up to three melodies will be played by one sequencer instance

This commit is contained in:
2024-03-29 12:41:44 +01:00
parent 97dc6ede70
commit 5a8323bddb
3 changed files with 69 additions and 73 deletions

View File

@ -1,3 +1,4 @@
#include <sys/param.h>
#include "sequencer.h"
#include "scheduler.h"
#include "psg.h"
@ -8,53 +9,59 @@ void sequencerInit() {
}
void sequencerExec(void *handle) {
t_melody *melody = (t_melody*) handle;
t_melodies *melodies = (t_melodies*) handle;
switch (melody->state) {
case e_Init:
psgAmplitude(melody->channel, melody->amplitude);
melody->state = e_PlayTone;
break;
case e_PlayTone:
if (melody->tones[melody->idx].length == e_L_EndMark) {
melody->idx = 0;
}
psgPlayTone(melody->channel, melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
melody->lengthCnt = (melody->tones[melody->idx].staccato) ? (melody->tones[melody->idx].length / 2) : melody->tones[melody->idx].length;
melody->state = e_HoldTone;
break;
case e_HoldTone:
melody->lengthCnt -= 1;
if (melody->lengthCnt == 0) {
melody->state = (melody->tones[melody->idx].staccato) ? e_StaccatoBreak : e_SeparateTone;
}
break;
case e_StaccatoBreak:
psgPlayTone(melody->channel, e_O_Null, e_Pause);
melody->lengthCnt = melody->tones[melody->idx].length / 2;
melody->state = e_HoldStaccatoBreak;
break;
case e_HoldStaccatoBreak:
melody->lengthCnt -= 1;
if (melody->lengthCnt == 0) {
melody->state = e_SeparateTone;
}
break;
case e_SeparateTone:
if (! (melody->tones[melody->idx].legato)) {
psgPlayTone(melody->channel, e_O_Null, e_Pause);
}
melody->idx += 1;
melody->state = e_PlayTone;
break;
for (uint8_t channel = 0; channel < MAX(NUM_OF_CHANNELS, melodies->numOfMelodies); channel++) {
t_melody *melody = &(melodies->melodies[channel]);
switch (melody->state) {
case e_Init:
psgAmplitude(channel, melody->amplitude);
melody->state = e_PlayTone;
break;
case e_PlayTone:
if (melody->tones[melody->idx].length == e_L_EndMark) {
melody->idx = 0;
}
psgPlayTone(channel, melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
melody->lengthCnt = (melody->tones[melody->idx].staccato) ? (melody->tones[melody->idx].length / 2) : melody->tones[melody->idx].length;
melody->state = e_HoldTone;
break;
case e_HoldTone:
melody->lengthCnt -= 1;
if (melody->lengthCnt == 0) {
melody->state = (melody->tones[melody->idx].staccato) ? e_StaccatoBreak : e_SeparateTone;
}
break;
case e_StaccatoBreak:
psgPlayTone(channel, e_O_Null, e_Pause);
melody->lengthCnt = melody->tones[melody->idx].length / 2;
melody->state = e_HoldStaccatoBreak;
break;
case e_HoldStaccatoBreak:
melody->lengthCnt -= 1;
if (melody->lengthCnt == 0) {
melody->state = e_SeparateTone;
}
break;
case e_SeparateTone:
if (! (melody->tones[melody->idx].legato)) {
psgPlayTone(channel, e_O_Null, e_Pause);
}
melody->idx += 1;
melody->state = e_PlayTone;
break;
}
}
}
uint16_t sequencerPlayMelody(t_melody *melody) {
melody->idx = 0;
melody->lengthCnt = 0;
melody->state = e_Init;
uint16_t sequencerPlayMelodies(t_melodies *melodies) {
for (uint8_t i = 0; i < NUM_OF_CHANNELS; i++) {
melodies->melodies[i].idx = 0;
melodies->melodies[i].lengthCnt = 0;
melodies->melodies[i].state = e_Init;
}
return schAdd(sequencerExec, (void*) melody, 0, melody->pace);
return schAdd(sequencerExec, (void*) melodies, 0, melodies->pace);
}