12 Commits

14 changed files with 465 additions and 48 deletions

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@ -7,11 +7,11 @@ MCU=msp430g2553
CFLAGS=-Wall -mmcu=$(MCU) -std=gnu99 -I $(TOOLCHAIN_PREFIX)/include -O1 -g0
# for debugging
#CFLAGS+= -g3 -ggdb -gdwarf-2
CFLAGS+= -g3 -ggdb -gdwarf-2
LDFLAGS=-mmcu=$(MCU) -L $(TOOLCHAIN_PREFIX)/include
$(ARTIFACT).elf: main.o scheduler.o spi.o psg.o sequencer.o melody.o
$(ARTIFACT).elf: main.o scheduler.o spi.o sequencer.o melody.o ay_3_8913.o
$(CC) -o $@ $(LDFLAGS) $^
$(OBJDUMP) -D $(ARTIFACT).elf > $(ARTIFACT).txt

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@ -24,6 +24,8 @@ const uint16_t frequencyCodes[8][12] = {
#define BUS_CTRL_REG P1OUT
#define BC1 BIT3
#define BDIR BIT1
#define _CS0 BIT2
#define _CS1 BIT0
#define R0 0
#define CHANNEL_A_TONE_PERIOD_FINE_REG R0
@ -66,7 +68,20 @@ inline static void BUS_OP_DWS() {
BUS_CTRL_REG |= BDIR;
BUS_CTRL_REG &= ~BC1;
}
inline static void BUS_OP_CS0_ENABLE() {
BUS_CTRL_REG &= ~_CS0;
}
inline static void BUS_OP_CS0_DISABLE() {
BUS_CTRL_REG |= _CS0;
}
inline static void BUS_OP_CS1_ENABLE() {
BUS_CTRL_REG &= ~_CS1;
}
inline static void BUS_OP_CS1_DISABLE() {
BUS_CTRL_REG |= _CS1;
}
#if 0
static void delay() {
asm volatile (
"push r12\n"
@ -77,16 +92,19 @@ asm volatile (
"pop r12\n"
);
}
#endif
uint8_t psgReadShadow(uint8_t address) {
static uint8_t psgReadShadow(uint8_t address) {
return psgShadowRegisters[address];
}
void psgWrite(uint8_t address, uint8_t data) {
static void psgWrite(uint8_t address, uint8_t data) {
psgShadowRegisters[address] = data;
// according to "State Timing" (p. 15) of datasheet
BUS_OP_CS1_ENABLE();
// put bus into inactive state
BUS_OP_NACT();
@ -107,18 +125,21 @@ void psgWrite(uint8_t address, uint8_t data) {
// set inactive again
BUS_OP_NACT();
BUS_OP_CS1_DISABLE();
}
void psgWriteFrequency(uint8_t channel, uint16_t frequencyCode) {
static void psgWriteFrequency(uint8_t channel, uint16_t frequencyCode) {
psgWrite(CHANNEL_A_TONE_PERIOD_FINE_REG + (channel * 2), (frequencyCode & 0x00ff));
psgWrite(CHANNEL_A_TONE_PERIOD_COARSE_REG + (channel * 2), ((frequencyCode >> 8) & 0x000f));
}
void psgPlayTone(uint8_t channel, t_octave octave, t_note note) {
void psgPlayTone(uint8_t channel, uint8_t volume, t_octave octave, t_note note) {
if (note == e_Pause) {
psgWrite(_ENABLE_REG, psgReadShadow(_ENABLE_REG) | (1 << channel));
} else {
psgWrite(_ENABLE_REG, psgReadShadow(_ENABLE_REG) & ~(1 << channel));
psgAmplitude(channel, volume);
psgWriteFrequency(channel, frequencyCodes[octave][note]);
}
}
@ -135,27 +156,33 @@ void psgInit() {
// sound chip reset
// BIT2: /RST
P1DIR |= BIT2;
// P1DIR |= BIT2;
#if 0
// put sound chip into reset state
P1OUT &= ~BIT2;
delay();
delay();
delay();
#endif
// bus control lines
// BIT3: BC1
// BIT1: BDIR
P1DIR |= BIT1 | BIT3;
// BIT0: _CS1
// BIT2: _CS0
P1DIR |= BIT0 | BIT1 | BIT2 | BIT3 ;
// put bus into inactive state
BUS_CTRL_REG &= ~(BDIR | BC1);
#if 0
// release sound chip from reset state
P1OUT |= BIT2;
delay();
delay();
delay();
#endif
// disable everything
psgWrite(_ENABLE_REG, 0xff);

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sound-driver/docs/Oktavskala.pdf Executable file

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@ -22,7 +22,7 @@ int main() {
schInit();
spiInit();
// spiInit();
psgInit();
sequencerInit();

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@ -73,12 +73,54 @@ const t_tone notes[] = {
};
*/
const t_tone tonleiter[] = {
{ .octave = e_O_6, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_6, .note = e_D, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_6, .note = e_E, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_6, .note = e_F, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_6, .note = e_G, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_6, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_6, .note = e_H, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_EndMark, .legato = false, .staccato = false },
};
const t_tone tonleiter2[] = {
{ .octave = e_O_4, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_D, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_F, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_G, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_H, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_EndMark, .legato = false, .staccato = false },
};
const t_tone tonleiter3[] = {
{ .octave = e_O_5, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_D, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_E, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_F, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_G, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_H, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_EndMark, .legato = false, .staccato = false },
};
/*
* drei-stimmiges theme from https://www.gamemusicthemes.com/sheetmusic/gameboy/tetris/themea/Tetris_-_Theme_A_by_Gori_Fater.pdf
* three voices theme from https://www.gamemusicthemes.com/sheetmusic/gameboy/tetris/themea/Tetris_-_Theme_A_by_Gori_Fater.pdf
*/
const t_tone tetris1[] = {
const t_tone voice1[] = {
// -------
// 1. bar
{ .octave = e_O_5, .note = e_E, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_H, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
@ -90,6 +132,7 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 2. bar
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
@ -99,6 +142,7 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 3. bar
{ .octave = e_O_4, .note = e_H, .length = e_L_1_4, .legato = true, .staccato = false }, // diese und die naechste zusammen: ein punktiertes Viertel
{ .octave = e_O_4, .note = e_H, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
@ -107,12 +151,14 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 4. bar
{ .octave = e_O_5, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 5. bar
{ .octave = e_O_Null, .note = e_Pause, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_D, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_F, .length = e_L_1_8, .legato = false, .staccato = false },
@ -122,6 +168,7 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 6. bar
{ .octave = e_O_5, .note = e_E, .length = e_L_1_4, .legato = true, .staccato = false }, // punktiert
{ .octave = e_O_5, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
@ -131,6 +178,7 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 7. bar
{ .octave = e_O_4, .note = e_H, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_H, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
@ -139,6 +187,7 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 8. bar
{ .octave = e_O_5, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
@ -147,6 +196,7 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// -------
// 1. bar, repeat
{ .octave = e_O_5, .note = e_E, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_H, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
@ -158,6 +208,7 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 2. bar, repeat
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
@ -167,6 +218,7 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 3. bar, repeat
{ .octave = e_O_4, .note = e_H, .length = e_L_1_4, .legato = true, .staccato = false }, // diese und die naechste zusammen: ein punktiertes Viertel
{ .octave = e_O_4, .note = e_H, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
@ -175,12 +227,14 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 4. bar, repeat
{ .octave = e_O_5, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 5. bar, repeat
{ .octave = e_O_Null, .note = e_Pause, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_D, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_F, .length = e_L_1_8, .legato = false, .staccato = false },
@ -190,6 +244,7 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 6. bar, repeat
{ .octave = e_O_5, .note = e_E, .length = e_L_1_4, .legato = true, .staccato = false }, // punktiert
{ .octave = e_O_5, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
@ -199,6 +254,7 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 7. bar, repeat
{ .octave = e_O_4, .note = e_H, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_H, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_5, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
@ -207,6 +263,7 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 8. bar, repeat
{ .octave = e_O_5, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
@ -215,83 +272,99 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// -------
// 9. bar
{ .octave = e_O_4, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_C, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 10. bar
{ .octave = e_O_4, .note = e_D, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_H, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 11. bar
{ .octave = e_O_4, .note = e_C, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 12. bar
{ .octave = e_O_3, .note = e_Gis, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_H, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 13. bar
{ .octave = e_O_4, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_C, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 14. bar
{ .octave = e_O_4, .note = e_D, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_H, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 15. bar
{ .octave = e_O_4, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 16. bar
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// -------
// 9. bar, repeat
{ .octave = e_O_4, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_C, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 10. bar, repeat
{ .octave = e_O_4, .note = e_D, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_H, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 11. bar, repeat
{ .octave = e_O_4, .note = e_C, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 12. bar, repeat
{ .octave = e_O_3, .note = e_Gis, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_H, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 13. bar, repeat
{ .octave = e_O_4, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_C, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 14. bar, repeat
{ .octave = e_O_4, .note = e_D, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_H, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 15. bar, repeat
{ .octave = e_O_4, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 16. bar, repeat
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
@ -299,8 +372,9 @@ const t_tone tetris1[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_EndMark, .legato = false, .staccato = false },
};
const t_tone tetris2[] = {
const t_tone voice2[] = {
// -------
// 1. bar
{ .octave = e_O_4, .note = e_H, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -312,6 +386,7 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 2. bar
{ .octave = e_O_4, .note = e_E, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -321,6 +396,7 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 3. bar
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -330,12 +406,14 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 4. bar
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 5. bar
{ .octave = e_O_Null, .note = e_Pause, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_F, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -347,6 +425,7 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 6. bar
{ .octave = e_O_4, .note = e_G, .length = e_L_1_4, .legato = true, .staccato = false }, // punktiert
{ .octave = e_O_4, .note = e_G, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
@ -358,6 +437,7 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 7. bar
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -369,6 +449,7 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 8. bar
{ .octave = e_O_4, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_4, .legato = false, .staccato = false },
@ -378,6 +459,7 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// -------
// 1. bar, repeat
{ .octave = e_O_4, .note = e_H, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -389,6 +471,7 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 2. bar, repeat
{ .octave = e_O_4, .note = e_E, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -398,6 +481,7 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 3. bar, repeat
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -407,12 +491,14 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 4. bar, repeat
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 5. bar, repeat
{ .octave = e_O_Null, .note = e_Pause, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_F, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -424,6 +510,7 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 6. bar, repeat
{ .octave = e_O_4, .note = e_G, .length = e_L_1_4, .legato = true, .staccato = false }, // punktiert
{ .octave = e_O_4, .note = e_G, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
@ -435,6 +522,7 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 7. bar, repeat
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -446,6 +534,7 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 8. bar, repeat
{ .octave = e_O_4, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_4, .note = e_E, .length = e_L_1_4, .legato = false, .staccato = false },
@ -455,83 +544,99 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// -------
// 9. bar
{ .octave = e_O_4, .note = e_C, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 10. bar
{ .octave = e_O_3, .note = e_H, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_Gis, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 11. bar
{ .octave = e_O_3, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_D, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_D, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_G, .length = e_L_1_2, .legato = false, .staccato = false },
// 12. bar
{ .octave = e_O_3, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_Gis, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 13. bar
{ .octave = e_O_4, .note = e_C, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 14. bar
{ .octave = e_O_3, .note = e_H, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_Gis, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 15. bar
{ .octave = e_O_3, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 16. bar
{ .octave = e_O_3, .note = e_E, .length = e_L_1, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// -------
// 9. bar, repeat
{ .octave = e_O_4, .note = e_C, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 10. bar, repeat
{ .octave = e_O_3, .note = e_H, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_Gis, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 11. bar, repeat
{ .octave = e_O_3, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_D, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_D, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_G, .length = e_L_1_2, .legato = false, .staccato = false },
// 12. bar, repeat
{ .octave = e_O_3, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_Gis, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 13. bar, repeat
{ .octave = e_O_4, .note = e_C, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_A, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 14. bar, repeat
{ .octave = e_O_3, .note = e_H, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_Gis, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 15. bar, repeat
{ .octave = e_O_3, .note = e_A, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_2, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 16. bar, repeat
{ .octave = e_O_3, .note = e_E, .length = e_L_1, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
@ -539,8 +644,9 @@ const t_tone tetris2[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_EndMark, .legato = false, .staccato = false },
};
const t_tone tetris3[] = {
const t_tone voice3[] = {
// -------
// 1. bar
{ .octave = e_O_2, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
@ -552,6 +658,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 2. bar
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -563,6 +670,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 3. bar
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -574,6 +682,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 4. bar
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -585,6 +694,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 5. bar
{ .octave = e_O_3, .note = e_D, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_D, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Pause, .length = e_L_1_8, .legato = false, .staccato = false },
@ -596,6 +706,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 6. bar
{ .octave = e_O_2, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Pause, .length = e_L_1_8, .legato = false, .staccato = false },
@ -607,6 +718,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 7. bar
{ .octave = e_O_2, .note = e_H, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_H, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Pause, .length = e_L_1_8, .legato = false, .staccato = false },
@ -618,6 +730,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 8. bar
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -628,6 +741,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// -------
// 1. bar,repeat
{ .octave = e_O_2, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
@ -639,6 +753,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 2. bar,repeat
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -650,6 +765,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 3. bar,repeat
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -661,6 +777,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 4. bar,repeat
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -672,6 +789,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 5. bar,repeat
{ .octave = e_O_3, .note = e_D, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_D, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Pause, .length = e_L_1_8, .legato = false, .staccato = false },
@ -683,6 +801,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 6. bar,repeat
{ .octave = e_O_2, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_C, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Pause, .length = e_L_1_8, .legato = false, .staccato = false },
@ -694,6 +813,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 7. bar,repeat
{ .octave = e_O_2, .note = e_H, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_H, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_Null, .note = e_Pause, .length = e_L_1_8, .legato = false, .staccato = false },
@ -705,6 +825,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 8. bar,repeat
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -715,6 +836,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// -------
// 9. bar
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -726,6 +848,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 10. bar
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -737,6 +860,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 11. bar
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -748,6 +872,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 12. bar
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -759,6 +884,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 13. bar
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -770,6 +896,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 14. bar
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -781,6 +908,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 15. bar
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -792,6 +920,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 16. bar
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -804,6 +933,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// -------
// 9. bar, repeat
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -815,6 +945,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 10. bar, repeat
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -826,6 +957,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 11. bar, repeat
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -837,6 +969,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 12. bar, repeat
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -848,6 +981,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 13. bar, repeat
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -859,6 +993,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 14. bar, repeat
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -870,6 +1005,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 15. bar, repeat
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_A, .length = e_L_1_8, .legato = false, .staccato = false },
@ -881,6 +1017,7 @@ const t_tone tetris3[] = {
{ .octave = e_O_Null, .note = e_Null, .length = e_L_SyncMark,.legato = false, .staccato = false },
// 16. bar, repeat
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_3, .note = e_E, .length = e_L_1_8, .legato = false, .staccato = false },
{ .octave = e_O_2, .note = e_Gis, .length = e_L_1_8, .legato = false, .staccato = false },
@ -896,9 +1033,15 @@ const t_tone tetris3[] = {
};
t_melodies tetrisTheme = {
.melodies = { { .amplitude = 3, .tones = tetris1 }, { .amplitude = 3, .tones = tetris2 }, { .amplitude = 3, .tones = tetris3 } },
.melodies = { { .amplitude = 3, .tones = voice1 }, { .amplitude = 3, .tones = voice2 }, { .amplitude = 3, .tones = voice3 } },
.numOfMelodies = 3,
.pace = 4
.pace = 160
};
t_melodies tonleiterTheme = {
.melodies = { { .amplitude = 3, .tones = tonleiter }, { .amplitude = 3, .tones = tonleiter2 }, { .amplitude = 3, .tones = tonleiter3 } },
.numOfMelodies = 3,
.pace = 160
};
void melodyInit() {

View File

@ -39,14 +39,8 @@ typedef enum {
void psgInit();
void psgPlayTone(uint8_t channel, t_octave octave, t_note note);
void psgPlayTone(uint8_t channel, uint8_t volume, t_octave octave, t_note note);
void psgAmplitude(uint8_t channel, uint8_t volume);
// low level
void psgWriteFrequency(uint8_t channel, uint16_t frequencyCode);
// very low level
void psgWrite(uint8_t address, uint8_t data);
uint8_t psgReadShadow(uint8_t address);
#endif // _PSG_H_

View File

@ -6,7 +6,6 @@ tTask tasks[MAX_NUM_OF_TASKS];
void schInit() {
P1DIR |= BIT0;
TACCR0 = 19600;
TACCTL0 = CCIE;
TACTL = MC_1 | ID_0 | TASSEL_2 | TACLR;
@ -21,7 +20,6 @@ void schInit() {
}
void __attribute__ ((interrupt (TIMER0_A0_VECTOR))) schUpdate() {
P1OUT ^= BIT0;
for (uint16_t i = 0; i < MAX_NUM_OF_TASKS; i++) {
if (tasks[i].exec != NULL) {
if (tasks[i].delay == 0) {

View File

@ -1,3 +1,5 @@
#include <stdint.h>
#include <stdbool.h>
#include <sys/param.h>
#include "sequencer.h"
#include "scheduler.h"
@ -9,14 +11,29 @@ void sequencerInit() {
}
void sequencerExec(void *handle) {
static uint16_t lengths[e_L_LengthEnd];
t_melodies *melodies = (t_melodies*) handle;
if (melodies->firstRun) {
melodies->firstRun = false;
lengths[e_L_1_4] = 60000 / melodies->pace; // duration of a 1/4 tone in ms
lengths[e_L_1_2] = lengths[e_L_1_4] << 1;
lengths[e_L_1] = lengths[e_L_1_4] << 2;
lengths[e_L_1_8] = lengths[e_L_1_4] >> 1;
lengths[e_L_1_16] = lengths[e_L_1_4] >> 2;
lengths[e_L_1_32] = lengths[e_L_1_4] >> 4;
for (uint8_t i = 0; i < e_L_LengthEnd; i++) {
lengths[i] /= SEQUENCER_PERIOD;
}
}
for (uint8_t channel = 0; channel < melodies->numOfMelodies; channel++) {
t_melody *melody = &(melodies->melodies[channel]);
switch (melody->state) {
case e_Init:
psgAmplitude(channel, melody->amplitude);
melody->state = e_PlayTone;
break;
case e_PlayTone:
@ -30,8 +47,8 @@ void sequencerExec(void *handle) {
if (melody->tones[melody->idx].length == e_L_EndMark) {
melody->idx = 0;
}
psgPlayTone(channel, melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
melody->lengthCnt = (melody->tones[melody->idx].staccato) ? (melody->tones[melody->idx].length / 2) : melody->tones[melody->idx].length;
psgPlayTone(channel, melody->amplitude, melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
melody->lengthCnt = (melody->tones[melody->idx].staccato) ? (lengths[melody->tones[melody->idx].length] / 2) : lengths[melody->tones[melody->idx].length];
melody->state = e_HoldTone;
}
break;
@ -47,8 +64,8 @@ void sequencerExec(void *handle) {
}
break;
case e_StaccatoBreak:
psgPlayTone(channel, e_O_Null, e_Pause);
melody->lengthCnt = melody->tones[melody->idx].length / 2;
psgPlayTone(channel, 0, e_O_Null, e_Pause);
melody->lengthCnt = lengths[melody->tones[melody->idx].length] / 2;
melody->state = e_HoldStaccatoBreak;
break;
case e_HoldStaccatoBreak:
@ -59,7 +76,7 @@ void sequencerExec(void *handle) {
break;
case e_SeparateTone:
if (! (melody->tones[melody->idx].legato)) {
psgPlayTone(channel, e_O_Null, e_Pause);
psgPlayTone(channel, 0, e_O_Null, e_Pause);
}
melody->idx += 1;
melody->state = e_PlayTone;
@ -75,7 +92,8 @@ uint16_t sequencerPlayMelodies(t_melodies *melodies) {
melodies->melodies[i].state = e_Init;
}
melodies->sync = 0;
melodies->firstRun = true;
return schAdd(sequencerExec, (void*) melodies, 0, melodies->pace);
return schAdd(sequencerExec, (void*) melodies, 0, SEQUENCER_PERIOD);
}

View File

@ -7,14 +7,15 @@
#include "psg.h"
typedef enum {
e_L_EndMark = 0,
e_L_SyncMark = 1,
e_L_1 = 320,
e_L_1_2 = 160,
e_L_1_4 = 80,
e_L_1_8 = 40,
e_L_1_16 = 20,
e_L_1_32 = 10,
e_L_1 = 0,
e_L_1_2 = 1,
e_L_1_4 = 2,
e_L_1_8 = 3,
e_L_1_16 = 4,
e_L_1_32 = 5,
e_L_LengthEnd = 6,
e_L_EndMark = 254,
e_L_SyncMark = 255,
} t_noteLength;
typedef struct {
@ -37,22 +38,23 @@ typedef enum {
typedef struct {
uint16_t idx;
uint8_t lengthCnt;
uint16_t lengthCnt;
t_sequencerState state;
uint8_t amplitude;
const t_tone *tones;
} t_melody;
#define SEQUENCER_PERIOD 4 // ms
#define NUM_OF_CHANNELS 3
typedef struct {
uint8_t numOfMelodies;
uint8_t pace;
bool firstRun;
uint8_t pace; // quarter notes per minute
uint8_t sync;
t_melody melodies[NUM_OF_CHANNELS];
} t_melodies;
void sequencerInit();
uint16_t sequencerPlayMelody(t_melody *melody);
uint16_t sequencerPlayMelodies(t_melodies *melodies);

171
sound-driver/sn76489an.c Normal file
View File

@ -0,0 +1,171 @@
#include <msp430g2553.h>
#include <stdint.h>
#include <stdlib.h>
#include "psg.h"
#include "scheduler.h"
// generated using utils/calc-76489an.py
const uint16_t frequencyCodes[8][12] = {
{ 3420, 3229, 3047, 2876, 2715, 2562, 2419, 2283, 2155, 2034, 1920, 1812 },
{ 1710, 1614, 1524, 1438, 1357, 1281, 1209, 1141, 1077, 1017, 960, 906 },
{ 855, 807, 762, 719, 679, 641, 605, 571, 539, 508, 480, 453 },
{ 428, 404, 381, 360, 339, 320, 302, 285, 269, 254, 240, 226 },
{ 214, 202, 190, 180, 170, 160, 151, 143, 135, 127, 120, 113 },
{ 107, 101, 95, 90, 85, 80, 76, 71, 67, 64, 60, 57 },
{ 53, 50, 48, 45, 42, 40, 38, 36, 34, 32, 30, 28 },
{ 27, 25, 24, 22, 21, 20, 19, 18, 17, 16, 15, 14 }
};
#define ADDR_DATA_REG P2OUT
#define BUS_CTRL_REG P1OUT
#define BUS_CTRL_IN_REG P1IN
#define _CS0 BIT0
#define _CS1 BIT1
#define _WE BIT2
#define READY BIT3
#define CHANNEL_A_PERIOD_ADDR 0
#define CHANNEL_A_ATTEN_ADDR 1
#define CHANNEL_B_PERIOD_ADDR 2
#define CHANNEL_B_ATTEN_ADDR 3
#define CHANNEL_C_PERIOD_ADDR 4
#define CHANNEL_C_ATTEN_ADDR 5
#define IGNORE_OCTET 0xff
uint8_t psgAmplitudeShadowValue[3];
static void delay() {
asm volatile (
"push r12\n"
"mov.w #5, r12\n"
"loop:\n"
"dec.w r12\n"
"jnz loop\n"
"pop r12\n"
);
}
inline static void WRITE_CYCLE(uint8_t chipNo) {
if (chipNo == 0) {
BUS_CTRL_REG &= ~_CS0;
} else {
BUS_CTRL_REG &= ~_CS1;
}
BUS_CTRL_REG &= ~_WE;
delay();
while ((BUS_CTRL_IN_REG & READY) == 0);
BUS_CTRL_REG |= _WE;
if (chipNo == 0) {
BUS_CTRL_REG |= _CS0;
} else {
BUS_CTRL_REG |= _CS1;
}
delay();
}
static void psgWrite(uint8_t chipNo, uint8_t value) {
ADDR_DATA_REG = value;
WRITE_CYCLE(chipNo);
}
static void psgWriteFrequency(uint8_t channel, uint16_t frequencyCode) {
uint8_t chipNo = channel / 3;
uint8_t regAddr = (channel % 3) * 2;
// bit order in frequncyCode and order in octet on data bus are reversed
// see datacheat cp. 1 and cp. 6
uint8_t firstOctet = 0x01;
firstOctet |= ((regAddr & 0x04) > 1);
firstOctet |= ((regAddr & 0x02) < 1);
firstOctet |= ((regAddr & 0x01) < 3);
uint8_t lowerPart = frequencyCode & 0x0f;
firstOctet |= ((lowerPart & 0x08) << 1);
firstOctet |= ((lowerPart & 0x04) << 3);
firstOctet |= ((lowerPart & 0x02) << 5);
firstOctet |= ((lowerPart & 0x01) << 7);
uint8_t secondOctet = 0;
uint8_t upperPart = (frequencyCode & 0x03f0) >> 4;
secondOctet |= ((upperPart & 0x20) >> 3);
secondOctet |= ((upperPart & 0x10) >> 1);
secondOctet |= ((upperPart & 0x08) << 1);
secondOctet |= ((upperPart & 0x04) << 3);
secondOctet |= ((upperPart & 0x02) << 5);
secondOctet |= ((upperPart & 0x01) << 7);
ADDR_DATA_REG = firstOctet;
WRITE_CYCLE(chipNo);
ADDR_DATA_REG = secondOctet;
WRITE_CYCLE(chipNo);
}
void psgAmplitude(uint8_t channel, uint8_t volume) {
psgAmplitudeShadowValue[channel] = volume;
uint8_t chipNo = channel / 3;
uint8_t regAddr = ((channel % 3) * 2) + 1;
uint8_t attenuation = 15 - volume;
uint8_t firstOctet = 0x01;
firstOctet |= ((regAddr & 0x04) >> 1);
firstOctet |= ((regAddr & 0x02) << 1);
firstOctet |= ((regAddr & 0x01) << 3);
firstOctet |= ((attenuation & 0x01) << 7);
firstOctet |= ((attenuation & 0x02) << 5);
firstOctet |= ((attenuation & 0x04) << 3);
firstOctet |= ((attenuation & 0x08) << 1);
ADDR_DATA_REG = firstOctet;
WRITE_CYCLE(chipNo);
}
void psgPlayTone(uint8_t channel, uint8_t volume, t_octave octave, t_note note) {
if (note == e_Pause) {
psgAmplitude(channel, 0);
} else {
// if (psgAmplitudeShadowValue[channel] == 0) {
psgAmplitude(channel, volume);
// }
psgWriteFrequency(channel, frequencyCodes[octave][note]);
}
}
void psgInit() {
// address/data bus
P2DIR = 0xff;
P2SEL = 0;
P2SEL2 = 0;
// bus control lines
// output:
// BIT0: /CS chip 0
// BIT1: /CS chip 1
// BIT2: /WE
// input:
// BIT3: READY
P1DIR |= BIT0 | BIT1 | BIT2;
P1DIR &= ~BIT3;
// immediately disable all outputs, all are active low
P1OUT |= BIT0 | BIT1 | BIT2;
// shutdown all channels including noise
psgWrite(0, 0b11111001);
psgWrite(0, 0b11111101);
psgWrite(0, 0b11111011);
psgWrite(0, 0b11111111);
// psgPlayTone(0, 5, e_O_3, e_A);
psgAmplitude(0, 3);
}

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@ -0,0 +1,64 @@
N = 3579545.0
factor = 1.0594631
base = 440.0
frequencies = []
BEFORE_A = 46
f = base
for i in range (BEFORE_A):
idx = BEFORE_A - i - 1
print(f"{idx}: {f}")
frequencies.append(f)
f = base / factor
base = f
frequencies.reverse()
AFTER_A = 50
base = 440.0
for i in range(AFTER_A):
idx = BEFORE_A + i
f = base * factor
print(f"{idx}: {f}")
frequencies.append(f)
base = f
# print(f"{frequencies}")
codes = []
for i in range(len(frequencies)):
codes.append(round(N / (32.0 * frequencies[i])))
#const uint16_t frequencyCodes[8][12] = {
# // C, Cis, D, Dis, E, F, Fis, G, Gis, A, Ais, H
# { 06535, 06234, 05747, 05474, 05233, 05002, 04563, 04353, 04153, 03762, 03600, 03424 }, // Octave 1
# { 03256, 03116, 02764, 02636, 02515, 02401, 02271, 02165, 02065, 01771, 01700, 01612 }, // Octave 2
# { 01527, 01447, 01372, 01317, 01247, 01201, 01135, 01073, 01033, 00774, 00740, 00705 }, // Octave 3
# { 00654, 00624, 00575, 00550, 00523, 00500, 00456, 00435, 00415, 00376, 00360, 00342 }, // Octave 4
# { 00326, 00312, 00276, 00264, 00252, 00240, 00227, 00217, 00207, 00177, 00170, 00161 }, // Octave 5
# { 00153, 00145, 00137, 00132, 00125, 00120, 00114, 00107, 00103, 00100, 00074, 00071 }, // Octave 6
# { 00065, 00062, 00060, 00055, 00052, 00050, 00046, 00044, 00042, 00040, 00036, 00034 }, // Octave 7
# { 00033, 00031, 00030, 00026, 00025, 00024, 00023, 00022, 00021, 00020, 00017, 00016 } // Octave 8
#};
print("const uint16_t frequencyCodes[8][12] = {")
step = 12
for i in range(len(codes)):
if (i % step == 0):
print(" { ", end='')
print(f"{codes[i]}", end='')
if ((i+1) % step != 0):
print(", ", end='')
if ((i+1) % step == 0):
print(" }", end='')
if ((i+1) != len(codes)):
print(", ")
else:
print()
print("};")