refactor SPI handling and introduce SPI CS
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@ -4,6 +4,7 @@
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#include <msp430g2553.h>
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#include "canvas.h"
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#include "spi.h"
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static uint8_t canvasStorage[CANVAS_WIDTH * CANVAS_HEIGHT];
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@ -20,17 +21,12 @@ const canvas_t miniCanvas = {
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.canvas = miniCanvasStorage
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};
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inline static void spiSendOctet(uint8_t v) {
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// wait for TX buffer empty
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while (!(UC0IFG & UCB0TXIFG));
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// load octet into TX buffer
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UCB0TXBUF = v;
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}
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void canvasShow() {
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// wait for signal waiting for data
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while (!(P1IN & BIT3));
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spiSendBegin(e_SPI_CANVAS);
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for (uint8_t i = 0; i < (CANVAS_WIDTH*CANVAS_HEIGHT); i++) {
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if ((*((canvas.canvas)+i) & 0x80) != 0) {
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*((canvas.canvas)+i) &= ~0x80;
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@ -46,35 +42,14 @@ void canvasShow() {
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}
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}
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spiSendOctet(0xfe);
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spiSendEnd(e_SPI_CANVAS);
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}
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void canvasInit() {
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// SPI in master mode
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UCB0CTL0 = UCMST;
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// SPI timing config
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UCB0CTL1 = UCSSEL_3;
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// Faster than 8 ends up in strange communication errors
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// between the both MCUs.
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// With 8 the transfer of a complete 110 pixel canvas takes
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// about 720us.
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// 8 was still too fast and caused problems.
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UCB0BR0 = 16;
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UCB0BR1 = 0;
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// BIT5: UCB0CLK
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// BIT6: UCB0SOMI
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// BIT7: UCB0SIMO
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P1SEL |= BIT5 | BIT6 | BIT7;
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P1SEL2 |= BIT5 | BIT6 | BIT7;
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P1DIR |= BIT5 | BIT7;
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// P1.3 is signal line
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P1DIR &= ~BIT3;
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// enable SPI module
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UCB0CTL1 &= ~UCSWRST;
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canvasClear();
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miniCanvasClear();
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canvasShow();
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