#include "shapes.h" #include "shape_i.h" uint8_t draw_i() { return 0; } uint8_t moveDown_i() { return 0; } uint8_t moveLeft_i() { return 0; } uint8_t moveRight_i() { return 0; } uint8_t rotateLeft_i() { return 0; } uint8_t rotateRight_i() { return 0; }