move displayTests to disabled folder
This commit is contained in:
184
game-ctrl/disabled/displayTest.c
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184
game-ctrl/disabled/displayTest.c
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#include <stdlib.h>
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#include "canvas.h"
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#include "PontCoopScheduler.h"
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#define MAX_COLOR 0x0d
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typedef enum {
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e_WIPE_LAST_COLUMN_DOWN,
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e_PIXELS_UP,
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e_WIPE_LAST_PIXEL_UP,
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e_PIXELS_DOWN,
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e_WIPE_LAST_PIXEL_DOWN,
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e_ROWS_UP,
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e_WIPE_LAST_ROW_UP,
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e_ROWS_DOWN,
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e_WIPE_LAST_ROW_DOWN,
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e_COLUMNS_UP,
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e_WIPE_LAST_COLUMN_UP,
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e_COLUMNS_DOWN
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} t_State;
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void displayTestExec(void *args) {
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static int16_t last = 0xff;
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static int16_t current = 0;
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static uint8_t color = 0x01;
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static t_State state = e_PIXELS_UP;
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switch (state) {
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// wipe last column
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case e_WIPE_LAST_COLUMN_DOWN:
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for (uint16_t i = 0; i < canvas.height; i++) {
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canvasSetPixel(last, i, 0);
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}
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last = 0xff;
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state = e_PIXELS_UP;
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// pixels up
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case e_PIXELS_UP:
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if (last != 0xff) {
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*((canvas.canvas)+last) = 0x80;
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}
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last = current;
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*((canvas.canvas)+current) = (color + 0x80);
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current++;
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if (current >= canvas.size) {
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current = 0;
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state = e_WIPE_LAST_PIXEL_UP;
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}
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break;
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// wipe last pixel
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case e_WIPE_LAST_PIXEL_UP:
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*((canvas.canvas)+last) = 0x80;
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last = 0xff;
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current = canvas.size - 1;
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state = e_PIXELS_DOWN;
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// pixels down
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case e_PIXELS_DOWN:
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if (last != 0xff) {
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*((canvas.canvas)+last) = 0x80;
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}
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last = current;
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*((canvas.canvas)+current) = (color + 0x80);
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current--;
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if (current < 0) {
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current = 0;
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state = e_WIPE_LAST_PIXEL_DOWN;
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}
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break;
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// wipe last pixel
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case e_WIPE_LAST_PIXEL_DOWN:
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*((canvas.canvas)+last) = 0x80;
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last = 0xff;
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state = e_ROWS_UP;
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// rows up
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case e_ROWS_UP:
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if (last != 0xff) {
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for (uint16_t i = 0; i < canvas.width; i++) {
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canvasSetPixel(i, last, 0);
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}
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}
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last = current;
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for (uint16_t i = 0; i < canvas.width; i++) {
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canvasSetPixel(i, current, color);
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}
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current++;
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if (current >= canvas.height) {
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current = 0;
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state = e_WIPE_LAST_ROW_UP;
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}
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break;
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// wipe last row
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case e_WIPE_LAST_ROW_UP:
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for (uint16_t i = 0; i < canvas.width; i++) {
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canvasSetPixel(i, last, 0);
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}
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last = 0xff;
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current = canvas.height - 1;
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state = e_ROWS_DOWN;
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// rows down
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case e_ROWS_DOWN:
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if (last != 0xff) {
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for (uint16_t i = 0; i < canvas.width; i++) {
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canvasSetPixel(i, last, 0);
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}
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}
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last = current;
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for (uint16_t i = 0; i < canvas.width; i++) {
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canvasSetPixel(i, current, color);
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}
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current--;
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if (current < 0) {
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current = 0;
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state = e_WIPE_LAST_ROW_DOWN;
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}
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break;
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// wipe last row
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case e_WIPE_LAST_ROW_DOWN:
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for (uint16_t i = 0; i < canvas.width; i++) {
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canvasSetPixel(i, last, 0);
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}
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last = 0xff;
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state = e_COLUMNS_UP;
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// columns up
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case e_COLUMNS_UP:
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if (last != 0xff) {
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for (uint16_t i = 0; i < canvas.height; i++) {
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canvasSetPixel(last, i, 0);
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}
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}
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last = current;
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for (uint16_t i = 0; i < canvas.height; i++) {
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canvasSetPixel(current, i, color);
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}
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current++;
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if (current >= canvas.width) {
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current = 0;
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state = e_WIPE_LAST_COLUMN_UP;
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}
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break;
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// wipe last column
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case e_WIPE_LAST_COLUMN_UP:
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for (uint16_t i = 0; i < canvas.height; i++) {
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canvasSetPixel(last, i, 0);
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}
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last = 0xff;
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current = canvas.width - 1;
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state = e_COLUMNS_DOWN;
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// columns down
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case e_COLUMNS_DOWN:
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if (last != 0xff) {
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for (uint16_t i = 0; i < canvas.height; i++) {
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canvasSetPixel(last, i, 0);
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}
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}
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last = current;
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for (uint16_t i = 0; i < canvas.height; i++) {
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canvasSetPixel(current, i, color);
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}
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current--;
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if (current < 0) {
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current = 0;
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state = e_WIPE_LAST_COLUMN_DOWN;
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}
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break;
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}
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color++;
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if (color > MAX_COLOR) {
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color = 1;
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}
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canvasShow();
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}
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void displayTestInit() {
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schAdd(displayTestExec, NULL, 0, 50);
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}
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11
game-ctrl/disabled/displayTest.h
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11
game-ctrl/disabled/displayTest.h
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#ifndef _DISPLAY_TEST_H_
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#define _DISPLAY_TEST_H_
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void displayTestInit();
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void displayTestExec();
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#endif // _DISPLAY_TEST_H_
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75
game-ctrl/disabled/displayTest2.c
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75
game-ctrl/disabled/displayTest2.c
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#include <stdlib.h>
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#include <string.h>
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#include "canvas.h"
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#include "PontCoopScheduler.h"
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#include "displayTest2.h"
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typedef enum { e_idle, e_start, e_fillArea, e_placeObject, e_wipeLines_7, e_wipeLines_8, e_wipeLines_9, e_wipeLines_10 } t_state;
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void displayTest2Exec(void *args) {
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static t_state state = e_start;
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switch (state) {
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case e_idle:
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break;
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case e_start:
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state = e_fillArea;
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break;
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case e_fillArea:
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memset((canvas.canvas)+(canvas.width*7), 0x81, canvas.width);
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memset((canvas.canvas)+(canvas.width*8), 0x8d, canvas.width);
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memset((canvas.canvas)+(canvas.width*9), 0x82, canvas.width);
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memset((canvas.canvas)+(canvas.width*10), 0x88, canvas.width);
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for (uint8_t i = 0; i < canvas.width; i++) {
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if (i != 4 && i != 5) {
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canvasSetPixel(i, 6, 0x05);
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}
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}
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state = e_placeObject;
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break;
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case e_placeObject:
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canvasSetPixel(4, 0, 0x04);
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canvasSetPixel(5, 0, 0x04);
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canvasSetPixel(6, 0, 0x04);
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canvasSetPixel(5, 1, 0x04);
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state = e_wipeLines_7;
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break;
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case e_wipeLines_7:
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canvasWipeRow(7);
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state = e_wipeLines_8;
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break;
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case e_wipeLines_8:
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canvasWipeRow(8);
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state = e_wipeLines_9;
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break;
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case e_wipeLines_9:
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canvasWipeRow(9);
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state = e_wipeLines_10;
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break;
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case e_wipeLines_10:
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canvasWipeRow(10);
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state = e_idle;
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break;
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default:
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state = e_idle;
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break;
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}
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canvasShow();
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}
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void displayTest2Init() {
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schAdd(displayTest2Exec, NULL, 0, 5000);
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}
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11
game-ctrl/disabled/displayTest2.h
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11
game-ctrl/disabled/displayTest2.h
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#ifndef _DISPLAY_TEST_2_H_
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#define _DISPLAY_TEST_2_H_
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void displayTest2Init();
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void displayTest2Exec();
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#endif // _DISPLAY_TEST_2_H_
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78
game-ctrl/disabled/displayTest3.c
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78
game-ctrl/disabled/displayTest3.c
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@ -0,0 +1,78 @@
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#include <stdlib.h>
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#include <string.h>
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#include "canvas.h"
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#include "PontCoopScheduler.h"
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#include "displayTest3.h"
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#include "led.h"
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typedef enum { e_idle, e_delay, e_start, e_fillArea, e_placeObject, e_preWipeLines, e_wipeLines } t_state;
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void displayTest3Exec(void *args) {
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static t_state state = e_start;
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static uint8_t wipeLineHelper = 0;
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ledBlueToggle();
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switch (state) {
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case e_idle:
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state = e_delay;
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break;
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case e_delay:
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state = e_start;
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break;
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case e_start:
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canvasClear();
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state = e_fillArea;
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break;
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case e_fillArea:
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memset((canvas.canvas)+(canvas.width*7), 0x82, canvas.width);
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memset((canvas.canvas)+(canvas.width*8), 0x83, canvas.width);
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memset((canvas.canvas)+(canvas.width*9), 0x84, canvas.width);
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memset((canvas.canvas)+(canvas.width*10), 0x85, canvas.width);
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for (uint8_t i = 0; i < canvas.width; i++) {
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if (i != 4 && i != 5) {
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canvasSetPixel(i, 6, 0x01);
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}
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}
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state = e_placeObject;
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break;
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case e_placeObject:
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canvasSetPixel(4, 0, 0x04);
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canvasSetPixel(5, 0, 0x04);
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canvasSetPixel(6, 0, 0x04);
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canvasSetPixel(5, 1, 0x04);
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state = e_preWipeLines;
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break;
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case e_preWipeLines:
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wipeLineHelper = 0;
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state = e_wipeLines;
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// no break
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case e_wipeLines:
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if (canvasIsRowFilled(wipeLineHelper) == 1) {
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canvasWipeRow(wipeLineHelper);
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}
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wipeLineHelper++;
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if (wipeLineHelper >= canvas.height) {
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state = e_idle;
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}
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break;
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default:
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state = e_idle;
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break;
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}
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canvasShow();
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}
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void displayTest3Init() {
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schAdd(displayTest3Exec, NULL, 0, 1000);
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}
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11
game-ctrl/disabled/displayTest3.h
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11
game-ctrl/disabled/displayTest3.h
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#ifndef _DISPLAY_TEST_3_H_
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#define _DISPLAY_TEST_3_H_
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void displayTest3Init();
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void displayTest3Exec();
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#endif // _DISPLAY_TEST_3_H_
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