#include "shapes.h" #include "shape_l.h" uint8_t draw_l() { return 0; } uint8_t moveDown_l() { return 0; } uint8_t moveLeft_l() { return 0; } uint8_t moveRight_l() { return 0; } uint8_t rotateLeft_l() { return 0; } uint8_t rotateRight_l() { return 0; }