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prepare_sp
Author | SHA1 | Date | |
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89cf210e92 | |||
7932b01c4c |
Binary file not shown.
Before Width: | Height: | Size: 6.1 KiB |
78
main.S
78
main.S
@ -9,12 +9,12 @@
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;; ----------------------------------------------------
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;; ----------------------------------------------------
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;; --- r4, r5 and r6 must not be used for any other ---
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;; --- r4, r5 and r6 must not be used for any other ---
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;; --- purpose ---
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;; --- purpose ---
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;; required for communication between drawscreen and isr
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;; required for communication between drawscreen and shifter isr
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#define SIGNAL_REGISTER r4
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#define SIGNAL_REGISTER r4
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#define SIGNAL_INIT_VALUE SIGNAL_OCTET_DONE
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#define SIGNAL_OCTET_DONE 0x01
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#define SIGNAL_OCTET_DONE 0x01
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#define SIGNAL_ISR_ENABLE 0x02
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#define SIGNAL_ISR_ENABLE 0x02
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#define SIGNAL_ALL_DATA_DONE 0x04
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#define SIGNAL_ALL_DATA_DONE 0x04
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#define SIGNAL_INIT_VALUE SIGNAL_OCTET_DONE
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;; required for handover of data between drawscreen and isr
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;; required for handover of data between drawscreen and isr
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#define DATA_REGISTER r5
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#define DATA_REGISTER r5
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@ -59,7 +59,7 @@
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.section ".data"
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.section ".data"
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screendata:
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screendata:
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.rept 110 ;; number of leds in hardward
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.rept 60 ;; number of leds in hardward
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.byte 0
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.byte 0
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.endr
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.endr
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screendataend:
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screendataend:
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@ -101,10 +101,10 @@ init:
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;; BIT7: spi, UCB0SIMO
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;; BIT7: spi, UCB0SIMO
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mov.b #BIT5|BIT6|BIT7, &P1SEL
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mov.b #BIT5|BIT6|BIT7, &P1SEL
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mov.b #BIT5|BIT6|BIT7, &P1SEL2
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mov.b #BIT5|BIT6|BIT7, &P1SEL2
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;; BIT4: long pulse
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;; BIT1: timer, short pulse
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;; BIT1: short pulse
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;; BIT4: timer, long pulse
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mov.b #BIT1|BIT4,&P2DIR
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mov.b #BIT1|BIT4, &P2DIR
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mov.b #BIT1|BIT4,&P2SEL
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mov.b #BIT1|BIT4, &P2SEL
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;; timer configuration
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;; timer configuration
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;; configure and stop timer
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;; configure and stop timer
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@ -122,7 +122,7 @@ init:
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;; spi configuration
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;; spi configuration
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;; USCI B to slave mode
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;; USCI B to slave mode
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mov.b #UCSYNC, &UCB0CTL0
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mov.b #0x00, &UCB0CTL0
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mov.b #0x00, &UCB0CTL1
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mov.b #0x00, &UCB0CTL1
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;; make sure the isr will not immediately start
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;; make sure the isr will not immediately start
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@ -136,7 +136,7 @@ init:
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;; ----------------------------------------------------
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;; ----------------------------------------------------
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mainloop:
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mainloop:
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call #forwardscreen_init
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;call #forwardscreen_init
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call #resetscreen
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call #resetscreen
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mainloop_draw:
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mainloop_draw:
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@ -145,13 +145,16 @@ mainloop_draw:
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;; signal waiting for data
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;; signal waiting for data
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set_signal_waiting_for_data
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set_signal_waiting_for_data
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;call #forwardscreen
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call #forwardscreen
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;call #wait
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call #wait
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call #receivedata
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;; receive data via spi
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;call #receivedata
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;; data has been received, clear signal
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;; data has been received, clear signal
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clear_signal_waiting_for_data
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clear_signal_waiting_for_data
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jmp mainloop_draw
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jmp mainloop_draw
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@ -160,7 +163,7 @@ wait:
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push r11
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push r11
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push r12
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push r12
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mov.w #0x0040, r11
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mov.w #0x0010, r11
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wait_continue_1:
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wait_continue_1:
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mov.w #0xffff, r12
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mov.w #0xffff, r12
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wait_continue_2:
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wait_continue_2:
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@ -188,7 +191,7 @@ forwardscreen:
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mov.w data_forward_pointer, r10
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mov.w data_forward_pointer, r10
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mov.b #_off, @r10
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mov.b #_off, @r10
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inc.w r10
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inc.w r10
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mov.b #_blue, @r10
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mov.b #_white, @r10
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cmp.w r10, r8
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cmp.w r10, r8
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jnz forwardscreen_done
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jnz forwardscreen_done
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mov.w #screendata, r10
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mov.w #screendata, r10
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@ -221,48 +224,65 @@ resetscreen_continue:
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;; ----------------------------------------------------
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;; ----------------------------------------------------
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receivedata:
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receivedata:
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push r7
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push r8
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push r9
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push r9
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push r10
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push r10
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;; screendata addresses
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mov.w #screendata, r7
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mov.w #screendataend, r8
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;; wait for first octet
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;; wait for first octet
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receivedata_wait_for_control_octet:
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receivedata_wait_for_first_octet:
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bit #UCB0RXIFG, &UC0IFG
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bit #UCB0RXIFG, &UC0IFG
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jz receivedata_wait_for_control_octet
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jz receivedata_wait_for_first_octet
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;; get control or address octet from buffer register
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;; get data from buffer register
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mov.b UCB0RXBUF, r9
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mov.b UCB0RXBUF, r9
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;; check whether value == 0xff (wait for the whole
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;; check whether value == 0xff (wait for the whole
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;; set of data to fill the screendata)
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;; set of data to fill the screendata)
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cmp.b #0xff, r9
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cmp.b #0xff, r9
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;; receive all data
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jz receivedata_wait_for_all_data
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;; check whether value == 0xfe (no more data)
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cmp.b #0xfe, r9
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;; no more data
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jz receivedata_end
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;; it is an address octet
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;; receive all data
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jz receivedata_wait_for_all_data
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;; if it is not 0xff, it is the octet number which is the
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;; relative address within screendata
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receivedata_wait_for_octet:
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receivedata_wait_for_octet:
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bit #UCB0RXIFG, &UC0IFG
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bit #UCB0RXIFG, &UC0IFG
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jz receivedata_wait_for_octet
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jz receivedata_wait_for_octet
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;; get data octet from buffer register
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;; get octet from buffer register
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mov.b UCB0RXBUF, r10
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mov.b UCB0RXBUF, r10
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;; move it to the destination
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;; move it to the destination
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mov.b r10, screendata(r9)
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mov.b r10, screendata(r9)
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;; next address/control octet
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jmp receivedata_wait_for_control_octet
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;; done
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jmp receivedata_end
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receivedata_wait_for_all_data:
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receivedata_wait_for_all_data:
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;; this is a bit dangerous, if the application controller
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;; this is a bit dangerous, if the application controller
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;; sends too few data, we are in a dead lock
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;; sends too few data, we are in a dead lock
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receivedata_end:
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receivedata_end:
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pop r10
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pop r10
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pop r9
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pop r9
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pop r8
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pop r7
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ret
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ret
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;; ----------------------------------------------------
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;; ----------------------------------------------------
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drawscreen:
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drawscreen:
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push r7
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push r7
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