Files
vib/src/hmi.cpp
2016-02-16 17:14:26 +01:00

249 lines
5.0 KiB
C++

#include <msp430g2553.h>
#include <stdint.h>
#include "hmi.h"
#include "engine.h"
#include "debug.h"
class SwitchPort {
public:
enum e_switchResult { SWITCH_IDLE, SWITCH_SHORT, SWITCH_LONG };
SwitchPort() : m_state(STATE_IDLE) {
};
virtual bool getSwitchState() { debugWrite(0x009); return false; };
e_switchResult get() {
e_switchResult result = SWITCH_IDLE;
bool inValue = getSwitchState();
uint32_t duration;
switch (m_state) {
case STATE_IDLE:
if (inValue == false) {
// debugWrite(0x001);
m_state = STATE_BUTTON_PRESSED;
m_timestamp = getMillis();
}
break;
case STATE_BUTTON_PRESSED:
if (inValue == true) {
// debugWrite(0x002);
m_state = STATE_BUTTON_RELEASED;
}
break;
case STATE_BUTTON_RELEASED:
duration = getMillis() - m_timestamp;
// {
// uint16_t d1 = (uint16_t) (duration & 0x0000ffff);
// uint16_t d2 = (uint16_t) ((duration & 0xffff0000) >> 16);
// debugWrite(d1);
// debugWrite(d2);
// }
if ((duration >= LOWER_SHORT_TIME) && (duration <= UPPER_SHORT_TIME)) {
// debugWrite(0x003);
m_state = STATE_SHORT;
} else if (duration > UPPER_SHORT_TIME) {
// debugWrite(0x004);
m_state = STATE_LONG;
} else {
// debugWrite(0x005);
m_state = STATE_IDLE;
}
break;
case STATE_SHORT:
result = SWITCH_SHORT;
m_state = STATE_IDLE;
break;
case STATE_LONG:
result = SWITCH_LONG;
m_state = STATE_IDLE;
break;
default:
m_state = STATE_IDLE;
break;
}
return result;
};
private:
static const uint32_t LOWER_SHORT_TIME = 100;
static const uint32_t UPPER_SHORT_TIME = 300;
enum e_state { STATE_IDLE, STATE_BUTTON_PRESSED, STATE_BUTTON_RELEASED, STATE_SHORT, STATE_LONG };
e_state m_state;
uint32_t m_timestamp;
};
class SwitchPort2 : public SwitchPort {
public:
SwitchPort2(uint16_t bit) : SwitchPort() {
m_bit = bit;
P2REN |= bit;
P2DIR &= ~bit;
P2SEL &= ~bit;
};
virtual bool getSwitchState() {
bool a = P2IN & m_bit;
// if (a)
// debugWrite(0x00A);
// else
// debugWrite(0x00B);
return a;
};
private:
uint16_t m_bit;
};
class SwitchPort1 : public SwitchPort {
public:
SwitchPort1(uint16_t bit) : SwitchPort() {
m_bit = bit;
P1REN |= bit;
P1DIR &= ~bit;
P1SEL &= ~bit;
};
virtual bool getSwitchState() {
return P1IN & m_bit;
};
private:
uint16_t m_bit;
};
class Led {
public:
enum e_flashType { FLASH_SHORT, FLASH_LONG };
Led() : m_state(STATE_IDLE), m_timeout(0) {
}
void start(e_flashType ft) {
m_state = STATE_START;
if (FLASH_LONG == ft) {
m_timeout = LED_WAIT_TIME_LONG;
} else {
m_timeout = LED_WAIT_TIME_SHORT;
}
}
virtual void set(bool v) {};
void exec() {
switch (m_state) {
case STATE_IDLE:
break;
case STATE_START:
set(true);
m_state = STATE_ON;
break;
case STATE_ON:
if (m_timeout == 0) {
m_state = STATE_OFF;
}
m_timeout--;
break;
case STATE_OFF:
set(false);
m_state = STATE_IDLE;
break;
default:
m_state = STATE_IDLE;
break;
}
}
private:
static const uint32_t LED_WAIT_TIME_SHORT = 500;
static const uint32_t LED_WAIT_TIME_LONG = 1000;
enum e_state { STATE_IDLE, STATE_START, STATE_ON, STATE_OFF };
e_state m_state;
uint32_t m_timeout;
};
class Led1 : public Led {
public:
Led1(uint16_t bit) : Led() {
m_bit = bit;
P1DIR |= bit;
P1OUT &= ~bit;
}
virtual void set(bool v) {
if (v) {
P1OUT |= m_bit;
} else {
P1OUT &= ~m_bit;
}
}
private:
uint16_t m_bit;
};
class Led2 : public Led {
public:
Led2(uint16_t bit) : Led() {
m_bit = bit;
P2DIR |= bit;
P2OUT &= ~bit;
}
virtual void set(bool v) {
if (v) {
P2OUT |= m_bit;
} else {
P2OUT &= ~m_bit;
}
}
private:
uint16_t m_bit;
};
SwitchPort2 intensitySwitch = SwitchPort2(BIT1);
SwitchPort2 onTimeSwitch = SwitchPort2(BIT2);
SwitchPort2 offTimeSwitch = SwitchPort2(BIT3);
//SwitchPort modeSwitch = SwitchPort2(BIT4);
Led1 ledGreen = Led1(BIT5);
Led1 ledRed = Led1(BIT4);
void hmiInit() {
}
void hmiExec() {
if (intensitySwitch.get() == SwitchPort::SWITCH_SHORT) {
if (engineIncPwmValue()) {
ledGreen.start(Led::FLASH_SHORT);
} else {
ledGreen.start(Led::FLASH_LONG);
}
} else if (intensitySwitch.get() == SwitchPort::SWITCH_LONG) {
if (engineDecPwmValue()) {
ledRed.start(Led::FLASH_SHORT);
} else {
ledRed.start(Led::FLASH_LONG);
}
}
if (onTimeSwitch.get() == SwitchPort::SWITCH_SHORT) {
if (engineIncOnTime()) {
ledGreen.start(Led::FLASH_SHORT);
} else {
ledGreen.start(Led::FLASH_LONG);
}
} else if (onTimeSwitch.get() == SwitchPort::SWITCH_LONG) {
if (engineDecOnTime()) {
ledRed.start(Led::FLASH_SHORT);
} else {
ledRed.start(Led::FLASH_LONG);
}
}
if (offTimeSwitch.get() == SwitchPort::SWITCH_SHORT) {
if (engineIncOffTime()) {
ledGreen.start(Led::FLASH_SHORT);
} else {
ledGreen.start(Led::FLASH_LONG);
}
} else if (onTimeSwitch.get() == SwitchPort::SWITCH_LONG) {
if (engineDecOffTime()) {
ledRed.start(Led::FLASH_SHORT);
} else {
ledRed.start(Led::FLASH_LONG);
}
}
ledRed.exec();
ledGreen.exec();
}