sound effects, not yet working
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36d3b2f735
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@ -13,7 +13,7 @@ CFLAGS+= -g3 -ggdb -gdwarf-2
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LDFLAGS=-mmcu=$(MCU) -L $(TOOLCHAIN_PREFIX)/include
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$(ARTIFACT).elf: main.o scheduler.o spi.o spi_init.o sequencer.o melody_tetris.o melody_tusch1.o ay_3_8913.o mute.o
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$(ARTIFACT).elf: main.o scheduler.o spi.o spi_init.o sequencer.o melody_tetris.o melody_tusch1.o ay_3_8913.o mute.o effects.o
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$(CC) -o $@ $(LDFLAGS) $^
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$(OBJDUMP) -D $(ARTIFACT).elf > $(ARTIFACT).txt
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@ -27,35 +27,6 @@ const uint16_t frequencyCodes[8][12] = {
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#define _CS0 BIT2
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#define _CS1 BIT0
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#define R0 0
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#define CHANNEL_A_TONE_PERIOD_FINE_REG R0
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#define R1 1
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#define CHANNEL_A_TONE_PERIOD_COARSE_REG R1
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#define R2 2
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#define CHANNEL_B_TONE_PERIOD_FINE_REG R2
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#define R3 3
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#define CHANNEL_B_TONE_PERIOD_COARSE_REG R3
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#define R4 4
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#define CHANNEL_C_TONE_PERIOD_FINE_REG R4
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#define R5 5
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#define CHANNEL_C_TONE_PERIOD_COARSE_REG R5
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#define R6 6
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#define NOISE_PERIOD_REG R6
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#define R7 7
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#define _ENABLE_REG R7
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#define R10 010
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#define CHANNEL_A_AMPLITUDE_REG R10
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#define R11 011
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#define CHANNEL_B_AMPLITUDE_REG R11
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#define R12 012
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#define CHANNEL_C_AMPLITUDE_REG R12
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#define R13 013
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#define ENVELOPE_PERIOD_FINE_REG R13
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#define R14 014
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#define ENVELOPE_PERIOD_COARSE_REG R13
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#define R15 015
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#define ENVELOPE_SHAPE_REG R15
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uint8_t psgShadowRegisters[2][14];
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inline static void BUS_OP_NACT() {
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@ -94,11 +65,11 @@ asm volatile (
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}
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#endif
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static uint8_t psgReadShadow(uint8_t chip, uint8_t address) {
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uint8_t psgReadShadow(uint8_t chip, uint8_t address) {
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return psgShadowRegisters[chip][address];
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}
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static void psgWrite(uint8_t chip, uint8_t address, uint8_t data) {
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void psgWrite(uint8_t chip, uint8_t address, uint8_t data) {
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psgShadowRegisters[chip][address] = data;
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// according to "State Timing" (p. 15) of datasheet
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18
sound-driver/effects.c
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18
sound-driver/effects.c
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@ -0,0 +1,18 @@
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#include "effects.h"
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#include "psg.h"
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void effectsInit() {
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}
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void playEffect1() {
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psgWrite(1, NOISE_PERIOD_REG, 0);
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psgWrite(1, _ENABLE_REG, psgReadShadow(1, _ENABLE_REG) & ~0b00111000);
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psgWrite(1, CHANNEL_A_AMPLITUDE_REG, 020);
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psgWrite(1, CHANNEL_B_AMPLITUDE_REG, 020);
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psgWrite(1, CHANNEL_C_AMPLITUDE_REG, 020);
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psgWrite(1, ENVELOPE_PERIOD_COARSE_REG, 070);
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psgWrite(1, ENVELOPE_SHAPE_REG, 0);
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}
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9
sound-driver/effects.h
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9
sound-driver/effects.h
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@ -0,0 +1,9 @@
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#ifndef _EFFECTS_H_
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#define _EFFECTS_H_
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void effectsInit();
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#endif // _EFFECTS_H_
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@ -9,6 +9,7 @@
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#include "melody_tetris.h"
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#include "melody_tusch1.h"
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#include "mute.h"
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#include "effects.h"
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int main() {
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WDTCTL = WDTPW | WDTHOLD;
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@ -28,11 +29,10 @@ int main() {
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psgInit();
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muteInit();
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sequencerInit();
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effectsInit();
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__enable_interrupt();
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// playMelodyTetris();
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while (1) {
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schExec();
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}
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@ -36,11 +36,41 @@ typedef enum {
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#define e_As e_Gis
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#define e_B e_Ais
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#define R0 0
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#define CHANNEL_A_TONE_PERIOD_FINE_REG R0
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#define R1 1
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#define CHANNEL_A_TONE_PERIOD_COARSE_REG R1
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#define R2 2
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#define CHANNEL_B_TONE_PERIOD_FINE_REG R2
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#define R3 3
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#define CHANNEL_B_TONE_PERIOD_COARSE_REG R3
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#define R4 4
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#define CHANNEL_C_TONE_PERIOD_FINE_REG R4
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#define R5 5
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#define CHANNEL_C_TONE_PERIOD_COARSE_REG R5
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#define R6 6
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#define NOISE_PERIOD_REG R6
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#define R7 7
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#define _ENABLE_REG R7
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#define R10 010
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#define CHANNEL_A_AMPLITUDE_REG R10
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#define R11 011
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#define CHANNEL_B_AMPLITUDE_REG R11
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#define R12 012
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#define CHANNEL_C_AMPLITUDE_REG R12
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#define R13 013
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#define ENVELOPE_PERIOD_FINE_REG R13
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#define R14 014
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#define ENVELOPE_PERIOD_COARSE_REG R13
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#define R15 015
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#define ENVELOPE_SHAPE_REG R15
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void psgInit();
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void psgPlayTone(uint8_t chip, uint8_t channel, uint8_t volume, t_octave octave, t_note note);
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void psgAmplitude(uint8_t chip, uint8_t channel, uint8_t volume);
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uint8_t psgReadShadow(uint8_t chip, uint8_t address);
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void psgWrite(uint8_t chip, uint8_t address, uint8_t data);
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#endif // _PSG_H_
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@ -44,6 +44,7 @@ spiCmdHandler_5:
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spiCmdHandler_6:
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bit #SOUND_LOCK, &cmd
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jz spiCmdHandler_7
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call #playEffect1
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;; insert a call here
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bic #SOUND_LOCK, &cmd
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spiCmdHandler_7:
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