Merge remote-tracking branch 'repo-game-ctrl/shapes'

This commit is contained in:
Wolfgang Hottgenroth 2024-03-14 11:09:26 +01:00
commit 349c93b68f
40 changed files with 1292 additions and 0 deletions

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Makefile Normal file
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TOOLCHAIN_PREFIX=/opt/msp430-gcc
CC=$(TOOLCHAIN_PREFIX)/bin/msp430-elf-gcc
OBJDUMP=$(TOOLCHAIN_PREFIX)/bin/msp430-elf-objdump
ARTIFACT=firmware
MCU=msp430g2553
CFLAGS=-Wall -mmcu=$(MCU) -std=gnu99 -I $(TOOLCHAIN_PREFIX)/include -O1 -g0
# for debugging
# CFLAGS+= -g3 -ggdb -gdwarf-2
LDFLAGS=-mmcu=$(MCU) -L $(TOOLCHAIN_PREFIX)/include
$(ARTIFACT).elf: main.o led.o time.o PontCoopScheduler.o displayDriver.o canvas.o shapes.o shape_i.o shape_j.o shape_l.o shape_o.o shape_s.o shape_t.o shape_z.o game.o
$(CC) -o $@ $(LDFLAGS) $^
$(OBJDUMP) -D $(ARTIFACT).elf > $(ARTIFACT).txt
.c.o:
$(CC) $(CFLAGS) -c $<
.PHONY: all
all: $(ARTIFACT).elf
.PHONY: clean
clean:
-rm -f *.o $(ARTIFACT).elf $(ARTIFACT).txt
.PHONY: upload
upload: $(ARTIFACT).elf
mspdebug rf2500 "prog $(ARTIFACT).elf"

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/*
* PontCoopScheduler.c
*
* Created on: 29.08.2016
* Author: wn
*/
#include <stdlib.h>
#include <msp430g2553.h>
#include "PontCoopScheduler.h"
tTask tasks[MAX_NUM_OF_TASKS];
void schInit() {
for (uint16_t i = 0; i < MAX_NUM_OF_TASKS; i++) {
tasks[i].delay = 0;
tasks[i].period = 0;
tasks[i].run = 0;
tasks[i].exec = NULL;
tasks[i].handle = NULL;
}
}
void schAdd(void (*exec)(void *), void *handle, uint32_t delay, uint32_t period) {
for (uint16_t i = 0; i < MAX_NUM_OF_TASKS; i++) {
if (tasks[i].exec == NULL) {
tasks[i].delay = delay;
tasks[i].period = period;
if (delay == 0 && period == 0) {
tasks[i].run = 1;
} else {
tasks[i].run = 0;
}
tasks[i].exec = exec;
tasks[i].handle = handle;
break;
}
}
}
/*
void schDel(void (*exec)(void *), void *handle) {
for (uint16_t i = 0; i < MAX_NUM_OF_TASKS; i++) {
if ((tasks[i].exec == exec) && (tasks[i].handle == handle)) {
tasks[i].exec = NULL;
break;
}
}
}
*/
void schExec() {
for (uint16_t i = 0; i < MAX_NUM_OF_TASKS; i++) {
// synchronize access to tasks[].run
__disable_interrupt();
if (tasks[i].exec != NULL && tasks[i].run > 0) {
tasks[i].run--;
// synchronize access to tasks[].run
// reenable interrupts before actually executing task
__enable_interrupt();
tasks[i].exec(tasks[i].handle);
if (tasks[i].period == 0) {
tasks[i].exec = NULL;
}
} else {
// synchronize access to tasks[].run
// reenable interrupts in case task is not yet executable
__enable_interrupt();
}
}
}
void schUpdate() {
for (uint16_t i = 0; i < MAX_NUM_OF_TASKS; i++) {
if (tasks[i].exec != NULL) {
if (tasks[i].delay == 0) {
tasks[i].delay = tasks[i].period;
tasks[i].run++;
} else {
tasks[i].delay--;
}
}
}
}

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/*
* PontCoopScheduler.h
*
* Created on: 29.08.2016
* Author: wn
*/
#ifndef PONTCOOPSCHEDULER_H_
#define PONTCOOPSCHEDULER_H_
#include <stdint.h>
#define MAX_NUM_OF_TASKS 2
typedef struct {
uint16_t delay;
uint16_t period;
uint8_t run;
void (*exec)(void *handle);
void *handle;
} tTask;
void schInit();
void schAdd(void (*exec)(void *), void *handle, uint32_t delay, uint32_t period);
void schDel(void (*exec)(void *), void *handle);
void schExec();
void schUpdate();
uint8_t schTaskCnt();
#endif /* PONTCOOPSCHEDULER_H_ */

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#include <string.h>
#include <stdint.h>
#include "canvas.h"
#include "displayDriver.h"
static uint8_t canvasStorage[CANVAS_WIDTH * CANVAS_HEIGHT];
const canvas_t canvas = {
.height = CANVAS_HEIGHT,
.width = CANVAS_WIDTH,
.size = CANVAS_WIDTH * CANVAS_HEIGHT,
.canvas = canvasStorage
};
void canvasInit() {
canvasClear();
displayDriverTransferCanvas();
}
void canvasClear() {
memset(canvas.canvas, 0x80, canvas.size);
}
void canvasSetAll(uint8_t color) {
memset(canvas.canvas, color + 0x80, canvas.size);
}
void canvasShow() {
displayDriverTransferCanvas();
}
void canvasSetPixel(uint8_t column, uint8_t row, uint8_t color) {
*((canvas.canvas) + (row * canvas.width + column)) = (color + 0x80);
}
void canvasWipeRow(uint8_t row) {
memmove(((canvas.canvas)+canvas.width), canvas.canvas, canvas.width*row);
for (uint8_t i = 10; i < canvas.width*(row+1); i++) {
*((canvas.canvas)+i) += 0x80;
}
memset(canvas.canvas, 0x80, canvas.width);
}
uint8_t canvasIsRowFilled(uint8_t row) {
uint8_t res = 1;
for (uint8_t column = 0; column < canvas.width; column++) {
if (*((canvas.canvas) + (row * canvas.width + column)) == 0) {
res = 0;
break;
}
}
return res;
}

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#ifndef _CANVAS_H_
#define _CANVAS_H_
#include <stdint.h>
#define CANVAS_WIDTH 10
#define CANVAS_HEIGHT 11
typedef struct {
const uint8_t width;
const uint8_t height;
const uint8_t size;
uint8_t * const canvas;
} canvas_t;
void canvasInit();
void canvasClear();
void canvasSetAll(uint8_t color);
void canvasShow();
void canvasSetPixel(uint8_t column, uint8_t row, uint8_t color);
void canvasWipeRow(uint8_t row);
uint8_t canvasIsRowFilled(uint8_t row);
extern const canvas_t canvas;
#endif // _CANVAS_H_

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#ifndef _COLORS_H_
#define _COLORS_H_
#define _off 0x00
#define _blue 0x01
#define _green 0x02
#define _orange 0x03
#define _rose 0x04
#define _magenta 0x05
#define _violet 0x06
#define _azure 0x07
#define _cyan 0x08
#define _springgreen 0x09
#define _chartreuse 0x0a
#define _yellow 0x0b
#define _white 0x0c
#define _red 0x0d
#endif

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#include "displayDriver.h"
#include "led.h"
#include "canvas.h"
#include <msp430g2553.h>
#include <stdlib.h>
#include <stdint.h>
inline static void spiSendOctet(uint8_t v) {
// wait for TX buffer empty
while (!(UC0IFG & UCB0TXIFG));
// load octet into TX buffer
UCB0TXBUF = v;
}
void displayDriverTransferCanvas() {
// wait for signal waiting for data
while ((P1IN & BIT3) == 0);
for (uint8_t i = 0; i < canvas.size; i++) {
if ((*((canvas.canvas)+i) & 0x80) != 0) {
*((canvas.canvas)+i) &= ~0x80;
spiSendOctet(i);
spiSendOctet(*((canvas.canvas)+i));
}
}
spiSendOctet(0xfe);
}
void displayDriverInit() {
// SPI in master mode
UCB0CTL0 = UCMST;
// SPI timing config
UCB0CTL1 = UCSSEL_3;
// Faster than 8 ends up in strange communication errors
// between the both MCUs.
// With 8 the transfer of a complete 110 pixel canvas takes
// about 720us.
UCB0BR0 = 8;
UCB0BR1 = 0;
// BIT5: UCB0CLK
// BIT6: UCB0SOMI
// BIT7: UCB0SIMO
P1SEL |= BIT5 | BIT6 | BIT7;
P1SEL2 |= BIT5 | BIT6 | BIT7;
P1DIR |= BIT5 | BIT7;
// P1.3 is signal line
P1DIR &= ~BIT3;
// enable SPI module
UCB0CTL1 &= ~UCSWRST;
}

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#ifndef _DISPLAY_DRIVER_H_
#define _DISPLAY_DRIVER_H_
void displayDriverInit();
void displayDriverTransferCanvas();
#endif // _DISPLAY_DRIVER_H_

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#include <stdlib.h>
#include "canvas.h"
#include "PontCoopScheduler.h"
#define MAX_COLOR 0x0d
typedef enum {
e_WIPE_LAST_COLUMN_DOWN,
e_PIXELS_UP,
e_WIPE_LAST_PIXEL_UP,
e_PIXELS_DOWN,
e_WIPE_LAST_PIXEL_DOWN,
e_ROWS_UP,
e_WIPE_LAST_ROW_UP,
e_ROWS_DOWN,
e_WIPE_LAST_ROW_DOWN,
e_COLUMNS_UP,
e_WIPE_LAST_COLUMN_UP,
e_COLUMNS_DOWN
} t_State;
void displayTestExec(void *args) {
static int16_t last = 0xff;
static int16_t current = 0;
static uint8_t color = 0x01;
static t_State state = e_PIXELS_UP;
switch (state) {
// wipe last column
case e_WIPE_LAST_COLUMN_DOWN:
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(last, i, 0);
}
last = 0xff;
state = e_PIXELS_UP;
// pixels up
case e_PIXELS_UP:
if (last != 0xff) {
*((canvas.canvas)+last) = 0x80;
}
last = current;
*((canvas.canvas)+current) = (color + 0x80);
current++;
if (current >= canvas.size) {
current = 0;
state = e_WIPE_LAST_PIXEL_UP;
}
break;
// wipe last pixel
case e_WIPE_LAST_PIXEL_UP:
*((canvas.canvas)+last) = 0x80;
last = 0xff;
current = canvas.size - 1;
state = e_PIXELS_DOWN;
// pixels down
case e_PIXELS_DOWN:
if (last != 0xff) {
*((canvas.canvas)+last) = 0x80;
}
last = current;
*((canvas.canvas)+current) = (color + 0x80);
current--;
if (current < 0) {
current = 0;
state = e_WIPE_LAST_PIXEL_DOWN;
}
break;
// wipe last pixel
case e_WIPE_LAST_PIXEL_DOWN:
*((canvas.canvas)+last) = 0x80;
last = 0xff;
state = e_ROWS_UP;
// rows up
case e_ROWS_UP:
if (last != 0xff) {
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, last, 0);
}
}
last = current;
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, current, color);
}
current++;
if (current >= canvas.height) {
current = 0;
state = e_WIPE_LAST_ROW_UP;
}
break;
// wipe last row
case e_WIPE_LAST_ROW_UP:
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, last, 0);
}
last = 0xff;
current = canvas.height - 1;
state = e_ROWS_DOWN;
// rows down
case e_ROWS_DOWN:
if (last != 0xff) {
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, last, 0);
}
}
last = current;
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, current, color);
}
current--;
if (current < 0) {
current = 0;
state = e_WIPE_LAST_ROW_DOWN;
}
break;
// wipe last row
case e_WIPE_LAST_ROW_DOWN:
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, last, 0);
}
last = 0xff;
state = e_COLUMNS_UP;
// columns up
case e_COLUMNS_UP:
if (last != 0xff) {
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(last, i, 0);
}
}
last = current;
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(current, i, color);
}
current++;
if (current >= canvas.width) {
current = 0;
state = e_WIPE_LAST_COLUMN_UP;
}
break;
// wipe last column
case e_WIPE_LAST_COLUMN_UP:
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(last, i, 0);
}
last = 0xff;
current = canvas.width - 1;
state = e_COLUMNS_DOWN;
// columns down
case e_COLUMNS_DOWN:
if (last != 0xff) {
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(last, i, 0);
}
}
last = current;
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(current, i, color);
}
current--;
if (current < 0) {
current = 0;
state = e_WIPE_LAST_COLUMN_DOWN;
}
break;
}
color++;
if (color > MAX_COLOR) {
color = 1;
}
canvasShow();
}
void displayTestInit() {
schAdd(displayTestExec, NULL, 0, 50);
}

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#ifndef _DISPLAY_TEST_H_
#define _DISPLAY_TEST_H_
void displayTestInit();
void displayTestExec();
#endif // _DISPLAY_TEST_H_

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#include <stdlib.h>
#include <string.h>
#include "canvas.h"
#include "PontCoopScheduler.h"
#include "displayTest2.h"
typedef enum { e_idle, e_start, e_fillArea, e_placeObject, e_wipeLines_7, e_wipeLines_8, e_wipeLines_9, e_wipeLines_10 } t_state;
void displayTest2Exec(void *args) {
static t_state state = e_start;
switch (state) {
case e_idle:
break;
case e_start:
state = e_fillArea;
break;
case e_fillArea:
memset((canvas.canvas)+(canvas.width*7), 0x81, canvas.width);
memset((canvas.canvas)+(canvas.width*8), 0x8d, canvas.width);
memset((canvas.canvas)+(canvas.width*9), 0x82, canvas.width);
memset((canvas.canvas)+(canvas.width*10), 0x88, canvas.width);
for (uint8_t i = 0; i < canvas.width; i++) {
if (i != 4 && i != 5) {
canvasSetPixel(i, 6, 0x05);
}
}
state = e_placeObject;
break;
case e_placeObject:
canvasSetPixel(4, 0, 0x04);
canvasSetPixel(5, 0, 0x04);
canvasSetPixel(6, 0, 0x04);
canvasSetPixel(5, 1, 0x04);
state = e_wipeLines_7;
break;
case e_wipeLines_7:
canvasWipeRow(7);
state = e_wipeLines_8;
break;
case e_wipeLines_8:
canvasWipeRow(8);
state = e_wipeLines_9;
break;
case e_wipeLines_9:
canvasWipeRow(9);
state = e_wipeLines_10;
break;
case e_wipeLines_10:
canvasWipeRow(10);
state = e_idle;
break;
default:
state = e_idle;
break;
}
canvasShow();
}
void displayTest2Init() {
schAdd(displayTest2Exec, NULL, 0, 5000);
}

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#ifndef _DISPLAY_TEST_2_H_
#define _DISPLAY_TEST_2_H_
void displayTest2Init();
void displayTest2Exec();
#endif // _DISPLAY_TEST_2_H_

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#include <stdlib.h>
#include <string.h>
#include "canvas.h"
#include "PontCoopScheduler.h"
#include "displayTest3.h"
#include "led.h"
typedef enum { e_idle, e_delay, e_start, e_fillArea, e_placeObject, e_preWipeLines, e_wipeLines } t_state;
void displayTest3Exec(void *args) {
static t_state state = e_start;
static uint8_t wipeLineHelper = 0;
ledBlueToggle();
switch (state) {
case e_idle:
state = e_delay;
break;
case e_delay:
state = e_start;
break;
case e_start:
canvasClear();
state = e_fillArea;
break;
case e_fillArea:
memset((canvas.canvas)+(canvas.width*7), 0x82, canvas.width);
memset((canvas.canvas)+(canvas.width*8), 0x83, canvas.width);
memset((canvas.canvas)+(canvas.width*9), 0x84, canvas.width);
memset((canvas.canvas)+(canvas.width*10), 0x85, canvas.width);
for (uint8_t i = 0; i < canvas.width; i++) {
if (i != 4 && i != 5) {
canvasSetPixel(i, 6, 0x01);
}
}
state = e_placeObject;
break;
case e_placeObject:
canvasSetPixel(4, 0, 0x04);
canvasSetPixel(5, 0, 0x04);
canvasSetPixel(6, 0, 0x04);
canvasSetPixel(5, 1, 0x04);
state = e_preWipeLines;
break;
case e_preWipeLines:
wipeLineHelper = 0;
state = e_wipeLines;
// no break
case e_wipeLines:
if (canvasIsRowFilled(wipeLineHelper) == 1) {
canvasWipeRow(wipeLineHelper);
}
wipeLineHelper++;
if (wipeLineHelper >= canvas.height) {
state = e_idle;
}
break;
default:
state = e_idle;
break;
}
canvasShow();
}
void displayTest3Init() {
schAdd(displayTest3Exec, NULL, 0, 1000);
}

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#ifndef _DISPLAY_TEST_3_H_
#define _DISPLAY_TEST_3_H_
void displayTest3Init();
void displayTest3Exec();
#endif // _DISPLAY_TEST_3_H_

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#include "stddef.h"
#include "stdint.h"
#include "game.h"
#include "PontCoopScheduler.h"
#include "shapes.h"
#include "canvas.h"
typedef enum { e_idle, e_start, e_newStone, e_down, e_gameOver, e_delay } state_t;
void gameExec(void *handle) {
static state_t state = e_start;
static uint8_t delay;
switch (state) {
case e_idle:
break;
case e_start:
canvasClear();
state = e_newStone;
break;
case e_newStone:
stoneCreate();
if (stoneDraw()) {
state = e_down;
} else {
state = e_gameOver;
}
break;
case e_down:
if (! stoneMoveDown()) {
state = e_newStone;
}
break;
case e_gameOver:
for (uint8_t c = 0; c < canvas.width; c++) {
canvasSetPixel(c, 0, 0x0d);
canvasSetPixel(c, canvas.height-1, 0x0d);
}
for (uint8_t r = 0; r < canvas.height; r++) {
canvasSetPixel(0, r, 0x0d);
canvasSetPixel(canvas.width-1, r, 0x0d);
}
delay = 10;
state = e_delay;
break;
case e_delay:
delay--;
if (delay == 0) {
state = e_start;
}
break;
}
canvasShow();
}
void gameInit() {
schAdd(gameExec, NULL, 0, 1000);
}

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#ifndef _GAME_H_
#define _GAME_H_
void gameInit();
#endif // _GAME_H_

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#include "led.h"
#include <msp430g2553.h>
#include "PontCoopScheduler.h"
#include <stdlib.h>
void ledGreenOn() {
P1OUT |= BIT0;
}
void ledGreenOff() {
P1OUT &= ~BIT0;
}
void ledGreenToggle() {
P1OUT ^= BIT0;
}
void ledBlueOn() {
P1OUT |= BIT1;
}
void ledBlueOff() {
P1OUT &= ~BIT1;
}
void ledBlueToggle() {
P1OUT ^= BIT1;
}
void ledExec(void *args) {
static uint16_t i = 0;
if (i == 0) {
ledGreenOff();
i = 1;
} else {
ledGreenOn();
i = 0;
}
}
void ledInit() {
// BIT0: green
// BIT1: blue
P1DIR |= BIT0|BIT1;
ledGreenOff();
ledBlueOff();
// schAdd(ledExec, NULL, 0, 500);
}

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#ifndef LED_H_
#define LED_H_
void ledBlueOff();
void ledBlueOn();
void ledBlueToggle();
void ledGreenOff();
void ledGreenOn();
void ledGreenToggle();
void ledInit();
void ledExec();
#endif /* LED_H_ */

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#include <msp430g2553.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdbool.h>
#include "time.h"
#include "PontCoopScheduler.h"
#include "led.h"
#include "displayDriver.h"
#include "canvas.h"
#include "game.h"
int main() {
WDTCTL = WDTPW | WDTHOLD;
__disable_interrupt();
// highest possible system clock
DCOCTL = DCO0 | DCO1 | DCO2;
BCSCTL1 = XT2OFF | RSEL0 | RSEL1 | RSEL2 | RSEL3;
BCSCTL2 = 0;
BCSCTL3 = 0;
timeInit();
schInit();
ledInit();
displayDriverInit();
canvasInit();
gameInit();
__enable_interrupt();
while (1) {
schExec();
}
}

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#include "shapes.h"
#include "shape_i.h"
#include "canvas.h"
uint8_t draw_i() {
canvasSetPixel(stone.x, stone.y, 0x01);
canvasSetPixel(stone.x, stone.y+1, 0x01);
canvasSetPixel(stone.x, stone.y+2, 0x01);
canvasSetPixel(stone.x, stone.y+3, 0x01);
return 1;
}
uint8_t moveDown_i() {
return 1;
}
uint8_t moveLeft_i() {
return 1;
}
uint8_t moveRight_i() {
return 1;
}
uint8_t rotateLeft_i() {
return 1;
}
uint8_t rotateRight_i() {
return 1;
}

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#ifndef _SHAPE_I_H_
#define _SHAPE_I_H_
#include <stdint.h>
uint8_t draw_i();
uint8_t moveDown_i();
uint8_t moveRight_i();
uint8_t moveLeft_i();
uint8_t rotateLeft_i();
uint8_t rotateRight_i();
#endif // _SHAPE_I_H_

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#include "shapes.h"
#include "shape_j.h"
uint8_t draw_j() {
return 0;
}
uint8_t moveDown_j() {
return 0;
}
uint8_t moveLeft_j() {
return 0;
}
uint8_t moveRight_j() {
return 0;
}
uint8_t rotateLeft_j() {
return 0;
}
uint8_t rotateRight_j() {
return 0;
}

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shape_j.h Normal file
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#ifndef _SHAPE_J_H_
#define _SHAPE_J_H_
#include <stdint.h>
uint8_t draw_j();
uint8_t moveDown_j();
uint8_t moveRight_j();
uint8_t moveLeft_j();
uint8_t rotateLeft_j();
uint8_t rotateRight_j();
#endif // _SHAPE_J_H_

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shape_l.c Normal file
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#include "shapes.h"
#include "shape_l.h"
uint8_t draw_l() {
return 0;
}
uint8_t moveDown_l() {
return 0;
}
uint8_t moveLeft_l() {
return 0;
}
uint8_t moveRight_l() {
return 0;
}
uint8_t rotateLeft_l() {
return 0;
}
uint8_t rotateRight_l() {
return 0;
}

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shape_l.h Normal file
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#ifndef _SHAPE_L_H_
#define _SHAPE_L_H_
#include <stdint.h>
uint8_t draw_l();
uint8_t moveDown_l();
uint8_t moveRight_l();
uint8_t moveLeft_l();
uint8_t rotateLeft_l();
uint8_t rotateRight_l();
#endif // _SHAPE_L_H_

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shape_o.c Normal file
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#include "shapes.h"
#include "shape_o.h"
uint8_t draw_o() {
return 0;
}
uint8_t moveDown_o() {
return 0;
}
uint8_t moveLeft_o() {
return 0;
}
uint8_t moveRight_o() {
return 0;
}
uint8_t rotateLeft_o() {
return 0;
}
uint8_t rotateRight_o() {
return 0;
}

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shape_o.h Normal file
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#ifndef _SHAPE_O_H_
#define _SHAPE_O_H_
#include <stdint.h>
uint8_t draw_o();
uint8_t moveDown_o();
uint8_t moveRight_o();
uint8_t moveLeft_o();
uint8_t rotateLeft_o();
uint8_t rotateRight_o();
#endif // _SHAPE_O_H_

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shape_s.c Normal file
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#include "shapes.h"
#include "shape_s.h"
uint8_t draw_s() {
return 0;
}
uint8_t moveDown_s() {
return 0;
}
uint8_t moveLeft_s() {
return 0;
}
uint8_t moveRight_s() {
return 0;
}
uint8_t rotateLeft_s() {
return 0;
}
uint8_t rotateRight_s() {
return 0;
}

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shape_s.h Normal file
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#ifndef _SHAPE_S_H_
#define _SHAPE_S_H_
#include <stdint.h>
uint8_t draw_s();
uint8_t moveDown_s();
uint8_t moveRight_s();
uint8_t moveLeft_s();
uint8_t rotateLeft_s();
uint8_t rotateRight_s();
#endif // _SHAPE_S_H_

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shape_t.c Normal file
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#include "shapes.h"
#include "shape_t.h"
uint8_t draw_t() {
return 0;
}
uint8_t moveDown_t() {
return 0;
}
uint8_t moveLeft_t() {
return 0;
}
uint8_t moveRight_t() {
return 0;
}
uint8_t rotateLeft_t() {
return 0;
}
uint8_t rotateRight_t() {
return 0;
}

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shape_t.h Normal file
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#ifndef _SHAPE_T_H_
#define _SHAPE_T_H_
#include <stdint.h>
uint8_t draw_t();
uint8_t moveDown_t();
uint8_t moveRight_t();
uint8_t moveLeft_t();
uint8_t rotateLeft_t();
uint8_t rotateRight_t();
#endif // _SHAPE_T_H_

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shape_z.c Normal file
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#include "shapes.h"
#include "shape_z.h"
uint8_t draw_z() {
return 0;
}
uint8_t moveDown_z() {
return 0;
}
uint8_t moveLeft_z() {
return 0;
}
uint8_t moveRight_z() {
return 0;
}
uint8_t rotateLeft_z() {
return 0;
}
uint8_t rotateRight_z() {
return 0;
}

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shape_z.h Normal file
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#ifndef _SHAPE_Z_H_
#define _SHAPE_Z_H_
#include <stdint.h>
uint8_t draw_z();
uint8_t moveDown_z();
uint8_t moveRight_z();
uint8_t moveLeft_z();
uint8_t rotateLeft_z();
uint8_t rotateRight_z();
#endif // _SHAPE_Z_H_

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shapes.c Normal file
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#include <stdint.h>
#include <stddef.h>
#include "shapes.h"
#include "shape_i.h"
#include "shape_o.h"
#include "shape_t.h"
#include "shape_z.h"
#include "shape_s.h"
#include "shape_l.h"
#include "shape_j.h"
typedef struct {
uint8_t (* draw)();
uint8_t (*moveDown)();
uint8_t (*moveLeft)();
uint8_t (*moveRight)();
uint8_t (*rotateLeft)();
uint8_t (*rotateRight)();
} stoneOperations_t;
const stoneOperations_t stoneOperations[] = {
{ .draw = draw_i, .moveDown = moveDown_i, .moveLeft = moveLeft_i, .moveRight = moveRight_i, .rotateLeft = rotateLeft_i, .rotateRight = rotateRight_i },
{ .draw = draw_o, .moveDown = moveDown_o, .moveLeft = moveLeft_o, .moveRight = moveRight_o, .rotateLeft = rotateLeft_o, .rotateRight = rotateRight_o },
{ .draw = draw_t, .moveDown = moveDown_t, .moveLeft = moveLeft_t, .moveRight = moveRight_t, .rotateLeft = rotateLeft_t, .rotateRight = rotateRight_t },
{ .draw = draw_z, .moveDown = moveDown_z, .moveLeft = moveLeft_z, .moveRight = moveRight_z, .rotateLeft = rotateLeft_z, .rotateRight = rotateRight_z },
{ .draw = draw_s, .moveDown = moveDown_s, .moveLeft = moveLeft_s, .moveRight = moveRight_s, .rotateLeft = rotateLeft_s, .rotateRight = rotateRight_s },
{ .draw = draw_l, .moveDown = moveDown_l, .moveLeft = moveLeft_l, .moveRight = moveRight_l, .rotateLeft = rotateLeft_l, .rotateRight = rotateRight_l },
{ .draw = draw_j, .moveDown = moveDown_j, .moveLeft = moveLeft_j, .moveRight = moveRight_j, .rotateLeft = rotateLeft_j, .rotateRight = rotateRight_j }
};
stone_t stone;
void stoneCreate() {
stone.shape = e_I;
stone.orientation = e_0;
stone.x = 5;
stone.y = 0;
}
// all of them return 1 in case of success and 0 in case of error
uint8_t stoneDraw() {
return stoneOperations[stone.shape].draw();
}
uint8_t stoneMoveDown() {
return stoneOperations[stone.shape].moveDown();
}
uint8_t stoneMoveLeft() {
return stoneOperations[stone.shape].moveLeft();
}
uint8_t stoneMoveRight() {
return stoneOperations[stone.shape].moveRight();
}
uint8_t stoneRotateLeft() {
return stoneOperations[stone.shape].rotateLeft();
}
uint8_t stoneRotateRight() {
return stoneOperations[stone.shape].rotateRight();
}

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shapes.h Normal file
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#ifndef _SHAPES_H_
#define _SHAPES_H_
#include <stdint.h>
void stoneCreate();
uint8_t stoneDraw();
uint8_t stoneMoveDown();
uint8_t stoneMoveLeft();
uint8_t stoneMoveRight();
uint8_t stoneRotateLeft();
uint8_t stoneRotateRight();
typedef enum { e_I=0, e_O, e_T, e_Z, e_S, e_L, e_J, e_ShapeEnd } shape_t;
typedef enum { e_0, e_90, e_180, e_270 } orientation_t;
typedef struct {
shape_t shape;
orientation_t orientation;
uint8_t x; // column
uint8_t y; // row
} stone_t;
extern stone_t stone;
#endif // _SHAPES_H_

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time.c Normal file
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#include <msp430g2553.h>
#include "time.h"
#include "PontCoopScheduler.h"
void __attribute__ ((interrupt (TIMER0_A0_VECTOR))) ta0_isr() {
schUpdate();
}
void timeInit() {
TACCR0 = 32;
TACCTL0 = CCIE;
TACTL = MC_1 | ID_0 | TASSEL_1 | TACLR;
}

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#ifndef TIME_H_
#define TIME_H_
#include <stdint.h>
void timeInit();
#endif /* TIME_H_ */