCode & 0x0f;
|
||||
firstOctet |= ((lowerPart & 0x08) << 1);
|
||||
firstOctet |= ((lowerPart & 0x04) << 3);
|
||||
firstOctet |= ((lowerPart & 0x02) << 5);
|
||||
firstOctet |= ((lowerPart & 0x01) << 7);
|
||||
|
||||
uint8_t secondOctet = 0;
|
||||
uint8_t upperPart = (frequencyCode & 0x03f0) >> 4;
|
||||
secondOctet |= ((upperPart & 0x20) >> 3);
|
||||
secondOctet |= ((upperPart & 0x10) >> 1);
|
||||
secondOctet |= ((upperPart & 0x08) << 1);
|
||||
secondOctet |= ((upperPart & 0x04) << 3);
|
||||
secondOctet |= ((upperPart & 0x02) << 5);
|
||||
secondOctet |= ((upperPart & 0x01) << 7);
|
||||
|
||||
ADDR_DATA_REG = firstOctet;
|
||||
WRITE_CYCLE(chipNo);
|
||||
|
||||
ADDR_DATA_REG = secondOctet;
|
||||
WRITE_CYCLE(chipNo);
|
||||
}
|
||||
|
||||
void psgAmplitude(uint8_t channel, uint8_t volume) {
|
||||
psgAmplitudeShadowValue[channel] = volume;
|
||||
uint8_t chipNo = channel / 3;
|
||||
uint8_t regAddr = ((channel % 3) * 2) + 1;
|
||||
|
||||
uint8_t attenuation = 15 - volume;
|
||||
|
||||
uint8_t firstOctet = 0x01;
|
||||
firstOctet |= ((regAddr & 0x04) >> 1);
|
||||
firstOctet |= ((regAddr & 0x02) << 1);
|
||||
firstOctet |= ((regAddr & 0x01) << 3);
|
||||
firstOctet |= ((attenuation & 0x01) << 7);
|
||||
firstOctet |= ((attenuation & 0x02) << 5);
|
||||
firstOctet |= ((attenuation & 0x04) << 3);
|
||||
firstOctet |= ((attenuation & 0x08) << 1);
|
||||
|
||||
ADDR_DATA_REG = firstOctet;
|
||||
WRITE_CYCLE(chipNo);
|
||||
}
|
||||
|
||||
void psgPlayTone(uint8_t channel, uint8_t volume, t_octave octave, t_note note) {
|
||||
if (note == e_Pause) {
|
||||
psgAmplitude(channel, 0);
|
||||
} else {
|
||||
// if (psgAmplitudeShadowValue[channel] == 0) {
|
||||
psgAmplitude(channel, volume);
|
||||
// }
|
||||
psgWriteFrequency(channel, frequencyCodes[octave][note]);
|
||||
}
|
||||
}
|
||||
|
||||
void psgInit() {
|
||||
// address/data bus
|
||||
P2DIR = 0xff;
|
||||
P2SEL = 0;
|
||||
P2SEL2 = 0;
|
||||
|
||||
// bus control lines
|
||||
// output:
|
||||
// BIT0: /CS chip 0
|
||||
// BIT1: /CS chip 1
|
||||
// BIT2: /WE
|
||||
// input:
|
||||
// BIT3: READY
|
||||
P1DIR |= BIT0 | BIT1 | BIT2;
|
||||
P1DIR &= ~BIT3;
|
||||
// immediately disable all outputs, all are active low
|
||||
P1OUT |= BIT0 | BIT1 | BIT2;
|
||||
|
||||
// shutdown all channels including noise
|
||||
psgWrite(0, 0b11111001);
|
||||
psgWrite(0, 0b11111101);
|
||||
psgWrite(0, 0b11111011);
|
||||
psgWrite(0, 0b11111111);
|
||||
|
||||
// psgPlayTone(0, 5, e_O_3, e_A);
|
||||
psgAmplitude(0, 3);
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ void spiInit() {
|
||||
P1SEL2 |= BIT4 | BIT5 | BIT7;
|
||||
|
||||
// most significant bit first, enable STE
|
||||
UCB0CTL0 = UCCKPH | UCSYNC | UCMSB | UCMODE_2;
|
||||
UCB0CTL0 = UCSYNC | UCMSB | UCMODE_2;
|
||||
UCB0CTL1 = 0x00;
|
||||
|
||||
// enable RX interrupt
|
||||
|
Reference in New Issue
Block a user