Compare commits
15 Commits
another_wi
...
release_1.
Author | SHA1 | Date | |
---|---|---|---|
9a0e3be4fe | |||
2827046b8b | |||
faf75e158a | |||
f9b63c06fe | |||
1cbba5c8b3 | |||
ebb0f5846d | |||
1beb7ef04a | |||
70467cf2a7 | |||
d9769c6b28 | |||
d9fd18d799 | |||
7894359f30 | |||
4cb0a10617 | |||
a92a3beb96 | |||
ccd395d6ab | |||
eb75e31577 |
@ -11,7 +11,7 @@ CFLAGS=-Wall -mmcu=$(MCU) -std=gnu99 -I $(TOOLCHAIN_PREFIX)/include -O1 -g0
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LDFLAGS=-mmcu=$(MCU) -L $(TOOLCHAIN_PREFIX)/include
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$(ARTIFACT).elf: main.o spi.o scheduler.o canvas.o shapes.o game.o buttons.o myrand.o display.o sound.o eeprom.o
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$(ARTIFACT).elf: main.o spi.o scheduler.o canvas.o shapes.o game.o buttons.o myrand.o display.o sound.o eeprom.o config.o
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$(CC) -o $@ $(LDFLAGS) $^
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$(OBJDUMP) -D $(ARTIFACT).elf > $(ARTIFACT).txt
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@ -8,6 +8,7 @@
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#include "shapes.h"
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#include "canvas.h"
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#include "sound.h"
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#include "eeprom.h"
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bool mutedFlag = true;
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@ -20,6 +21,10 @@ static uint8_t buttonsMoveLeftPressed() {
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return res;
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}
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bool buttonsConfig1Pressed() {
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return buttonsMoveLeftPressed();
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}
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static uint8_t buttonsMoveRightPressed() {
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static uint8_t last = 0;
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uint8_t current = (P2IN & BIT0);
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@ -28,6 +33,10 @@ static uint8_t buttonsMoveRightPressed() {
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return res;
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}
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bool buttonsConfig4Pressed() {
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return buttonsMoveRightPressed();
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}
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static uint8_t buttonsRotateLeftPressed() {
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static uint8_t last = 0;
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uint8_t current = (P2IN & BIT3);
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@ -36,6 +45,10 @@ static uint8_t buttonsRotateLeftPressed() {
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return res;
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}
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bool buttonsConfig2Pressed() {
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return buttonsRotateLeftPressed();
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}
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static uint8_t buttonsRotateRightPressed() {
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static uint8_t last = 0;
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uint8_t current = (P2IN & BIT1);
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@ -44,10 +57,20 @@ static uint8_t buttonsRotateRightPressed() {
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return res;
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}
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bool buttonsConfig3Pressed() {
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return buttonsRotateRightPressed();
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}
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static uint8_t buttonsMoveDownPressed() {
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return P2IN & BIT2;
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}
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bool isConfigMode() {
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return (P2IN & BIT2);
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}
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void buttonsExec(void *handle) {
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static uint32_t unmuteTimestamp;
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uint32_t currentTimestamp = getSeconds();
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@ -62,27 +85,22 @@ void buttonsExec(void *handle) {
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if (buttonsMoveLeftPressed()) {
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stoneMoveLeft();
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soundCtrl(SOUND_MOTION);
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buttonPressed = 1;
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}
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if (buttonsMoveRightPressed()) {
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stoneMoveRight();
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soundCtrl(SOUND_MOTION);
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buttonPressed = 1;
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}
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if (buttonsRotateLeftPressed()) {
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stoneRotateLeft();
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soundCtrl(SOUND_MOTION);
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buttonPressed = 1;
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}
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if (buttonsRotateRightPressed()) {
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stoneRotateRight();
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soundCtrl(SOUND_MOTION);
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buttonPressed = 1;
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}
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if (buttonsMoveDownPressed()) {
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stoneMoveDown();
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soundCtrl(SOUND_MOTION);
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buttonPressed = 1;
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}
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@ -90,6 +108,7 @@ void buttonsExec(void *handle) {
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canvasShow();
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if (mutedFlag) {
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eepromIncGameCounter();
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soundCtrl(SOUND_UNMUTE);
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mutedFlag = false;
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}
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@ -104,7 +123,9 @@ void buttonsExec(void *handle) {
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void buttonsInit() {
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P2DIR &= ~(BIT0|BIT1|BIT2|BIT3|BIT4);
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}
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void buttonsStart() {
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schAdd(buttonsExec, NULL, 0, 25);
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}
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@ -4,7 +4,13 @@
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#include <stdbool.h>
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void buttonsInit();
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void buttonsStart();
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bool isGameActive();
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bool isConfigMode();
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bool buttonsConfig1Pressed();
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bool buttonsConfig2Pressed();
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bool buttonsConfig3Pressed();
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bool buttonsConfig4Pressed();
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#endif // _BUTTONS_H_
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@ -5,6 +5,8 @@
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#include "canvas.h"
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#include "spi.h"
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#include "eeprom.h"
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#include "../rgb-driver/colors.h"
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static uint8_t canvasStorage[CANVAS_WIDTH * CANVAS_HEIGHT];
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@ -22,6 +24,8 @@ const canvas_t miniCanvas = {
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};
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void canvasShow() {
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uint8_t brightness_offset = _brightness_offset * eepromReadBrightness();
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// wait for signal waiting for data
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while (!(P1IN & BIT3));
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@ -31,14 +35,14 @@ void canvasShow() {
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if ((*((canvas.canvas)+i) & 0x80) != 0) {
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*((canvas.canvas)+i) &= ~0x80;
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spiSendOctet(i);
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spiSendOctet(*((canvas.canvas)+i));
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spiSendOctet((*((canvas.canvas)+i) == 0) ? 0 : (*((canvas.canvas)+i) + brightness_offset));
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}
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}
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for (uint8_t i = 0; i < (MINI_CANVAS_WIDTH*MINI_CANVAS_HEIGHT); i++) {
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if ((*((miniCanvas.canvas)+i) & 0x80) != 0) {
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*((miniCanvas.canvas)+i) &= ~0x80;
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spiSendOctet(i + (CANVAS_HEIGHT*CANVAS_WIDTH));
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spiSendOctet(*((miniCanvas.canvas)+i));
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spiSendOctet((*((miniCanvas.canvas)+i) == 0) ? 0 : (*((miniCanvas.canvas)+i) + brightness_offset));
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}
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}
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spiSendOctet(0xfe);
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135
game-ctrl/config.c
Normal file
135
game-ctrl/config.c
Normal file
@ -0,0 +1,135 @@
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#include <stddef.h>
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#include "config.h"
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#include "canvas.h"
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#include "../rgb-driver/colors.h"
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#include "scheduler.h"
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#include "buttons.h"
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#include "eeprom.h"
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#include "display.h"
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#include "shapes.h"
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#include "sound.h"
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static bool configChanged = false;
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static bool muted = false;
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static void configHandleFlash() {
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uint8_t color = eepromReadFlashColor();
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canvasFillRow(CANVAS_HEIGHT-1, color);
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displaySetValue(color);
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if (buttonsConfig2Pressed()) {
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configChanged = true;
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color += 1;
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if (color > _color_end) {
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color = 0;
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}
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eepromSetFlashColor(color);
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}
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}
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static void configHandleResetHighScore() {
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displaySetValue(eepromReadHighScore());
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if (buttonsConfig2Pressed()) {
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configChanged = true;
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eepromSetHighScore(0);
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}
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}
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static void configHandleResetGameCounter() {
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displaySetValue(eepromReadGameCounter());
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if (buttonsConfig2Pressed()) {
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configChanged = true;
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eepromClearGameCounter(0);
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}
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}
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static void configHandleBrightness() {
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displaySetValue(eepromReadBrightness());
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stoneDrawConfigPattern();
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if (buttonsConfig2Pressed()) {
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configChanged = true;
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uint8_t brightness = eepromReadBrightness() + 1;
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if (brightness > _brightness_shifts) {
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brightness = 0;
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}
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eepromSetBrightness(brightness);
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}
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}
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static void configHandleAmplitude() {
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displaySetValue(eepromReadAmplitude());
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if (muted) {
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muted = false;
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soundCtrl(SOUND_START);
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soundCtrl(SOUND_UNMUTE);
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}
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if (buttonsConfig2Pressed()) {
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configChanged = true;
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uint8_t amplitude = eepromReadAmplitude() + 1;
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if (amplitude > 15) {
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amplitude = 0;
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}
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eepromSetAmplitude(amplitude);
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soundCtrl(SOUND_COMMAND + SOUND_SUBCMD_AMPLITUDE + amplitude);
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}
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}
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void (*configHandler[])(void) = {
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configHandleResetHighScore,
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configHandleResetGameCounter,
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configHandleFlash,
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configHandleBrightness,
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configHandleAmplitude
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};
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void configExec(void *handle) {
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static uint8_t configState = 0;
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static uint8_t lastConfigState = 255;
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if (configState != lastConfigState) {
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lastConfigState = configState;
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miniCanvasClear();
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canvasClear();
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if (! muted) {
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muted = true;
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soundCtrl(SOUND_MUTE);
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}
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uint8_t row = configState / 3;
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uint8_t column = configState % 3;
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miniCanvasSetPixel(column, row, _red);
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}
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if (buttonsConfig1Pressed()) {
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configState += 1;
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if (configState >= sizeof(configHandler) / sizeof(configHandler[0])) {
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configState = 0;
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}
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}
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configHandler[configState]();
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if (configChanged) {
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miniCanvasSetPixel(0, 3, _red);
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if (buttonsConfig4Pressed()) {
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eepromCommit();
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configChanged = false;
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}
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} else {
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miniCanvasSetPixel(0, 3, _green);
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}
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canvasShow();
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}
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void configInit() {
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schAdd(configExec, NULL, 0, 100);
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}
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8
game-ctrl/config.h
Normal file
8
game-ctrl/config.h
Normal file
@ -0,0 +1,8 @@
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#ifndef _CONFIG_H_
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#define _CONFIG_H_
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void configInit();
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#endif // _CONFIG_H_
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@ -1,9 +1,15 @@
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#include <stdint.h>
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#include <string.h>
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#include <sys/param.h>
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#include "eeprom.h"
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#include "spi.h"
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#include "scheduler.h"
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#include "display.h"
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#include "canvas.h"
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#include "../rgb-driver/colors.h"
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#define MAGIC 0xaffe
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#define MAGIC 0xb003
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#define HIGHSCORE_ADDR 0x00
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#define DUMMY 0x00
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#define CMD_READ 0b00000011
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@ -12,12 +18,18 @@
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#define CMD_WREN 0b00000110
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typedef struct {
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uint16_t magic;
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uint16_t highScore;
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uint16_t gameCounter;
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uint8_t flashColor;
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uint8_t brightness;
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uint8_t amplitude;
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} t_configBlock;
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typedef union {
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uint8_t buffer[4];
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struct {
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uint16_t magic;
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uint16_t highScore;
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} v;
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t_configBlock v;
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uint8_t buffer[sizeof(t_configBlock)];
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} eepromBuf_t;
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eepromBuf_t buf;
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@ -30,10 +42,9 @@ static void writeBuf() {
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spiSendBegin(e_SPI_EEPROM);
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spiSendOctet(CMD_WRITE);
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spiSendOctet(HIGHSCORE_ADDR);
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spiSendOctet(buf.buffer[0]);
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spiSendOctet(buf.buffer[1]);
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spiSendOctet(buf.buffer[2]);
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spiSendOctet(buf.buffer[3]);
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for (uint8_t i = 0; i < sizeof(t_configBlock); i++) {
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spiSendOctet(buf.buffer[i]);
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}
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spiSendEnd(e_SPI_EEPROM);
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}
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@ -43,14 +54,10 @@ static void readBuf() {
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spiReceiveOctet();
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spiSendOctet(HIGHSCORE_ADDR);
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spiReceiveOctet();
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spiSendOctet(DUMMY);
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buf.buffer[0] = spiReceiveOctet();
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spiSendOctet(DUMMY);
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buf.buffer[1] = spiReceiveOctet();
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spiSendOctet(DUMMY);
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buf.buffer[2] = spiReceiveOctet();
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spiSendOctet(DUMMY);
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buf.buffer[3] = spiReceiveOctet();
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for (uint8_t i = 0; i < sizeof(t_configBlock); i++) {
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spiSendOctet(DUMMY);
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buf.buffer[i] = spiReceiveOctet();
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}
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spiSendEnd(e_SPI_EEPROM);
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}
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@ -58,18 +65,89 @@ void eepromInit() {
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readBuf();
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if (buf.v.magic != MAGIC) {
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memset(buf.buffer, 0, sizeof(t_configBlock));
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buf.v.magic = MAGIC;
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buf.v.highScore = 0;
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writeBuf();
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}
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}
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void eepromCommit() {
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writeBuf();
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}
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void eepromShowValues() {
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canvasClear();
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canvasFillRow(0, _green);
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canvasShow();
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displaySetValue(buf.v.highScore);
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wait(2);
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canvasClear();
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canvasFillRow(1, _green);
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canvasShow();
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displaySetValue(MIN(buf.v.gameCounter, 9999));
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wait(2);
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canvasClear();
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canvasFillRow(2, _green);
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canvasShow();
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displaySetValue(buf.v.flashColor);
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wait(2);
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canvasClear();
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canvasFillRow(3, _green);
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canvasShow();
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displaySetValue(buf.v.brightness);
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wait(2);
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canvasClear();
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canvasFillRow(4, _green);
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canvasShow();
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displaySetValue(buf.v.amplitude);
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wait(2);
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}
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uint16_t eepromReadHighScore() {
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return buf.v.highScore;
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}
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void eepromWriteHighScore(uint16_t v) {
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void eepromSetHighScore(uint16_t v) {
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buf.v.highScore = v;
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writeBuf();
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}
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uint8_t eepromReadFlashColor() {
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return buf.v.flashColor;
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}
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void eepromSetFlashColor(uint8_t v) {
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buf.v.flashColor = v;
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}
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uint8_t eepromReadBrightness() {
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return buf.v.brightness;
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}
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void eepromSetBrightness(uint8_t v) {
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buf.v.brightness = v;
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}
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uint8_t eepromReadAmplitude() {
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return buf.v.amplitude;
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}
|
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void eepromSetAmplitude(uint8_t v) {
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buf.v.amplitude = v;
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}
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uint16_t eepromReadGameCounter() {
|
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return buf.v.gameCounter;
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}
|
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|
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void eepromIncGameCounter() {
|
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buf.v.gameCounter += 1;
|
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writeBuf();
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}
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|
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void eepromClearGameCounter() {
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buf.v.gameCounter = 0;
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}
|
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|
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|
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|
@ -5,8 +5,19 @@
|
||||
|
||||
|
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void eepromInit();
|
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void eepromCommit();
|
||||
void eepromShowValues();
|
||||
uint16_t eepromReadHighScore();
|
||||
void eepromWriteHighScore(uint16_t v);
|
||||
void eepromSetHighScore(uint16_t v);
|
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uint8_t eepromReadFlashColor();
|
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void eepromSetFlashColor(uint8_t v);
|
||||
uint8_t eepromReadBrightness();
|
||||
void eepromSetBrightness(uint8_t v);
|
||||
uint8_t eepromReadAmplitude();
|
||||
void eepromSetAmplitude(uint8_t v);
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void eepromIncGameCounter();
|
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uint16_t eepromReadGameCounter();
|
||||
void eepromClearGameCounter();
|
||||
|
||||
|
||||
|
||||
|
@ -24,13 +24,15 @@ static uint16_t delayFactor(uint16_t level) {
|
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}
|
||||
|
||||
typedef enum {
|
||||
e_BootWait,
|
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e_Start, e_NewStone, e_Down, e_DownDelay,
|
||||
e_ClearRowInit, e_ClearRowNext, e_ClearRowCheck, e_ClearRowFlash, e_ClearRowFlashDelay, e_ClearRowWipe,
|
||||
e_GameOver, e_GameOverFill, e_GameOverWipe, e_GameOverDelay
|
||||
} state_t;
|
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|
||||
void gameExec(void *handle) {
|
||||
static state_t state = e_Start;
|
||||
static state_t state = e_BootWait;
|
||||
static uint16_t bootWaitTime = 2500 / GAME_CYCLE_TIME;
|
||||
static uint8_t gameOverDelay;
|
||||
static uint8_t rowIndex;
|
||||
static uint16_t proceedDelay;
|
||||
@ -46,6 +48,12 @@ void gameExec(void *handle) {
|
||||
#endif
|
||||
// --- engine begin -------------------------------------------------------
|
||||
switch (state) {
|
||||
case e_BootWait:
|
||||
bootWaitTime -= 1;
|
||||
if (bootWaitTime == 0) {
|
||||
state = e_Start;
|
||||
}
|
||||
break;
|
||||
// --- phase: game --------------------------------------------------------
|
||||
case e_Start:
|
||||
canvasClear();
|
||||
@ -105,7 +113,8 @@ void gameExec(void *handle) {
|
||||
score += level;
|
||||
if (score > eepromReadHighScore()) {
|
||||
newHighScoreAchieved = true;
|
||||
eepromWriteHighScore(score);
|
||||
eepromSetHighScore(score);
|
||||
eepromCommit();
|
||||
}
|
||||
state = e_ClearRowFlash;
|
||||
} else {
|
||||
@ -114,7 +123,7 @@ void gameExec(void *handle) {
|
||||
break;
|
||||
|
||||
case e_ClearRowFlash:
|
||||
canvasFillRow(clearCheckCnt, _flash);
|
||||
canvasFillRow(clearCheckCnt, eepromReadFlashColor());
|
||||
state = e_ClearRowFlashDelay;
|
||||
break;
|
||||
|
||||
|
@ -13,6 +13,8 @@
|
||||
#include "spi.h"
|
||||
#include "display.h"
|
||||
#include "eeprom.h"
|
||||
#include "config.h"
|
||||
#include "sound.h"
|
||||
|
||||
|
||||
int main() {
|
||||
@ -33,11 +35,19 @@ int main() {
|
||||
displayInit();
|
||||
myRandInit();
|
||||
canvasInit();
|
||||
|
||||
shapesInit();
|
||||
gameInit();
|
||||
soundInit();
|
||||
buttonsInit();
|
||||
|
||||
eepromShowValues();
|
||||
|
||||
if (isConfigMode()) {
|
||||
configInit();
|
||||
} else {
|
||||
shapesInit();
|
||||
gameInit();
|
||||
buttonsStart();
|
||||
}
|
||||
|
||||
__enable_interrupt();
|
||||
|
||||
while (1) {
|
||||
|
@ -109,3 +109,9 @@ uint32_t getSeconds() {
|
||||
return s;
|
||||
}
|
||||
|
||||
void wait(uint8_t t) {
|
||||
uint8_t startTime = getSeconds();
|
||||
|
||||
while (getSeconds() < (startTime + t));
|
||||
}
|
||||
|
||||
|
@ -32,6 +32,6 @@ void schExec();
|
||||
void schUpdate();
|
||||
uint8_t schTaskCnt();
|
||||
uint32_t getSeconds();
|
||||
|
||||
void wait(uint8_t t);
|
||||
|
||||
#endif /* PONTCOOPSCHEDULER_H_ */
|
||||
|
@ -354,14 +354,18 @@ const orientation_t nextOrientation[5][4] = { // 5 = number of directions to mov
|
||||
stone_t stone;
|
||||
shape_t nextShape;
|
||||
|
||||
static shape_t randomNextShape() {
|
||||
return ((shape_t[]){ e_I, e_O, e_T, e_Z, e_S, e_L, e_J })[myRandGet() % e_ShapeInvalid];
|
||||
}
|
||||
|
||||
void shapesInit() {
|
||||
stone.shape = e_ShapeInvalid;
|
||||
nextShape = e_Z;
|
||||
nextShape = randomNextShape();
|
||||
}
|
||||
|
||||
void stoneCreate() {
|
||||
stone.shape = nextShape;
|
||||
nextShape = ((shape_t[]){ e_I, e_O, e_T, e_Z, e_S, e_L, e_J })[myRandGet() % e_ShapeInvalid];
|
||||
nextShape = randomNextShape();
|
||||
stone.orientation = e_0;
|
||||
stone.x = 4;
|
||||
stone.y = 0;
|
||||
@ -452,6 +456,21 @@ void nextStoneDraw() {
|
||||
motions[nextShape].color);
|
||||
}
|
||||
|
||||
static void stoneJustDraw(uint8_t x, uint8_t y, shape_t shape) {
|
||||
canvasSetPixel(x + motions[shape].draw[0].x,
|
||||
y + motions[shape].draw[0].y,
|
||||
motions[shape].color);
|
||||
canvasSetPixel(x + motions[shape].draw[1].x,
|
||||
y + motions[shape].draw[1].y,
|
||||
motions[shape].color);
|
||||
canvasSetPixel(x + motions[shape].draw[2].x,
|
||||
y + motions[shape].draw[2].y,
|
||||
motions[shape].color);
|
||||
canvasSetPixel(x + motions[shape].draw[3].x,
|
||||
y + motions[shape].draw[3].y,
|
||||
motions[shape].color);
|
||||
}
|
||||
|
||||
uint8_t stoneDraw() {
|
||||
nextStoneDraw();
|
||||
|
||||
@ -466,23 +485,22 @@ uint8_t stoneDraw() {
|
||||
canvasIsPixelFree(stone.x + motions[stone.shape].draw[3].x,
|
||||
stone.y + motions[stone.shape].draw[3].y)) {
|
||||
// if so, draw the shape
|
||||
canvasSetPixel(stone.x + motions[stone.shape].draw[0].x,
|
||||
stone.y + motions[stone.shape].draw[0].y,
|
||||
motions[stone.shape].color);
|
||||
canvasSetPixel(stone.x + motions[stone.shape].draw[1].x,
|
||||
stone.y + motions[stone.shape].draw[1].y,
|
||||
motions[stone.shape].color);
|
||||
canvasSetPixel(stone.x + motions[stone.shape].draw[2].x,
|
||||
stone.y + motions[stone.shape].draw[2].y,
|
||||
motions[stone.shape].color);
|
||||
canvasSetPixel(stone.x + motions[stone.shape].draw[3].x,
|
||||
stone.y + motions[stone.shape].draw[3].y,
|
||||
motions[stone.shape].color);
|
||||
stoneJustDraw(stone.x, stone.y, stone.shape);
|
||||
res = 1;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
void stoneDrawConfigPattern() {
|
||||
stoneJustDraw(1, 0, e_I);
|
||||
stoneJustDraw(3, 4, e_O);
|
||||
stoneJustDraw(4, 7, e_T);
|
||||
stoneJustDraw(5, 10, e_Z);
|
||||
stoneJustDraw(1, 12, e_S);
|
||||
stoneJustDraw(5, 15, e_L);
|
||||
stoneJustDraw(1, 17, e_J);
|
||||
}
|
||||
|
||||
uint8_t stoneMoveDown() {
|
||||
return move(e_MoveDown);
|
||||
}
|
||||
|
@ -14,5 +14,6 @@ uint8_t stoneMoveRight();
|
||||
uint8_t stoneRotateLeft();
|
||||
uint8_t stoneRotateRight();
|
||||
|
||||
void stoneDrawConfigPattern();
|
||||
|
||||
#endif // _SHAPES_H_
|
||||
|
@ -1,10 +1,12 @@
|
||||
#include <stdint.h>
|
||||
#include "sound.h"
|
||||
#include "spi.h"
|
||||
#include "eeprom.h"
|
||||
|
||||
|
||||
|
||||
void soundInit() {
|
||||
soundCtrl(SOUND_COMMAND + SOUND_SUBCMD_AMPLITUDE + eepromReadAmplitude());
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,42 +1,55 @@
|
||||
#include "colors.h"
|
||||
|
||||
#define DIMM_FACTOR 5
|
||||
.section ".rodata","a"
|
||||
;; color definitions according to
|
||||
;; https://learn.sparkfun.com/tutorials/lilypad-protosnap-plus-activity-guide/3-custom-color-mixing
|
||||
colors:
|
||||
.global colors
|
||||
;; red, green, blue, padding
|
||||
off:
|
||||
.byte 0x00, 0x00, 0x00, 0
|
||||
blue:
|
||||
.byte 0x00>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
|
||||
green:
|
||||
.byte 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0
|
||||
orange:
|
||||
.byte 0xff>>DIMM_FACTOR, 0x80>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0
|
||||
rose:
|
||||
.byte 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0x80>>DIMM_FACTOR, 0
|
||||
magenta:
|
||||
.byte 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
|
||||
violet:
|
||||
.byte 0x80>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
|
||||
azure:
|
||||
.byte 0x00>>DIMM_FACTOR, 0x80>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
|
||||
cyan:
|
||||
.byte 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
|
||||
springgreen:
|
||||
.byte 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0x80>>DIMM_FACTOR, 0
|
||||
chartreuse:
|
||||
.byte 0x80>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0
|
||||
yellow:
|
||||
.byte 0xff>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0
|
||||
white:
|
||||
.byte 0xff>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
|
||||
red:
|
||||
.byte 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0
|
||||
flash:
|
||||
.byte 0xff, 0xff, 0xff, 0
|
||||
;; .byte 0x00, 0x00, 0x00, 0
|
||||
;; .byte 0x80>>3, 0x00>>3, 0xff>>3, 0
|
||||
.byte 0x00, 0x00, 0x00, 0 ;; off
|
||||
|
||||
.byte 0x00>>5, 0x00>>5, 0xff>>5, 0 ;; blue
|
||||
.byte 0x00>>5, 0xff>>5, 0x00>>5, 0 ;; green
|
||||
.byte 0xff>>5, 0x80>>5, 0x00>>5, 0 ;; orange
|
||||
.byte 0x80>>5, 0x00>>5, 0xff>>5, 0 ;; violet
|
||||
.byte 0x00>>5, 0xff>>5, 0xff>>5, 0 ;; cyan
|
||||
.byte 0xff>>5, 0xff>>5, 0x00>>5, 0 ;; yellow
|
||||
.byte 0xff>>5, 0x00>>5, 0x00>>5, 0 ;; red
|
||||
.byte 0xff>>5, 0xff>>5, 0xff>>5, 0 ;; white
|
||||
|
||||
.byte 0x00>>4, 0x00>>4, 0xff>>4, 0 ;; blue
|
||||
.byte 0x00>>4, 0xff>>4, 0x00>>4, 0 ;; green
|
||||
.byte 0xff>>4, 0x80>>4, 0x00>>4, 0 ;; orange
|
||||
.byte 0x80>>4, 0x00>>4, 0xff>>4, 0 ;; violet
|
||||
.byte 0x00>>4, 0xff>>4, 0xff>>4, 0 ;; cyan
|
||||
.byte 0xff>>4, 0xff>>4, 0x00>>4, 0 ;; yellow
|
||||
.byte 0xff>>4, 0x00>>4, 0x00>>4, 0 ;; red
|
||||
.byte 0xff>>4, 0xff>>4, 0xff>>4, 0 ;; white
|
||||
|
||||
.byte 0x00>>3, 0x00>>3, 0xff>>3, 0 ;; blue
|
||||
.byte 0x00>>3, 0xff>>3, 0x00>>3, 0 ;; green
|
||||
.byte 0xff>>3, 0x80>>3, 0x00>>3, 0 ;; orange
|
||||
.byte 0x80>>3, 0x00>>3, 0xff>>3, 0 ;; violet
|
||||
.byte 0x00>>3, 0xff>>3, 0xff>>3, 0 ;; cyan
|
||||
.byte 0xff>>3, 0xff>>3, 0x00>>3, 0 ;; yellow
|
||||
.byte 0xff>>3, 0x00>>3, 0x00>>3, 0 ;; red
|
||||
.byte 0xff>>3, 0xff>>3, 0xff>>3, 0 ;; white
|
||||
|
||||
.byte 0x00>>2, 0x00>>2, 0xff>>2, 0 ;; blue
|
||||
.byte 0x00>>2, 0xff>>2, 0x00>>2, 0 ;; green
|
||||
.byte 0xff>>2, 0x80>>2, 0x00>>2, 0 ;; orange
|
||||
.byte 0x80>>2, 0x00>>2, 0xff>>2, 0 ;; violet
|
||||
.byte 0x00>>2, 0xff>>2, 0xff>>2, 0 ;; cyan
|
||||
.byte 0xff>>2, 0xff>>2, 0x00>>2, 0 ;; yellow
|
||||
.byte 0xff>>2, 0x00>>2, 0x00>>2, 0 ;; red
|
||||
.byte 0xff>>2, 0xff>>2, 0xff>>2, 0 ;; white
|
||||
|
||||
.byte 0x00>>1, 0x00>>1, 0xff>>1, 0 ;; blue
|
||||
.byte 0x00>>1, 0xff>>1, 0x00>>1, 0 ;; green
|
||||
.byte 0xff>>1, 0x80>>1, 0x00>>1, 0 ;; orange
|
||||
.byte 0x80>>1, 0x00>>1, 0xff>>1, 0 ;; violet
|
||||
.byte 0x00>>1, 0xff>>1, 0xff>>1, 0 ;; cyan
|
||||
.byte 0xff>>1, 0xff>>1, 0x00>>1, 0 ;; yellow
|
||||
.byte 0xff>>1, 0x00>>1, 0x00>>1, 0 ;; red
|
||||
.byte 0xff>>1, 0xff>>1, 0xff>>1, 0 ;; white
|
||||
|
||||
|
@ -2,22 +2,20 @@
|
||||
#define _COLORS_H_
|
||||
|
||||
|
||||
#define _off 0x00
|
||||
#define _blue 0x01
|
||||
#define _green 0x02
|
||||
#define _orange 0x03
|
||||
#define _rose 0x04
|
||||
#define _magenta 0x05
|
||||
#define _violet 0x06
|
||||
#define _azure 0x07
|
||||
#define _cyan 0x08
|
||||
#define _springgreen 0x09
|
||||
#define _chartreuse 0x0a
|
||||
#define _yellow 0x0b
|
||||
#define _white 0x0c
|
||||
#define _red 0x0d
|
||||
#define _flash 0x0e
|
||||
#define _off 0
|
||||
|
||||
#define _blue 1
|
||||
#define _green 2
|
||||
#define _orange 3
|
||||
#define _violet 4
|
||||
#define _cyan 5
|
||||
#define _yellow 6
|
||||
#define _red 7
|
||||
#define _white 8
|
||||
|
||||
#define _brightness_offset 8
|
||||
#define _brightness_shifts 5
|
||||
#define _color_end (_brightness_offset * _brightness_shifts)
|
||||
|
||||
|
||||
#endif
|
||||
|
@ -12,7 +12,7 @@ ASFLAGS=$(COMMONFLAGS) -D__ASSEMBLER__
|
||||
|
||||
LDFLAGS=-mmcu=$(MCU) -L $(TOOLCHAIN_PREFIX)/include
|
||||
|
||||
$(ARTIFACT).elf: main.o scheduler.o spi.o spi_init.o sequencer.o melody_tetris.o melody_tusch1.o psg.o mute.o melody_pling.o
|
||||
$(ARTIFACT).elf: main.o scheduler.o spi.o spi_init.o sequencer.o melody_tetris.o melody_tusch1.o psg.o mute.o melody_pling.o config.o
|
||||
$(CC) -o $@ $(LDFLAGS) $^
|
||||
$(OBJDUMP) -D $(ARTIFACT).elf > $(ARTIFACT).txt
|
||||
|
||||
|
26
sound-driver/config.c
Normal file
26
sound-driver/config.c
Normal file
@ -0,0 +1,26 @@
|
||||
#include <stdint.h>
|
||||
#include <sys/param.h>
|
||||
#include "config.h"
|
||||
|
||||
|
||||
typedef struct {
|
||||
uint8_t melodyAmplitude;
|
||||
uint8_t effectsAmplitude;
|
||||
} config_t;
|
||||
|
||||
config_t config;
|
||||
|
||||
|
||||
void configSetAmplitude(uint8_t v) {
|
||||
config.melodyAmplitude = MIN(v, 15);
|
||||
config.effectsAmplitude = MIN(v+4, 15);
|
||||
}
|
||||
|
||||
uint8_t *configGetMelodyAmplitudePtr() {
|
||||
return &(config.melodyAmplitude);
|
||||
}
|
||||
|
||||
uint8_t *configGetEffectsAmplitudePtr() {
|
||||
return &(config.effectsAmplitude);
|
||||
}
|
||||
|
12
sound-driver/config.h
Normal file
12
sound-driver/config.h
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef _CONFIG_H_
|
||||
#define _CONFIG_H_
|
||||
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
void configSetAmplitude(uint8_t v);
|
||||
uint8_t *configGetMelodyAmplitudePtr();
|
||||
uint8_t *configGetEffectsAmplitudePtr();
|
||||
|
||||
|
||||
#endif // _CONFIG_H_
|
@ -3,6 +3,8 @@
|
||||
#include "psg.h"
|
||||
#include "sequencer.h"
|
||||
#include "scheduler.h"
|
||||
#include "config.h"
|
||||
|
||||
|
||||
const t_tone plingVoice1[] = {
|
||||
{ .octave = e_O_5, .note = e_C, .length = e_L_1_16, .legato = false, .staccato = false },
|
||||
@ -18,13 +20,14 @@ const t_tone plingVoice1[] = {
|
||||
};
|
||||
|
||||
t_melodies pling = {
|
||||
.melodies = { { .amplitude = 12, .tones = plingVoice1 } },
|
||||
.melodies = { { .tones = plingVoice1 } },
|
||||
.numOfMelodies = 1,
|
||||
.pace = 200,
|
||||
.chip = 1
|
||||
};
|
||||
|
||||
void playPling() {
|
||||
pling.amplitude = configGetEffectsAmplitudePtr();
|
||||
sequencerPlayMelodies(&pling);
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "psg.h"
|
||||
#include "sequencer.h"
|
||||
#include "scheduler.h"
|
||||
#include "config.h"
|
||||
|
||||
|
||||
/*
|
||||
@ -924,7 +925,7 @@ const t_tone voice3[] = {
|
||||
|
||||
#define INITIAL_PACE 160
|
||||
t_melodies tetrisTheme = {
|
||||
.melodies = { { .amplitude = 8, .tones = voice1 }, { .amplitude = 8, .tones = voice2 }, { .amplitude = 8, .tones = voice3 } },
|
||||
.melodies = { { .tones = voice1 }, { .tones = voice2 }, { .tones = voice3 } },
|
||||
.numOfMelodies = 3,
|
||||
.pace = INITIAL_PACE,
|
||||
.chip = 0
|
||||
@ -932,6 +933,7 @@ t_melodies tetrisTheme = {
|
||||
|
||||
void playMelodyTetris() {
|
||||
tetrisTheme.pace = INITIAL_PACE; // reset to start value each time
|
||||
tetrisTheme.amplitude = configGetMelodyAmplitudePtr();
|
||||
sequencerPlayMelodies(&tetrisTheme);
|
||||
}
|
||||
|
||||
|
@ -5,5 +5,6 @@
|
||||
void playMelodyTetris();
|
||||
void stopMelodyTetris();
|
||||
void playMelodyTetrisFaster();
|
||||
void playMelodyTetrisAmplitude(uint8_t a);
|
||||
|
||||
#endif // _MELODY_TETRIS_H_
|
||||
|
@ -3,7 +3,7 @@
|
||||
#include "psg.h"
|
||||
#include "sequencer.h"
|
||||
#include "scheduler.h"
|
||||
#include "melody_tetris.h"
|
||||
#include "config.h"
|
||||
|
||||
const t_tone tusch1voice1[] = {
|
||||
{ .octave = e_O_5, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = true },
|
||||
@ -72,15 +72,15 @@ const t_tone tusch1voice3[] = {
|
||||
};
|
||||
|
||||
t_melodies tusch1 = {
|
||||
.melodies = { { .amplitude = 12, .tones = tusch1voice1 }, { .amplitude = 12, .tones = tusch1voice2 }, { .amplitude = 12, .tones = tusch1voice3 } },
|
||||
.melodies = { { .tones = tusch1voice1 }, { .tones = tusch1voice2 }, { .tones = tusch1voice3 } },
|
||||
.numOfMelodies = 3,
|
||||
.pace = 200,
|
||||
.chip = 1
|
||||
};
|
||||
|
||||
void playTusch1() {
|
||||
tusch1.amplitude = configGetEffectsAmplitudePtr();
|
||||
sequencerPlayMelodies(&tusch1);
|
||||
// playMelodyTetrisFaster();
|
||||
}
|
||||
|
||||
|
||||
|
@ -59,7 +59,7 @@ void sequencerExec(void *handle) {
|
||||
if (melody->tones[melody->idx].length == e_L_EndMark) {
|
||||
melody->idx = 0;
|
||||
}
|
||||
psgPlayTone(melodies->chip, channel, melody->amplitude, melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
|
||||
psgPlayTone(melodies->chip, channel, *(melodies->amplitude), melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
|
||||
melody->lengthCnt = (melody->tones[melody->idx].staccato) ?
|
||||
(calcLength(melodies, melody->tones[melody->idx].length) / 2) :
|
||||
calcLength(melodies, melody->tones[melody->idx].length);
|
||||
|
@ -44,7 +44,6 @@ typedef struct {
|
||||
uint16_t idx;
|
||||
uint16_t lengthCnt;
|
||||
t_sequencerState state;
|
||||
uint8_t amplitude;
|
||||
const t_tone *tones;
|
||||
} t_melody;
|
||||
|
||||
@ -53,6 +52,7 @@ typedef struct {
|
||||
typedef struct {
|
||||
uint8_t slotMask;
|
||||
uint8_t chip;
|
||||
uint8_t *amplitude;
|
||||
uint8_t taskId;
|
||||
uint16_t quarterLength;
|
||||
uint8_t numOfMelodies;
|
||||
|
@ -8,7 +8,9 @@
|
||||
#define SOUND_GAMEOVER 0x08
|
||||
#define SOUND_FANFARE 0x10
|
||||
#define SOUND_LOCK 0x20
|
||||
#define SOUND_MOTION 0x40
|
||||
#define SOUND_PLING 0x80
|
||||
#define SOUND_PLING 0x40
|
||||
#define SOUND_COMMAND 0x80
|
||||
|
||||
#define SOUND_SUBCMD_AMPLITUDE 0x40
|
||||
|
||||
#endif // _SOUND_CODES_H_
|
||||
|
@ -6,12 +6,21 @@
|
||||
receive_isr:
|
||||
bit #UCB0RXIFG, &UC0IFG
|
||||
jz receive_isr_no_data
|
||||
bit #SOUND_COMMAND, &cmd
|
||||
jnz receive_isr_no_data
|
||||
bis UCB0RXBUF, &cmd
|
||||
receive_isr_no_data:
|
||||
reti
|
||||
|
||||
.global spiCmdHandler
|
||||
spiCmdHandler:
|
||||
spiCmdHandler_0:
|
||||
bit #SOUND_COMMAND, &cmd
|
||||
jz spiCmdHandler_1
|
||||
;; insert a call here
|
||||
call #spiCommandDispatcher
|
||||
mov.b #0, &cmd
|
||||
ret
|
||||
spiCmdHandler_1:
|
||||
bit #SOUND_MUTE, &cmd
|
||||
jz spiCmdHandler_2
|
||||
@ -44,11 +53,6 @@ spiCmdHandler_6:
|
||||
;; insert a call here
|
||||
bic #SOUND_LOCK, &cmd
|
||||
spiCmdHandler_7:
|
||||
bit #SOUND_MOTION, &cmd
|
||||
jz spiCmdHandler_8
|
||||
;; insert a call here
|
||||
bic #SOUND_MOTION, &cmd
|
||||
spiCmdHandler_8:
|
||||
bit #SOUND_PLING, &cmd
|
||||
jz spiCmdHandler_end
|
||||
call #playPling
|
||||
|
@ -4,9 +4,10 @@
|
||||
#include "scheduler.h"
|
||||
#include "spi.h"
|
||||
#include "soundCodes.h"
|
||||
#include "config.h"
|
||||
|
||||
|
||||
uint8_t cmd;
|
||||
volatile uint8_t cmd;
|
||||
|
||||
void spiInit() {
|
||||
// SPI slave
|
||||
@ -25,7 +26,14 @@ void spiInit() {
|
||||
UC0IE |= UCB0RXIE;
|
||||
|
||||
cmd = SOUND_IDLE;
|
||||
schAdd(spiCmdHandler, NULL, 0, 100);
|
||||
schAdd(spiCmdHandler, NULL, 0, 5);
|
||||
}
|
||||
|
||||
void spiCommandDispatcher() {
|
||||
cmd &= ~SOUND_COMMAND;
|
||||
|
||||
if (cmd & SOUND_SUBCMD_AMPLITUDE) {
|
||||
cmd &= ~SOUND_SUBCMD_AMPLITUDE;
|
||||
configSetAmplitude(cmd);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user