tetris/game-ctrl/displayTest.c

185 lines
4.1 KiB
C

#include <stdlib.h>
#include "canvas.h"
#include "PontCoopScheduler.h"
#define MAX_COLOR 0x0d
typedef enum {
e_WIPE_LAST_COLUMN_DOWN,
e_PIXELS_UP,
e_WIPE_LAST_PIXEL_UP,
e_PIXELS_DOWN,
e_WIPE_LAST_PIXEL_DOWN,
e_ROWS_UP,
e_WIPE_LAST_ROW_UP,
e_ROWS_DOWN,
e_WIPE_LAST_ROW_DOWN,
e_COLUMNS_UP,
e_WIPE_LAST_COLUMN_UP,
e_COLUMNS_DOWN
} t_State;
void displayTestExec(void *args) {
static int16_t last = 0xff;
static int16_t current = 0;
static uint8_t color = 0x01;
static t_State state = e_PIXELS_UP;
switch (state) {
// wipe last column
case e_WIPE_LAST_COLUMN_DOWN:
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(last, i, 0);
}
last = 0xff;
state = e_PIXELS_UP;
// pixels up
case e_PIXELS_UP:
if (last != 0xff) {
*((canvas.canvas)+last) = 0x80;
}
last = current;
*((canvas.canvas)+current) = (color + 0x80);
current++;
if (current >= canvas.size) {
current = 0;
state = e_WIPE_LAST_PIXEL_UP;
}
break;
// wipe last pixel
case e_WIPE_LAST_PIXEL_UP:
*((canvas.canvas)+last) = 0x80;
last = 0xff;
current = canvas.size - 1;
state = e_PIXELS_DOWN;
// pixels down
case e_PIXELS_DOWN:
if (last != 0xff) {
*((canvas.canvas)+last) = 0x80;
}
last = current;
*((canvas.canvas)+current) = (color + 0x80);
current--;
if (current < 0) {
current = 0;
state = e_WIPE_LAST_PIXEL_DOWN;
}
break;
// wipe last pixel
case e_WIPE_LAST_PIXEL_DOWN:
*((canvas.canvas)+last) = 0x80;
last = 0xff;
state = e_ROWS_UP;
// rows up
case e_ROWS_UP:
if (last != 0xff) {
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, last, 0);
}
}
last = current;
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, current, color);
}
current++;
if (current >= canvas.height) {
current = 0;
state = e_WIPE_LAST_ROW_UP;
}
break;
// wipe last row
case e_WIPE_LAST_ROW_UP:
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, last, 0);
}
last = 0xff;
current = canvas.height - 1;
state = e_ROWS_DOWN;
// rows down
case e_ROWS_DOWN:
if (last != 0xff) {
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, last, 0);
}
}
last = current;
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, current, color);
}
current--;
if (current < 0) {
current = 0;
state = e_WIPE_LAST_ROW_DOWN;
}
break;
// wipe last row
case e_WIPE_LAST_ROW_DOWN:
for (uint16_t i = 0; i < canvas.width; i++) {
canvasSetPixel(i, last, 0);
}
last = 0xff;
state = e_COLUMNS_UP;
// columns up
case e_COLUMNS_UP:
if (last != 0xff) {
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(last, i, 0);
}
}
last = current;
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(current, i, color);
}
current++;
if (current >= canvas.width) {
current = 0;
state = e_WIPE_LAST_COLUMN_UP;
}
break;
// wipe last column
case e_WIPE_LAST_COLUMN_UP:
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(last, i, 0);
}
last = 0xff;
current = canvas.width - 1;
state = e_COLUMNS_DOWN;
// columns down
case e_COLUMNS_DOWN:
if (last != 0xff) {
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(last, i, 0);
}
}
last = current;
for (uint16_t i = 0; i < canvas.height; i++) {
canvasSetPixel(current, i, color);
}
current--;
if (current < 0) {
current = 0;
state = e_WIPE_LAST_COLUMN_DOWN;
}
break;
}
color++;
if (color > MAX_COLOR) {
color = 1;
}
canvasShow();
}
void displayTestInit() {
schAdd(displayTestExec, NULL, 0, 50);
}