tetris/game-ctrl/shapes.h

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#ifndef _SHAPES_H_
#define _SHAPES_H_
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#include <stdint.h>
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void shapesInit();
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void stoneCreate();
uint8_t stoneIsValid();
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uint8_t stoneDraw();
uint8_t stoneMoveDown();
uint8_t stoneMoveLeft();
uint8_t stoneMoveRight();
uint8_t stoneRotateLeft();
uint8_t stoneRotateRight();
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#endif // _SHAPES_H_