sound works
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@ -6,8 +6,10 @@
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#include "psg.h"
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uint8_t slots;
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void sequencerInit() {
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slots = 0;
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}
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#pragma GCC diagnostic push
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@ -97,12 +99,18 @@ void sequencerExec(void *handle) {
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break;
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case e_Terminate:
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schDel(melodies->taskId);
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slots &= ~(melodies->slotMask);
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break;
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}
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}
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}
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uint16_t sequencerPlayMelodies(t_melodies *melodies) {
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void sequencerPlayMelodies(t_melodies *melodies) {
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if ((slots & melodies->slotMask) != 0) {
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return;
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}
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slots |= melodies->slotMask;
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for (uint8_t i = 0; i < NUM_OF_CHANNELS; i++) {
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melodies->melodies[i].idx = 0;
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melodies->melodies[i].lengthCnt = 0;
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@ -112,11 +120,10 @@ uint16_t sequencerPlayMelodies(t_melodies *melodies) {
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melodies->quarterLength = 60000 / melodies->pace / SEQUENCER_PERIOD; // duration of a 1/4 tone in ms
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melodies->taskId = schAdd(sequencerExec, (void*) melodies, 0, SEQUENCER_PERIOD);
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return melodies->taskId;
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}
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void sequencerStopMelodies(t_melodies *melodies) {
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slots &= ~(melodies->slotMask);
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schDel(melodies->taskId);
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}
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