sntp implementation

This commit is contained in:
2021-02-28 20:55:21 +01:00
parent 145109a280
commit 444e118e54

View File

@ -1,3 +1,5 @@
#include <stdint.h>
#include <networkAbstractionLayer_impl.h>
#include <logger.h>
#include <PontCoopScheduler.h>
@ -14,57 +16,114 @@ static t_configBlock *config;
static const uint64_t UNIX_NTP_EPOCH_DIFF = 2208988800;
static const uint16_t NTP_PORT = 123;
static const uint16_t MAX_SNTP_RETRIES = 100;
extern const uint8_t SNTP_SOCK;
const uint8_t SEND_LI_VN_MODE = 0xe3; // LI: unknown (3), VN: 4, Mode: Client (3)
typedef struct {
uint8_t sntpBuffer[MAX_SNTP_BUF_SIZE];
uint8_t li_vn_mode;
uint8_t stratum;
uint8_t poll;
uint8_t precision;
uint32_t rootdelay;
uint32_t rootdisp;
uint32_t refid;
uint64_t reftime;
uint64_t org;
uint64_t rec;
uint64_t xmt;
} ntpMsg_t;
typedef struct {
ntpMsg_t ntpMsg;
uint8_t ntpAddr[4];
uint16_t retryCount;
uint64_t seconds;
enum {
SNTP_STATE_IDLE,
SNTP_STATE_IDLE,
SNTP_STATE_START,
SNTP_STATE_SEND,
SNTP_STATE_RECV,
SNTP_STATE_DONE,
SNTP_STATE_ERROR
} sntpState;
} sntpEngineHandle_t;
sntpEngineHandle_t sntpEngineHandle = { .seconds = 0, .sntpState = SNTP_STATE_IDLE };
sntpEngineHandle_t sntpEngineHandle = {
.seconds = 0,
.retryCount = 0,
.sntpState = SNTP_STATE_IDLE
};
void networkSntpEngine(void *handle) {
sntpEngineHandle_t *localHandle = (sntpEngineHandle_t*) handle;
if (isNetworkAvailable()) {
switch (localHandle->sntpState) {
case SNTP_STATE_SEND:
coloredMsg(LOG_BLUE, "nes, about to call SNTP");
uint8_t ntpServer[4];
if (wizDnsQuery(config->ntpServer, ntpServer)) {
SNTP_init(SNTP_SOCK, ntpServer, 0, localHandle->sntpBuffer);
uint16_t cycles = 0;
uint32_t startTime = HAL_GetTick();
while (1) {
cycles += 1;
datetime curTime;
if (1 == SNTP_run(&curTime)) {
localHandle->seconds = curTime.seconds - UNIX_NTP_EPOCH_DIFF;
coloredMsg(LOG_BLUE, "nes, cycles: %u, curTime: %lu", cycles, localHandle->seconds);
uint32_t stopTime = HAL_GetTick();
coloredMsg(LOG_BLUE, "nes, duration: %u ms", stopTime - startTime);
localHandle->sntpState = SNTP_STATE_DONE;
break;
}
case SNTP_STATE_START:
coloredMsg(LOG_BLUE, "nes, resolve ntp server");
if (! wizDnsQuery(config->ntpServer, localHandle->ntpAddr)) {
coloredMsg(LOG_BLUE, "nes, failed to resolve ntp server");
localHandle->sntpState = SNTP_STATE_ERROR;
} else {
localHandle->sntpState = SNTP_STATE_SEND;
schAdd(networkSntpEngine, (void*) localHandle, 10, 0);
}
if (localHandle->seconds == 0) {
coloredMsg(LOG_BLUE, "nes, time update failed");
break;
case SNTP_STATE_SEND:
coloredMsg(LOG_BLUE, "nes, about to call SNTP");
localHandle->retryCount = 0;
socket(SNTP_SOCK, Sn_MR_UDP, NTP_PORT, 0);
uint8_t sockState = getSn_SR(SNTP_SOCK);
if (sockState == SOCK_UDP) {
memset(&(localHandle->ntpMsg), 0, sizeof(localHandle->ntpMsg));
localHandle->ntpMsg.li_vn_mode = SEND_LI_VN_MODE;
sendto(SNTP_SOCK, (uint8_t*)(&(localHandle->ntpMsg)),
sizeof(localHandle->ntpMsg), localHandle->ntpAddr, NTP_PORT);
coloredMsg(LOG_BLUE, "nes, sent");
localHandle->sntpState = SNTP_STATE_RECV;
schAdd(networkSntpEngine, (void*) localHandle, 100, 0);
} else {
coloredMsg(LOG_BLUE, "nes, socket in unexpected state %d", sockState);
localHandle->sntpState = SNTP_STATE_ERROR;
}
break;
case SNTP_STATE_RECV:
coloredMsg(LOG_BLUE, "nes, check receive");
uint16_t recvLen = getSn_RX_RSR(SNTP_SOCK);
if (recvLen == 0) {
localHandle->retryCount += 1;
if (localHandle->retryCount > MAX_SNTP_RETRIES) {
coloredMsg(LOG_BLUE, "nes, max retry count reached, failed");
localHandle->sntpState = SNTP_STATE_ERROR;
} else {
coloredMsg(LOG_BLUE, "nes, nothing received yet, try again");
schAdd(networkSntpEngine, (void*) localHandle, 100, 0);
}
} else if (recvLen == sizeof(localHandle->ntpMsg)) {
memset(&(localHandle->ntpMsg), 0, sizeof(localHandle->ntpMsg));
uint8_t srcAddr[4];
uint16_t srcPort;
recvfrom(SNTP_SOCK, (uint8_t*)(&(localHandle->ntpMsg)),
sizeof(localHandle->ntpMsg), srcAddr, &srcPort);
close(SNTP_SOCK);
coloredMsg(LOG_BLUE, "nes, msg received from %d.%d.%d.%d:%d",
srcAddr[0], srcAddr[1], srcAddr[2], srcAddr[3],
srcPort);
coloredMsg(LOG_BLUE, "nes, received in the %d. cycles", localHandle->retryCount);
localHandle->seconds = localHandle->ntpMsg.rec - UNIX_NTP_EPOCH_DIFF;
coloredMsg(LOG_BLUE, "nes, seconds: %lu", localHandle->seconds);
localHandle->sntpState = SNTP_STATE_DONE;
} else {
coloredMsg(LOG_BLUE, "nes, invalid number of octets received: %d", recvLen);
localHandle->sntpState = SNTP_STATE_ERROR;
}
} else {
coloredMsg(LOG_BLUE, "nes, error when querying ntp server name");
localHandle->sntpState = SNTP_STATE_ERROR;
}
default:
coloredMsg(LOG_BLUE, "nes, unexpected state");
break;
default:
coloredMsg(LOG_BLUE, "nes, unexpected state");
}
} else {
coloredMsg(LOG_BLUE, "nes, no network yet, try again");