code beautified
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@ -456,6 +456,21 @@ void nextStoneDraw() {
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motions[nextShape].color);
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motions[nextShape].color);
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}
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}
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static void stoneJustDraw(uint8_t x, uint8_t y, shape_t shape) {
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canvasSetPixel(x + motions[shape].draw[0].x,
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y + motions[shape].draw[0].y,
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motions[shape].color);
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canvasSetPixel(x + motions[shape].draw[1].x,
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y + motions[shape].draw[1].y,
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motions[shape].color);
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canvasSetPixel(x + motions[shape].draw[2].x,
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y + motions[shape].draw[2].y,
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motions[shape].color);
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canvasSetPixel(x + motions[shape].draw[3].x,
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y + motions[shape].draw[3].y,
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motions[shape].color);
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}
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uint8_t stoneDraw() {
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uint8_t stoneDraw() {
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nextStoneDraw();
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nextStoneDraw();
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@ -470,38 +485,12 @@ uint8_t stoneDraw() {
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canvasIsPixelFree(stone.x + motions[stone.shape].draw[3].x,
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canvasIsPixelFree(stone.x + motions[stone.shape].draw[3].x,
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stone.y + motions[stone.shape].draw[3].y)) {
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stone.y + motions[stone.shape].draw[3].y)) {
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// if so, draw the shape
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// if so, draw the shape
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canvasSetPixel(stone.x + motions[stone.shape].draw[0].x,
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stoneJustDraw(stone.x, stone.y, stone.shape);
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stone.y + motions[stone.shape].draw[0].y,
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motions[stone.shape].color);
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canvasSetPixel(stone.x + motions[stone.shape].draw[1].x,
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stone.y + motions[stone.shape].draw[1].y,
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motions[stone.shape].color);
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canvasSetPixel(stone.x + motions[stone.shape].draw[2].x,
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stone.y + motions[stone.shape].draw[2].y,
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motions[stone.shape].color);
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canvasSetPixel(stone.x + motions[stone.shape].draw[3].x,
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stone.y + motions[stone.shape].draw[3].y,
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motions[stone.shape].color);
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res = 1;
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res = 1;
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}
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}
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return res;
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return res;
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}
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}
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static void stoneJustDraw(uint8_t x, uint8_t y, shape_t shape) {
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canvasSetPixel(x + motions[shape].draw[0].x,
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y + motions[shape].draw[0].y,
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motions[shape].color);
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canvasSetPixel(x + motions[shape].draw[1].x,
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y + motions[shape].draw[1].y,
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motions[shape].color);
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canvasSetPixel(x + motions[shape].draw[2].x,
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y + motions[shape].draw[2].y,
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motions[shape].color);
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canvasSetPixel(x + motions[shape].draw[3].x,
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y + motions[shape].draw[3].y,
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motions[shape].color);
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}
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void stoneDrawConfigPattern() {
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void stoneDrawConfigPattern() {
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stoneJustDraw(1, 0, e_I);
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stoneJustDraw(1, 0, e_I);
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stoneJustDraw(3, 4, e_O);
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stoneJustDraw(3, 4, e_O);
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