sound volume configurable
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@ -1,9 +1,10 @@
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#include <stdbool.h>
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#include <sys/param.h>
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#include <stddef.h>
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#include "psg.h"
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#include "sequencer.h"
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#include "scheduler.h"
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#include "melody_tetris.h"
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#include "config.h"
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const t_tone tusch1voice1[] = {
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{ .octave = e_O_5, .note = e_C, .length = e_L_1_4, .legato = false, .staccato = true },
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@ -72,15 +73,16 @@ const t_tone tusch1voice3[] = {
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};
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t_melodies tusch1 = {
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.melodies = { { .amplitude = 12, .tones = tusch1voice1 }, { .amplitude = 12, .tones = tusch1voice2 }, { .amplitude = 12, .tones = tusch1voice3 } },
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.melodies = { { .tones = tusch1voice1 }, { .tones = tusch1voice2 }, { .tones = tusch1voice3 } },
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.amplitude = 12,
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.numOfMelodies = 3,
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.pace = 200,
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.chip = 1
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};
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void playTusch1() {
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tusch1.amplitude = MIN((configGetAmplitude() + 4), 15);
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sequencerPlayMelodies(&tusch1);
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// playMelodyTetrisFaster();
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}
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