sound volume configurable

This commit is contained in:
2024-05-21 12:31:55 +02:00
parent f9b63c06fe
commit faf75e158a
19 changed files with 129 additions and 27 deletions

View File

@ -84,27 +84,22 @@ void buttonsExec(void *handle) {
if (buttonsMoveLeftPressed()) {
stoneMoveLeft();
soundCtrl(SOUND_MOTION);
buttonPressed = 1;
}
if (buttonsMoveRightPressed()) {
stoneMoveRight();
soundCtrl(SOUND_MOTION);
buttonPressed = 1;
}
if (buttonsRotateLeftPressed()) {
stoneRotateLeft();
soundCtrl(SOUND_MOTION);
buttonPressed = 1;
}
if (buttonsRotateRightPressed()) {
stoneRotateRight();
soundCtrl(SOUND_MOTION);
buttonPressed = 1;
}
if (buttonsMoveDownPressed()) {
stoneMoveDown();
soundCtrl(SOUND_MOTION);
buttonPressed = 1;
}

View File

@ -7,9 +7,11 @@
#include "eeprom.h"
#include "display.h"
#include "shapes.h"
#include "sound.h"
static bool configChanged = false;
static bool muted = false;
static void configHandleFlash() {
uint8_t color = eepromReadFlashColor();
@ -50,7 +52,26 @@ static void configHandleBrightness() {
}
}
void (*configHandler[])(void) = { configHandleFlash, configHandleResetHighScore, configHandleBrightness };
static void configHandleAmplitude() {
displaySetValue(eepromReadAmplitude());
if (muted) {
muted = false;
soundCtrl(SOUND_START);
soundCtrl(SOUND_UNMUTE);
}
if (buttonsConfig2Pressed()) {
configChanged = true;
uint8_t amplitude = eepromReadAmplitude() + 1;
if (amplitude > 15) {
amplitude = 0;
}
eepromSetAmplitude(amplitude);
soundCtrl(SOUND_COMMAND + SOUND_SUBCMD_AMPLITUDE + amplitude);
}
}
void (*configHandler[])(void) = { configHandleFlash, configHandleResetHighScore, configHandleBrightness,configHandleAmplitude };
void configExec(void *handle) {
@ -62,7 +83,14 @@ void configExec(void *handle) {
miniCanvasClear();
canvasClear();
miniCanvasSetPixel(configState, 0, _red);
if (! muted) {
muted = true;
soundCtrl(SOUND_MUTE);
}
uint8_t row = configState / 3;
uint8_t column = configState % 3;
miniCanvasSetPixel(column, row, _red);
}
if (buttonsConfig1Pressed()) {

View File

@ -4,7 +4,7 @@
#include "spi.h"
#define MAGIC 0xb001
#define MAGIC 0xb002
#define HIGHSCORE_ADDR 0x00
#define DUMMY 0x00
#define CMD_READ 0b00000011
@ -18,6 +18,7 @@ typedef struct {
uint16_t highScore;
uint8_t flashColor;
uint8_t brightness;
uint8_t amplitude;
} t_configBlock;
typedef union {
@ -93,3 +94,11 @@ void eepromSetBrightness(uint8_t v) {
buf.v.brightness = v;
}
uint8_t eepromReadAmplitude() {
return buf.v.amplitude;
}
void eepromSetAmplitude(uint8_t v) {
buf.v.amplitude = v;
}

View File

@ -5,13 +5,15 @@
void eepromInit();
void eepromCommit();
uint16_t eepromReadHighScore();
void eepromSetHighScore(uint16_t v);
uint8_t eepromReadFlashColor();
void eepromSetFlashColor(uint8_t v);
uint8_t eepromReadBrightness();
void eepromSetBrightness(uint8_t v);
void eepromCommit();
uint8_t eepromReadAmplitude();
void eepromSetAmplitude(uint8_t v);

View File

@ -24,13 +24,15 @@ static uint16_t delayFactor(uint16_t level) {
}
typedef enum {
e_BootWait,
e_Start, e_NewStone, e_Down, e_DownDelay,
e_ClearRowInit, e_ClearRowNext, e_ClearRowCheck, e_ClearRowFlash, e_ClearRowFlashDelay, e_ClearRowWipe,
e_GameOver, e_GameOverFill, e_GameOverWipe, e_GameOverDelay
} state_t;
void gameExec(void *handle) {
static state_t state = e_Start;
static state_t state = e_BootWait;
static uint16_t bootWaitTime = 2500 / GAME_CYCLE_TIME;
static uint8_t gameOverDelay;
static uint8_t rowIndex;
static uint16_t proceedDelay;
@ -46,6 +48,12 @@ void gameExec(void *handle) {
#endif
// --- engine begin -------------------------------------------------------
switch (state) {
case e_BootWait:
bootWaitTime -= 1;
if (bootWaitTime == 0) {
state = e_Start;
}
break;
// --- phase: game --------------------------------------------------------
case e_Start:
canvasClear();

View File

@ -14,6 +14,7 @@
#include "display.h"
#include "eeprom.h"
#include "config.h"
#include "sound.h"
int main() {
@ -34,6 +35,7 @@ int main() {
displayInit();
myRandInit();
canvasInit();
soundInit();
buttonsInit();
if (isConfigMode()) {

View File

@ -1,10 +1,12 @@
#include <stdint.h>
#include "sound.h"
#include "spi.h"
#include "eeprom.h"
void soundInit() {
soundCtrl(SOUND_COMMAND + SOUND_SUBCMD_AMPLITUDE + eepromReadAmplitude());
}