#include "shapes.h" #include "shape_j.h" uint8_t draw_j() { return 0; } uint8_t moveDown_j() { return 0; } uint8_t moveLeft_j() { return 0; } uint8_t moveRight_j() { return 0; } uint8_t rotateLeft_j() { return 0; } uint8_t rotateRight_j() { return 0; }