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// NeoPixel Ring simple sketch (c) 2013 Shae Erisson
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// Released under the GPLv3 license to match the rest of the
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// Adafruit NeoPixel library
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// This sketch shows use of the "new" operator with Adafruit_NeoPixel.
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// It's helpful if you don't know NeoPixel settings at compile time or
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// just want to store this settings in EEPROM or a file on an SD card.
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#include <Adafruit_NeoPixel.h>
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#ifdef __AVR__
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#include <avr/power.h> // Required for 16 MHz Adafruit Trinket
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#endif
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// Which pin on the Arduino is connected to the NeoPixels?
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int pin = 6; // On Trinket or Gemma, suggest changing this to 1
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// How many NeoPixels are attached to the Arduino?
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int numPixels = 16; // Popular NeoPixel ring size
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// NeoPixel color format & data rate. See the strandtest example for
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// information on possible values.
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int pixelFormat = NEO_GRB + NEO_KHZ800;
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// Rather than declaring the whole NeoPixel object here, we just create
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// a pointer for one, which we'll then allocate later...
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Adafruit_NeoPixel *pixels;
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#define DELAYVAL 500 // Time (in milliseconds) to pause between pixels
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void setup() {
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// These lines are specifically to support the Adafruit Trinket 5V 16 MHz.
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// Any other board, you can remove this part (but no harm leaving it):
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#if defined(__AVR_ATtiny85__) && (F_CPU == 16000000)
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clock_prescale_set(clock_div_1);
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#endif
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// END of Trinket-specific code.
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// Right about here is where we could read 'pin', 'numPixels' and/or
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// 'pixelFormat' from EEPROM or a file on SD or whatever. This is a simple
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// example and doesn't do that -- those variables are just set to fixed
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// values at the top of this code -- but this is where it would happen.
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// Then create a new NeoPixel object dynamically with these values:
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pixels = new Adafruit_NeoPixel(numPixels, pin, pixelFormat);
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// Going forward from here, code works almost identically to any other
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// NeoPixel example, but instead of the dot operator on function calls
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// (e.g. pixels.begin()), we instead use pointer indirection (->) like so:
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pixels->begin(); // INITIALIZE NeoPixel strip object (REQUIRED)
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// You'll see more of this in the loop() function below.
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}
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void loop() {
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pixels->clear(); // Set all pixel colors to 'off'
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// The first NeoPixel in a strand is #0, second is 1, all the way up
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// to the count of pixels minus one.
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for(int i=0; i<numPixels; i++) { // For each pixel...
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// pixels->Color() takes RGB values, from 0,0,0 up to 255,255,255
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// Here we're using a moderately bright green color:
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pixels->setPixelColor(i, pixels->Color(0, 150, 0));
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pixels->show(); // Send the updated pixel colors to the hardware.
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delay(DELAYVAL); // Pause before next pass through loop
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}
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}
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