#include "shapes.h" #include "shape_z.h" uint8_t draw_z() { return 0; } uint8_t moveDown_z() { return 0; } uint8_t moveLeft_z() { return 0; } uint8_t moveRight_z() { return 0; } uint8_t rotateLeft_z() { return 0; } uint8_t rotateRight_z() { return 0; }