more configuration
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faf75e158a
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@ -8,6 +8,7 @@
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#include "shapes.h"
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#include "canvas.h"
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#include "sound.h"
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#include "eeprom.h"
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bool mutedFlag = true;
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@ -107,6 +108,7 @@ void buttonsExec(void *handle) {
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canvasShow();
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if (mutedFlag) {
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eepromIncGameCounter();
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soundCtrl(SOUND_UNMUTE);
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mutedFlag = false;
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}
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@ -71,7 +71,7 @@ static void configHandleAmplitude() {
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}
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}
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void (*configHandler[])(void) = { configHandleFlash, configHandleResetHighScore, configHandleBrightness,configHandleAmplitude };
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void (*configHandler[])(void) = { configHandleResetHighScore, configHandleFlash, configHandleBrightness, configHandleAmplitude };
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void configExec(void *handle) {
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@ -1,10 +1,15 @@
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#include <stdint.h>
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#include <string.h>
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#include <sys/param.h>
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#include "eeprom.h"
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#include "spi.h"
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#include "scheduler.h"
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#include "display.h"
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#include "canvas.h"
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#include "../rgb-driver/colors.h"
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#define MAGIC 0xb002
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#define MAGIC 0xb003
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#define HIGHSCORE_ADDR 0x00
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#define DUMMY 0x00
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#define CMD_READ 0b00000011
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@ -16,6 +21,7 @@
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typedef struct {
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uint16_t magic;
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uint16_t highScore;
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uint16_t gameCounter;
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uint8_t flashColor;
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uint8_t brightness;
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uint8_t amplitude;
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@ -69,6 +75,35 @@ void eepromCommit() {
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writeBuf();
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}
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void eepromShowValues() {
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canvasClear();
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canvasFillRow(0, _green);
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canvasShow();
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displaySetValue(buf.v.highScore);
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wait(2);
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canvasClear();
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canvasFillRow(1, _green);
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canvasShow();
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displaySetValue(MIN(buf.v.gameCounter, 9999));
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wait(2);
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canvasClear();
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canvasFillRow(2, _green);
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canvasShow();
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displaySetValue(buf.v.flashColor);
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wait(2);
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canvasClear();
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canvasFillRow(3, _green);
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canvasShow();
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displaySetValue(buf.v.brightness);
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wait(2);
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canvasClear();
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canvasFillRow(4, _green);
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canvasShow();
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displaySetValue(buf.v.amplitude);
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wait(2);
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}
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uint16_t eepromReadHighScore() {
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return buf.v.highScore;
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}
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@ -102,3 +137,9 @@ void eepromSetAmplitude(uint8_t v) {
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buf.v.amplitude = v;
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}
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void eepromIncGameCounter() {
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buf.v.gameCounter += 1;
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writeBuf();
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}
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@ -6,6 +6,7 @@
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void eepromInit();
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void eepromCommit();
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void eepromShowValues();
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uint16_t eepromReadHighScore();
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void eepromSetHighScore(uint16_t v);
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uint8_t eepromReadFlashColor();
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@ -14,6 +15,7 @@ uint8_t eepromReadBrightness();
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void eepromSetBrightness(uint8_t v);
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uint8_t eepromReadAmplitude();
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void eepromSetAmplitude(uint8_t v);
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void eepromIncGameCounter();
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@ -38,6 +38,8 @@ int main() {
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soundInit();
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buttonsInit();
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eepromShowValues();
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if (isConfigMode()) {
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configInit();
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} else {
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@ -109,3 +109,9 @@ uint32_t getSeconds() {
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return s;
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}
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void wait(uint8_t t) {
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uint8_t startTime = getSeconds();
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while (getSeconds() < (startTime + t));
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}
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@ -32,6 +32,6 @@ void schExec();
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void schUpdate();
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uint8_t schTaskCnt();
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uint32_t getSeconds();
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void wait(uint8_t t);
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#endif /* PONTCOOPSCHEDULER_H_ */
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@ -1,19 +1,26 @@
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#include <stdint.h>
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#include <sys/param.h>
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#include "config.h"
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typedef struct {
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uint8_t amplitude;
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uint8_t melodyAmplitude;
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uint8_t effectsAmplitude;
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} config_t;
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config_t config;
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void configSetAmplitude(uint8_t v) {
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config.amplitude = v;
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config.melodyAmplitude = MIN(v, 15);
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config.effectsAmplitude = MIN(v+4, 15);
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}
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uint8_t configGetAmplitude() {
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return config.amplitude;
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uint8_t *configGetMelodyAmplitudePtr() {
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return &(config.melodyAmplitude);
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}
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uint8_t *configGetEffectsAmplitudePtr() {
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return &(config.effectsAmplitude);
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}
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@ -5,7 +5,8 @@
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#include <stdint.h>
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void configSetAmplitude(uint8_t v);
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uint8_t configGetAmplitude();
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uint8_t *configGetMelodyAmplitudePtr();
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uint8_t *configGetEffectsAmplitudePtr();
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#endif // _CONFIG_H_
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@ -1,5 +1,4 @@
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#include <stdbool.h>
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#include <sys/param.h>
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#include <stddef.h>
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#include "psg.h"
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#include "sequencer.h"
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@ -22,14 +21,13 @@ const t_tone plingVoice1[] = {
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t_melodies pling = {
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.melodies = { { .tones = plingVoice1 } },
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.amplitude = 12,
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.numOfMelodies = 1,
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.pace = 200,
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.chip = 1
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};
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void playPling() {
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pling.amplitude = MIN((configGetAmplitude() + 4), 15);
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pling.amplitude = configGetEffectsAmplitudePtr();
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sequencerPlayMelodies(&pling);
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}
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@ -1,5 +1,4 @@
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#include <stdbool.h>
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#include <sys/param.h>
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#include <stddef.h>
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#include "psg.h"
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#include "sequencer.h"
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@ -927,7 +926,6 @@ const t_tone voice3[] = {
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#define INITIAL_PACE 160
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t_melodies tetrisTheme = {
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.melodies = { { .tones = voice1 }, { .tones = voice2 }, { .tones = voice3 } },
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.amplitude = 8,
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.numOfMelodies = 3,
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.pace = INITIAL_PACE,
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.chip = 0
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@ -935,7 +933,7 @@ t_melodies tetrisTheme = {
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void playMelodyTetris() {
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tetrisTheme.pace = INITIAL_PACE; // reset to start value each time
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tetrisTheme.amplitude = MIN((configGetAmplitude() + 4), 15);
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tetrisTheme.amplitude = configGetMelodyAmplitudePtr();
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sequencerPlayMelodies(&tetrisTheme);
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}
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#include <stdbool.h>
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#include <sys/param.h>
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#include <stddef.h>
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#include "psg.h"
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#include "sequencer.h"
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@ -74,14 +73,13 @@ const t_tone tusch1voice3[] = {
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t_melodies tusch1 = {
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.melodies = { { .tones = tusch1voice1 }, { .tones = tusch1voice2 }, { .tones = tusch1voice3 } },
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.amplitude = 12,
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.numOfMelodies = 3,
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.pace = 200,
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.chip = 1
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};
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void playTusch1() {
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tusch1.amplitude = MIN((configGetAmplitude() + 4), 15);
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tusch1.amplitude = configGetEffectsAmplitudePtr();
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sequencerPlayMelodies(&tusch1);
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}
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@ -59,7 +59,7 @@ void sequencerExec(void *handle) {
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if (melody->tones[melody->idx].length == e_L_EndMark) {
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melody->idx = 0;
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}
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psgPlayTone(melodies->chip, channel, melodies->amplitude, melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
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psgPlayTone(melodies->chip, channel, *(melodies->amplitude), melody->tones[melody->idx].octave, melody->tones[melody->idx].note);
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melody->lengthCnt = (melody->tones[melody->idx].staccato) ?
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(calcLength(melodies, melody->tones[melody->idx].length) / 2) :
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calcLength(melodies, melody->tones[melody->idx].length);
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@ -52,7 +52,7 @@ typedef struct {
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typedef struct {
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uint8_t slotMask;
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uint8_t chip;
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uint8_t amplitude;
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uint8_t *amplitude;
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uint8_t taskId;
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uint16_t quarterLength;
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uint8_t numOfMelodies;
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