prepare display
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@ -6,6 +6,7 @@
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#include "shapes.h"
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#include "canvas.h"
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#include "../rgb-driver/colors.h"
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#include "display.h"
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#define GAME_CYCLE_TIME 100
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@ -116,6 +117,8 @@ void gameExec(void *handle) {
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}
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}
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}
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displaySetScore(7);
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}
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void gameInit() {
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