wipe full lines
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@ -59,6 +59,12 @@ void gameExec(void *handle) {
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}
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canvasShow();
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for (uint8_t r = 0; r < CANVAS_HEIGHT; r++) {
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if (canvasIsRowFilled(r)) {
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canvasWipeRow(r);
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canvasShow();
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}
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}
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}
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void gameInit() {
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