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@ -105,7 +105,8 @@ void gameExec(void *handle) {
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score += level;
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if (score > eepromReadHighScore()) {
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newHighScoreAchieved = true;
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eepromWriteHighScore(score);
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eepromSetHighScore(score);
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eepromCommit();
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}
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state = e_ClearRowFlash;
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} else {
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@ -114,7 +115,7 @@ void gameExec(void *handle) {
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break;
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case e_ClearRowFlash:
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canvasFillRow(clearCheckCnt, _flash);
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canvasFillRow(clearCheckCnt, eepromReadFlashColor());
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state = e_ClearRowFlashDelay;
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break;
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