From 9328e22425c6e86dc1636c60e41a5fda4d5f17d3 Mon Sep 17 00:00:00 2001 From: Wolfgang Hottgenroth Date: Fri, 29 Mar 2024 14:11:36 +0100 Subject: [PATCH] pace calculation works --- sound-driver/melody.c | 2 +- sound-driver/sequencer.c | 25 ++++++++++++++++++++++--- sound-driver/sequencer.h | 22 ++++++++++++---------- 3 files changed, 35 insertions(+), 14 deletions(-) diff --git a/sound-driver/melody.c b/sound-driver/melody.c index e51f508..8e183e5 100644 --- a/sound-driver/melody.c +++ b/sound-driver/melody.c @@ -898,7 +898,7 @@ const t_tone tetris3[] = { t_melodies tetrisTheme = { .melodies = { { .amplitude = 3, .tones = tetris1 }, { .amplitude = 3, .tones = tetris2 }, { .amplitude = 3, .tones = tetris3 } }, .numOfMelodies = 3, - .pace = 4 + .pace = 160 }; void melodyInit() { diff --git a/sound-driver/sequencer.c b/sound-driver/sequencer.c index 648dde5..966de34 100644 --- a/sound-driver/sequencer.c +++ b/sound-driver/sequencer.c @@ -1,3 +1,5 @@ +#include +#include #include #include "sequencer.h" #include "scheduler.h" @@ -9,8 +11,24 @@ void sequencerInit() { } void sequencerExec(void *handle) { + static uint16_t lengths[e_L_LengthEnd]; t_melodies *melodies = (t_melodies*) handle; + if (melodies->firstRun) { + melodies->firstRun = false; + + lengths[e_L_1_4] = 60000 / melodies->pace; // duration of a 1/4 tone in ms + lengths[e_L_1_2] = lengths[e_L_1_4] << 1; + lengths[e_L_1] = lengths[e_L_1_4] << 2; + lengths[e_L_1_8] = lengths[e_L_1_4] >> 1; + lengths[e_L_1_16] = lengths[e_L_1_4] >> 2; + lengths[e_L_1_32] = lengths[e_L_1_4] >> 4; + + for (uint8_t i = 0; i < e_L_LengthEnd; i++) { + lengths[i] /= SEQUENCER_PERIOD; + } + } + for (uint8_t channel = 0; channel < melodies->numOfMelodies; channel++) { t_melody *melody = &(melodies->melodies[channel]); @@ -31,7 +49,7 @@ void sequencerExec(void *handle) { melody->idx = 0; } psgPlayTone(channel, melody->tones[melody->idx].octave, melody->tones[melody->idx].note); - melody->lengthCnt = (melody->tones[melody->idx].staccato) ? (melody->tones[melody->idx].length / 2) : melody->tones[melody->idx].length; + melody->lengthCnt = (melody->tones[melody->idx].staccato) ? (lengths[melody->tones[melody->idx].length] / 2) : lengths[melody->tones[melody->idx].length]; melody->state = e_HoldTone; } break; @@ -48,7 +66,7 @@ void sequencerExec(void *handle) { break; case e_StaccatoBreak: psgPlayTone(channel, e_O_Null, e_Pause); - melody->lengthCnt = melody->tones[melody->idx].length / 2; + melody->lengthCnt = lengths[melody->tones[melody->idx].length] / 2; melody->state = e_HoldStaccatoBreak; break; case e_HoldStaccatoBreak: @@ -75,7 +93,8 @@ uint16_t sequencerPlayMelodies(t_melodies *melodies) { melodies->melodies[i].state = e_Init; } melodies->sync = 0; + melodies->firstRun = true; - return schAdd(sequencerExec, (void*) melodies, 0, melodies->pace); + return schAdd(sequencerExec, (void*) melodies, 0, SEQUENCER_PERIOD); } diff --git a/sound-driver/sequencer.h b/sound-driver/sequencer.h index 8717a72..d5a43f1 100644 --- a/sound-driver/sequencer.h +++ b/sound-driver/sequencer.h @@ -7,14 +7,15 @@ #include "psg.h" typedef enum { - e_L_EndMark = 0, - e_L_SyncMark = 1, - e_L_1 = 320, - e_L_1_2 = 160, - e_L_1_4 = 80, - e_L_1_8 = 40, - e_L_1_16 = 20, - e_L_1_32 = 10, + e_L_1 = 0, + e_L_1_2 = 1, + e_L_1_4 = 2, + e_L_1_8 = 3, + e_L_1_16 = 4, + e_L_1_32 = 5, + e_L_LengthEnd = 6, + e_L_EndMark = 254, + e_L_SyncMark = 255, } t_noteLength; typedef struct { @@ -43,16 +44,17 @@ typedef struct { const t_tone *tones; } t_melody; +#define SEQUENCER_PERIOD 4 // ms #define NUM_OF_CHANNELS 3 typedef struct { uint8_t numOfMelodies; - uint8_t pace; + bool firstRun; + uint8_t pace; // quarter notes per minute uint8_t sync; t_melody melodies[NUM_OF_CHANNELS]; } t_melodies; void sequencerInit(); -uint16_t sequencerPlayMelody(t_melody *melody); uint16_t sequencerPlayMelodies(t_melodies *melodies);