#include "psg.h" #include "sequencer.h" const t_tone notes[] = { { .octave = e_O_2, .note = e_G, .length = e_L_1_2 }, { .octave = e_O_2, .note = e_D, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_Dis, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_F, .length = e_L_1_2 }, { .octave = e_O_2, .note = e_Dis, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_D, .length = e_L_1_4}, { .octave = e_O_2, .note = e_C, .length = e_L_1_2}, { .octave = e_O_2, .note = e_C, .length = e_L_1_4}, { .octave = e_O_2, .note = e_Dis, .length = e_L_1_4}, { .octave = e_O_2, .note = e_G, .length = e_L_1_2}, { .octave = e_O_2, .note = e_F, .length = e_L_1_4}, { .octave = e_O_2, .note = e_Dis, .length = e_L_1_4}, { .octave = e_O_2, .note = e_D, .length = e_L_1_2}, { .octave = e_O_2, .note = e_D, .length = e_L_1_4}, { .octave = e_O_2, .note = e_Dis, .length = e_L_1_4}, { .octave = e_O_2, .note = e_F, .length = e_L_1_2}, { .octave = e_O_2, .note = e_G, .length = e_L_1_2}, { .octave = e_O_2, .note = e_Dis, .length = e_L_1_2}, { .octave = e_O_2, .note = e_C, .length = e_L_1_2}, { .octave = e_O_2, .note = e_C, .length = e_L_1_2}, { .octave = e_O_2, .note = e_F, .length = e_L_1_4}, { .octave = e_O_2, .note = e_F, .length = e_L_1_4}, { .octave = e_O_2, .note = e_Gis, .length = e_L_1_4}, { .octave = e_O_3, .note = e_C, .length = e_L_1_2}, { .octave = e_O_2, .note = e_Ais, .length = e_L_1_4}, { .octave = e_O_2, .note = e_Gis, .length = e_L_1_4}, { .octave = e_O_2, .note = e_G, .length = e_L_1_2}, { .octave = e_O_2, .note = e_G, .length = e_L_1_4}, { .octave = e_O_2, .note = e_Dis, .length = e_L_1_4}, { .octave = e_O_2, .note = e_G, .length = e_L_1_2}, { .octave = e_O_2, .note = e_F, .length = e_L_1_4}, { .octave = e_O_2, .note = e_Dis, .length = e_L_1_4}, { .octave = e_O_2, .note = e_D, .length = e_L_1_2}, { .octave = e_O_2, .note = e_D, .length = e_L_1_4}, { .octave = e_O_2, .note = e_Dis, .length = e_L_1_4}, { .octave = e_O_2, .note = e_F, .length = e_L_1_2}, { .octave = e_O_2, .note = e_G, .length = e_L_1_2}, { .octave = e_O_2, .note = e_Dis, .length = e_L_1_2}, { .octave = e_O_2, .note = e_C, .length = e_L_1_2}, { .octave = e_O_2, .note = e_C, .length = e_L_1_2}, { .octave = e_O_2, .note = e_C, .length = e_L_EndMark }, }; /* const t_tone ladder[16] = { { .octave = e_O_2, .note = e_C, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_D, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_E, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_F, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_G, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_A, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_H, .length = e_L_1_4 }, { .octave = e_O_3, .note = e_C, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_H, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_A, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_G, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_F, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_E, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_D, .length = e_L_1_4 }, { .octave = e_O_2, .note = e_H, .length = e_L_EndMark }, }; */ t_melody melody= { .idx = 0, .lengthCnt = 0, .tones = notes }; void melodyInit() { psgWrite(07, 0b11111110); psgWrite(010, 03); sequencerPlayMelody(&melody); }