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use_subrou
...
prepare_sp
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27
colors.S
27
colors.S
@ -1,5 +1,6 @@
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#include "colors.h"
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#include "colors.h"
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#define DIMM_FACTOR 3
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.section ".rodata","a"
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.section ".rodata","a"
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;; color definitions according to
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;; color definitions according to
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;; https://learn.sparkfun.com/tutorials/lilypad-protosnap-plus-activity-guide/3-custom-color-mixing
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;; https://learn.sparkfun.com/tutorials/lilypad-protosnap-plus-activity-guide/3-custom-color-mixing
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@ -9,29 +10,29 @@ colors:
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off:
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off:
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.byte 0x00, 0x00, 0x00, 0
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.byte 0x00, 0x00, 0x00, 0
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blue:
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blue:
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.byte 0x00, 0x00, 0xff, 0
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.byte 0x00>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
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green:
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green:
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.byte 0x00, 0xff, 0x00, 0
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.byte 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0
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orange:
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orange:
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.byte 0xff, 0x80, 0x00, 0
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.byte 0xff>>DIMM_FACTOR, 0x80>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0
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rose:
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rose:
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.byte 0xff, 0x00, 0x80, 0
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.byte 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0x80>>DIMM_FACTOR, 0
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magenta:
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magenta:
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.byte 0xff, 0x00, 0xff, 0
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.byte 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
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violet:
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violet:
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.byte 0x80, 0x00, 0xff, 0
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.byte 0x80>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
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azure:
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azure:
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.byte 0x00, 0x80, 0xff, 0
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.byte 0x00>>DIMM_FACTOR, 0x80>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
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cyan:
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cyan:
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.byte 0x00, 0xff, 0xff, 0
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.byte 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
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springgreen:
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springgreen:
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.byte 0x00, 0xff, 0x80, 0
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.byte 0x00>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0x80>>DIMM_FACTOR, 0
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chartreuse:
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chartreuse:
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.byte 0x80, 0xff, 0x00, 0
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.byte 0x80>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0
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yellow:
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yellow:
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.byte 0xff, 0xff, 0x00, 0
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.byte 0xff>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0
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white:
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white:
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.byte 0xff, 0xff, 0xff, 0
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.byte 0xff>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0xff>>DIMM_FACTOR, 0
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red:
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red:
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.byte 0xff, 0x00, 0x00, 0
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.byte 0xff>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0x00>>DIMM_FACTOR, 0
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BIN
docs/comm_game_ctrl_01.png
Normal file
BIN
docs/comm_game_ctrl_01.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.1 KiB |
BIN
docs/reset-circuit.jpeg
Normal file
BIN
docs/reset-circuit.jpeg
Normal file
Binary file not shown.
After Width: | Height: | Size: 726 KiB |
BIN
docs/reset-signal.png
Normal file
BIN
docs/reset-signal.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 9.4 KiB |
78
main.S
78
main.S
@ -50,10 +50,16 @@
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.macro clear_debug
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.macro clear_debug
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bic #BIT2, &P1OUT
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bic #BIT2, &P1OUT
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.endm
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.endm
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.macro set_signal_waiting_for_data
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bis #BIT3, &P1OUT
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.endm
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.macro clear_signal_waiting_for_data
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bic #BIT3, &P1OUT
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.endm
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.section ".data"
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.section ".data"
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screendata:
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screendata:
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.rept 60
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.rept 60 ;; number of leds in hardward
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.byte 0
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.byte 0
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.endr
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.endr
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screendataend:
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screendataend:
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@ -87,8 +93,14 @@ init:
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;; BIT0: data bit
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;; BIT0: data bit
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;; BIT1: output enable
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;; BIT1: output enable
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;; BIT2: debug
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;; BIT2: debug
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mov.b #BIT0|BIT1|BIT2,&P1DIR
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;; BIT3: Signal waiting for data
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mov.b #BIT0|BIT1|BIT2|BIT3, &P1DIR
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mov.b #0,&P1OUT
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mov.b #0,&P1OUT
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;; BIT5: spi, UCB0CLK
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;; BIT6: spi, UCB0SOMI
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;; BIT7: spi, UCB0SIMO
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mov.b #BIT5|BIT6|BIT7, &P1SEL
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mov.b #BIT5|BIT6|BIT7, &P1SEL2
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;; BIT4: long pulse
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;; BIT4: long pulse
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;; BIT1: short pulse
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;; BIT1: short pulse
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mov.b #BIT1|BIT4,&P2DIR
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mov.b #BIT1|BIT4,&P2DIR
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@ -108,6 +120,11 @@ init:
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mov.w #OUTMOD_7,&TA1CCTL1
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mov.w #OUTMOD_7,&TA1CCTL1
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mov.w #OUTMOD_7,&TA1CCTL2
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mov.w #OUTMOD_7,&TA1CCTL2
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;; spi configuration
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;; USCI B to slave mode
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mov.b #UCSYNC, &UCB0CTL0
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mov.b #0x00, &UCB0CTL1
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;; make sure the isr will not immediately start
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;; make sure the isr will not immediately start
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mov.b #SIGNAL_INIT_VALUE, SIGNAL_REGISTER
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mov.b #SIGNAL_INIT_VALUE, SIGNAL_REGISTER
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@ -124,9 +141,16 @@ mainloop:
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mainloop_draw:
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mainloop_draw:
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call #drawscreen
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call #drawscreen
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call #forwardscreen
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call #wait
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;; signal waiting for data
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set_signal_waiting_for_data
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;call #forwardscreen
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;call #wait
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call #receivedata
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;; data has been received, clear signal
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clear_signal_waiting_for_data
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jmp mainloop_draw
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jmp mainloop_draw
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@ -164,7 +188,7 @@ forwardscreen:
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mov.w data_forward_pointer, r10
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mov.w data_forward_pointer, r10
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mov.b #_off, @r10
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mov.b #_off, @r10
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inc.w r10
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inc.w r10
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mov.b #_green, @r10
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mov.b #_blue, @r10
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cmp.w r10, r8
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cmp.w r10, r8
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jnz forwardscreen_done
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jnz forwardscreen_done
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mov.w #screendata, r10
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mov.w #screendata, r10
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@ -195,6 +219,50 @@ resetscreen_continue:
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ret
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ret
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;; ----------------------------------------------------
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receivedata:
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push r9
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push r10
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;; wait for first octet
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receivedata_wait_for_control_octet:
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bit #UCB0RXIFG, &UC0IFG
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jz receivedata_wait_for_control_octet
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;; get control or address octet from buffer register
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mov.b UCB0RXBUF, r9
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;; check whether value == 0xff (wait for the whole
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;; set of data to fill the screendata)
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cmp.b #0xff, r9
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;; receive all data
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jz receivedata_wait_for_all_data
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;; check whether value == 0xfe (no more data)
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cmp.b #0xfe, r9
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;; no more data
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jz receivedata_end
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;; it is an address octet
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receivedata_wait_for_octet:
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bit #UCB0RXIFG, &UC0IFG
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jz receivedata_wait_for_octet
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;; get data octet from buffer register
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mov.b UCB0RXBUF, r10
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;; move it to the destination
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mov.b r10, screendata(r9)
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;; next address/control octet
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jmp receivedata_wait_for_control_octet
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receivedata_wait_for_all_data:
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;; this is a bit dangerous, if the application controller
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;; sends too few data, we are in a dead lock
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receivedata_end:
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pop r10
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pop r9
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ret
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;; ----------------------------------------------------
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;; ----------------------------------------------------
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drawscreen:
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drawscreen:
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push r7
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push r7
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34
readme.md
34
readme.md
@ -61,3 +61,37 @@ During of loading data into six LEDs: 297us
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| 100 | | 5.9ms |
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| 100 | | 5.9ms |
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| 200 | | 11.8ms |
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| 200 | | 11.8ms |
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## Reset Circuitry
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It appears that the output voltage of the power supply raises that slow, that the MCU
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will not handle the reset correctly.
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The following circuitry should generate a valid reset signal far enough from the raise
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of the supply voltage:
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The circuit generates the following signals:
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#### Reference voltage (green):
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```math
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U_ref = 3.3V \frac{22k\Omega}{22k\Omega + 10k\Omega} = 2.2V
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```
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#### Trigger voltage (purple):
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```math
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U_trigg = 3.3V \frac{330k\Omega}{330k\Omega + 82k\Omega} = 2.64V
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```
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#### RC constant:
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```math
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\tau = 82k\Omega \cdot 100nF = 8.2ms
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```
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Reference in New Issue
Block a user