shapes
This commit is contained in:
6
Makefile
6
Makefile
@ -4,14 +4,14 @@ OBJDUMP=$(TOOLCHAIN_PREFIX)/bin/msp430-elf-objdump
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ARTIFACT=firmware
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MCU=msp430g2553
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CFLAGS=-Wall -mmcu=$(MCU) -std=gnu99 -I $(TOOLCHAIN_PREFIX)/include -O3 -g0
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CFLAGS=-Wall -mmcu=$(MCU) -std=gnu99 -I $(TOOLCHAIN_PREFIX)/include -O1 -g0
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# for debugging
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#CFLAGS=-Wall -mmcu=$(MCU) -std=gnu99 -I $(TOOLCHAIN_PREFIX)/include -g3 -ggdb -gdwarf-2
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# CFLAGS+= -g3 -ggdb -gdwarf-2
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LDFLAGS=-mmcu=$(MCU) -L $(TOOLCHAIN_PREFIX)/include
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$(ARTIFACT).elf: main.o led.o time.o PontCoopScheduler.o displayDriver.o canvas.o displayTest.o displayTest2.o displayTest3.o
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$(ARTIFACT).elf: main.o led.o time.o PontCoopScheduler.o displayDriver.o canvas.o shapes.o shape_i.o shape_j.o shape_l.o shape_o.o shape_s.o shape_t.o shape_z.o
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$(CC) -o $@ $(LDFLAGS) $^
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$(OBJDUMP) -D $(ARTIFACT).elf > $(ARTIFACT).txt
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@ -17,8 +17,8 @@
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typedef struct {
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uint32_t delay;
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uint32_t period;
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uint16_t delay;
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uint16_t period;
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uint8_t run;
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void (*exec)(void *handle);
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void *handle;
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@ -7,7 +7,7 @@
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static void spiSendOctet(uint8_t v) {
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inline static void spiSendOctet(uint8_t v) {
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// wait for TX buffer empty
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while (!(UC0IFG & UCB0TXIFG));
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// load octet into TX buffer
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@ -33,7 +33,11 @@ void displayDriverInit() {
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UCB0CTL0 = UCMST;
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// SPI timing config
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UCB0CTL1 = UCSSEL_3;
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UCB0BR0 = 4; // 2 would be too fast and ends up with errors
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// Faster than 8 ends up in strange communication errors
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// between the both MCUs.
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// With 8 the transfer of a complete 110 pixel canvas takes
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// about 720us.
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UCB0BR0 = 8;
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UCB0BR1 = 0;
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// BIT5: UCB0CLK
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@ -20,22 +20,22 @@ void displayTest3Exec(void *args) {
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break;
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case e_delay:
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canvasClear();
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state = e_start;
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break;
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case e_start:
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canvasClear();
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state = e_fillArea;
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break;
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case e_fillArea:
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memset((canvas.canvas)+(canvas.width*7), 0x84, canvas.width);
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memset((canvas.canvas)+(canvas.width*8), 0x8d, canvas.width);
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memset((canvas.canvas)+(canvas.width*9), 0x82, canvas.width);
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memset((canvas.canvas)+(canvas.width*10), 0x88, canvas.width);
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memset((canvas.canvas)+(canvas.width*7), 0x82, canvas.width);
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memset((canvas.canvas)+(canvas.width*8), 0x83, canvas.width);
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memset((canvas.canvas)+(canvas.width*9), 0x84, canvas.width);
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memset((canvas.canvas)+(canvas.width*10), 0x85, canvas.width);
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for (uint8_t i = 0; i < canvas.width; i++) {
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if (i != 4 && i != 5) {
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canvasSetPixel(i, 6, 0x05);
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canvasSetPixel(i, 6, 0x01);
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}
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}
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state = e_placeObject;
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7
main.c
7
main.c
@ -8,9 +8,7 @@
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#include "led.h"
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#include "displayDriver.h"
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#include "canvas.h"
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#include "displayTest.h"
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#include "displayTest2.h"
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#include "displayTest3.h"
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#include "shapes.h"
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int main() {
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@ -24,15 +22,14 @@ int main() {
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BCSCTL2 = 0;
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BCSCTL3 = 0;
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timeInit();
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schInit();
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ledInit();
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displayDriverInit();
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canvasInit();
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displayTest3Init();
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shapesInit();
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__enable_interrupt();
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26
shape_i.c
Normal file
26
shape_i.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_i.h"
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uint8_t draw_i() {
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return 0;
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}
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uint8_t moveDown_i() {
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return 0;
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}
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uint8_t moveLeft_i() {
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return 0;
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}
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uint8_t moveRight_i() {
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return 0;
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}
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uint8_t rotateLeft_i() {
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return 0;
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}
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uint8_t rotateRight_i() {
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return 0;
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}
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14
shape_i.h
Normal file
14
shape_i.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_I_H_
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#define _SHAPE_I_H_
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#include <stdint.h>
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uint8_t draw_i();
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uint8_t moveDown_i();
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uint8_t moveRight_i();
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uint8_t moveLeft_i();
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uint8_t rotateLeft_i();
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uint8_t rotateRight_i();
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#endif // _SHAPE_I_H_
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26
shape_j.c
Normal file
26
shape_j.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_j.h"
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uint8_t draw_j() {
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return 0;
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}
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uint8_t moveDown_j() {
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return 0;
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}
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uint8_t moveLeft_j() {
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return 0;
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}
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uint8_t moveRight_j() {
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return 0;
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}
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uint8_t rotateLeft_j() {
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return 0;
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}
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uint8_t rotateRight_j() {
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return 0;
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}
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14
shape_j.h
Normal file
14
shape_j.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_J_H_
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#define _SHAPE_J_H_
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#include <stdint.h>
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uint8_t draw_j();
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uint8_t moveDown_j();
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uint8_t moveRight_j();
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uint8_t moveLeft_j();
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uint8_t rotateLeft_j();
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uint8_t rotateRight_j();
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#endif // _SHAPE_J_H_
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26
shape_l.c
Normal file
26
shape_l.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_l.h"
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uint8_t draw_l() {
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return 0;
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}
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uint8_t moveDown_l() {
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return 0;
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}
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uint8_t moveLeft_l() {
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return 0;
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}
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uint8_t moveRight_l() {
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return 0;
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}
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uint8_t rotateLeft_l() {
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return 0;
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}
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uint8_t rotateRight_l() {
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return 0;
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}
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14
shape_l.h
Normal file
14
shape_l.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_L_H_
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#define _SHAPE_L_H_
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#include <stdint.h>
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uint8_t draw_l();
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uint8_t moveDown_l();
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uint8_t moveRight_l();
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uint8_t moveLeft_l();
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uint8_t rotateLeft_l();
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uint8_t rotateRight_l();
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#endif // _SHAPE_L_H_
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26
shape_o.c
Normal file
26
shape_o.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_o.h"
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uint8_t draw_o() {
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return 0;
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}
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uint8_t moveDown_o() {
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return 0;
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}
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uint8_t moveLeft_o() {
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return 0;
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}
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uint8_t moveRight_o() {
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return 0;
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}
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uint8_t rotateLeft_o() {
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return 0;
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}
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uint8_t rotateRight_o() {
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return 0;
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}
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14
shape_o.h
Normal file
14
shape_o.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_O_H_
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#define _SHAPE_O_H_
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#include <stdint.h>
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uint8_t draw_o();
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uint8_t moveDown_o();
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uint8_t moveRight_o();
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uint8_t moveLeft_o();
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uint8_t rotateLeft_o();
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uint8_t rotateRight_o();
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#endif // _SHAPE_O_H_
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26
shape_s.c
Normal file
26
shape_s.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_s.h"
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uint8_t draw_s() {
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return 0;
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}
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uint8_t moveDown_s() {
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return 0;
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}
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uint8_t moveLeft_s() {
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return 0;
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}
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uint8_t moveRight_s() {
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return 0;
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}
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uint8_t rotateLeft_s() {
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return 0;
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}
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uint8_t rotateRight_s() {
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return 0;
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}
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14
shape_s.h
Normal file
14
shape_s.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_S_H_
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#define _SHAPE_S_H_
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#include <stdint.h>
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uint8_t draw_s();
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uint8_t moveDown_s();
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uint8_t moveRight_s();
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uint8_t moveLeft_s();
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uint8_t rotateLeft_s();
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uint8_t rotateRight_s();
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#endif // _SHAPE_S_H_
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26
shape_t.c
Normal file
26
shape_t.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_t.h"
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uint8_t draw_t() {
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return 0;
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}
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uint8_t moveDown_t() {
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return 0;
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}
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uint8_t moveLeft_t() {
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return 0;
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}
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uint8_t moveRight_t() {
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return 0;
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}
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uint8_t rotateLeft_t() {
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return 0;
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}
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uint8_t rotateRight_t() {
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return 0;
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}
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14
shape_t.h
Normal file
14
shape_t.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_T_H_
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#define _SHAPE_T_H_
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#include <stdint.h>
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uint8_t draw_t();
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uint8_t moveDown_t();
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uint8_t moveRight_t();
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uint8_t moveLeft_t();
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uint8_t rotateLeft_t();
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uint8_t rotateRight_t();
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#endif // _SHAPE_T_H_
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26
shape_z.c
Normal file
26
shape_z.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_z.h"
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uint8_t draw_z() {
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return 0;
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}
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uint8_t moveDown_z() {
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return 0;
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}
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uint8_t moveLeft_z() {
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return 0;
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}
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uint8_t moveRight_z() {
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return 0;
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}
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uint8_t rotateLeft_z() {
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return 0;
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}
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uint8_t rotateRight_z() {
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return 0;
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}
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14
shape_z.h
Normal file
14
shape_z.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_Z_H_
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#define _SHAPE_Z_H_
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#include <stdint.h>
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uint8_t draw_z();
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uint8_t moveDown_z();
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uint8_t moveRight_z();
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uint8_t moveLeft_z();
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uint8_t rotateLeft_z();
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uint8_t rotateRight_z();
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#endif // _SHAPE_Z_H_
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81
shapes.c
Normal file
81
shapes.c
Normal file
@ -0,0 +1,81 @@
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#include <stdint.h>
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#include <stddef.h>
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#include "shapes.h"
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#include "shape_i.h"
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#include "shape_o.h"
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#include "shape_t.h"
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#include "shape_z.h"
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#include "shape_s.h"
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#include "shape_l.h"
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#include "shape_j.h"
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typedef enum { e_I=0, e_O, e_T, e_Z, e_S, e_L, e_J, e_ShapeEnd } shape_t;
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typedef enum { e_0, e_90, e_180, e_270 } orientation_t;
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typedef struct {
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shape_t shape;
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orientation_t orientation;
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uint8_t x; // column
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uint8_t y; // row
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} stone_t;
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typedef struct {
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uint8_t (* draw)();
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uint8_t (*moveDown)();
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uint8_t (*moveLeft)();
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uint8_t (*moveRight)();
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uint8_t (*rotateLeft)();
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uint8_t (*rotateRight)();
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} stoneOperations_t;
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const stoneOperations_t stoneOperations[] = {
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{ .draw = draw_i, .moveDown = moveDown_i, .moveLeft = moveLeft_i, .moveRight = moveRight_i, .rotateLeft = rotateLeft_i, .rotateRight = rotateRight_i },
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{ .draw = draw_o, .moveDown = moveDown_o, .moveLeft = moveLeft_o, .moveRight = moveRight_o, .rotateLeft = rotateLeft_o, .rotateRight = rotateRight_o },
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{ .draw = draw_t, .moveDown = moveDown_t, .moveLeft = moveLeft_t, .moveRight = moveRight_t, .rotateLeft = rotateLeft_t, .rotateRight = rotateRight_t },
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{ .draw = draw_z, .moveDown = moveDown_z, .moveLeft = moveLeft_z, .moveRight = moveRight_z, .rotateLeft = rotateLeft_z, .rotateRight = rotateRight_z },
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{ .draw = draw_s, .moveDown = moveDown_s, .moveLeft = moveLeft_s, .moveRight = moveRight_s, .rotateLeft = rotateLeft_s, .rotateRight = rotateRight_s },
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{ .draw = draw_l, .moveDown = moveDown_l, .moveLeft = moveLeft_l, .moveRight = moveRight_l, .rotateLeft = rotateLeft_l, .rotateRight = rotateRight_l },
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{ .draw = draw_j, .moveDown = moveDown_j, .moveLeft = moveLeft_j, .moveRight = moveRight_j, .rotateLeft = rotateLeft_j, .rotateRight = rotateRight_j }
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};
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stone_t stone;
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uint8_t draw() {
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return stoneOperations[stone.shape].draw();
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}
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uint8_t moveDown() {
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return stoneOperations[stone.shape].moveDown();
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}
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uint8_t moveLeft() {
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return stoneOperations[stone.shape].moveLeft();
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}
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uint8_t moveRight() {
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return stoneOperations[stone.shape].moveRight();
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}
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uint8_t rotateLeft() {
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return stoneOperations[stone.shape].rotateLeft();
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}
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uint8_t rotateRight() {
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return stoneOperations[stone.shape].rotateRight();
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}
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void shapesExec(void *handle) {
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draw();
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}
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void shapesInit() {
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shapesExec(NULL);
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}
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