Re-layout project to match Arduino Library reqs

This commit is contained in:
Nick O'Leary
2015-09-07 22:56:53 +01:00
parent da87f50b98
commit 5ace47bc93
11 changed files with 3 additions and 1 deletions

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/*
Basic MQTT example with Authentication
- connects to an MQTT server, providing username
and password
- publishes "hello world" to the topic "outTopic"
- subscribes to the topic "inTopic"
*/
#include <SPI.h>
#include <Ethernet.h>
#include <PubSubClient.h>
// Update these with values suitable for your network.
byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
IPAddress ip(172, 16, 0, 100);
IPAddress server(172, 16, 0, 2);
void callback(char* topic, byte* payload, unsigned int length) {
// handle message arrived
}
EthernetClient ethClient;
PubSubClient client(server, 1883, callback, ethClient);
void setup()
{
Ethernet.begin(mac, ip);
// Note - the default maximum packet size is 128 bytes. If the
// combined length of clientId, username and password exceed this,
// you will need to increase the value of MQTT_MAX_PACKET_SIZE in
// PubSubClient.h
if (client.connect("arduinoClient", "testuser", "testpass")) {
client.publish("outTopic","hello world");
client.subscribe("inTopic");
}
}
void loop()
{
client.loop();
}

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/*
Basic MQTT example
This sketch demonstrates the basic capabilities of the library.
It connects to an MQTT server then:
- publishes "hello world" to the topic "outTopic"
- subscribes to the topic "inTopic", printing out any messages
it receives. NB - it assumes the received payloads are strings not binary
It will reconnect to the server if the connection is lost using a blocking
reconnect function. See the 'mqtt_reconnect_nonblocking' example for how to
achieve the same result without blocking the main loop.
*/
#include <SPI.h>
#include <Ethernet.h>
#include <PubSubClient.h>
// Update these with values suitable for your network.
byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
IPAddress ip(172, 16, 0, 100);
IPAddress server(172, 16, 0, 2);
void callback(char* topic, byte* payload, unsigned int length) {
Serial.print("Message arrived [");
Serial.print(topic);
Serial.print("] ");
for (int i=0;i<length;i++) {
Serial.print((char)payload[i]);
}
Serial.println();
}
EthernetClient ethClient;
PubSubClient client(ethClient);
void reconnect() {
// Loop until we're reconnected
while (!client.connected()) {
Serial.print("Attempting MQTT connection...");
// Attempt to connect
if (client.connect("arduinoClient")) {
Serial.println("connected");
// Once connected, publish an announcement...
client.publish("outTopic","hello world");
// ... and resubscribe
client.subscribe("inTopic");
} else {
Serial.print("failed, rc=");
Serial.print(client.state());
Serial.println(" try again in 5 seconds");
// Wait 5 seconds before retrying
delay(5000);
}
}
}
void setup()
{
Serial.begin(57600);
client.setServer(server, 1883);
client.setCallback(callback);
Ethernet.begin(mac, ip);
// Allow the hardware to sort itself out
delay(1500);
}
void loop()
{
if (!client.connected()) {
reconnect();
}
client.loop();
}

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/*
Publishing in the callback
- connects to an MQTT server
- subscribes to the topic "inTopic"
- when a message is received, republishes it to "outTopic"
This example shows how to publish messages within the
callback function. The callback function header needs to
be declared before the PubSubClient constructor and the
actual callback defined afterwards.
This ensures the client reference in the callback function
is valid.
*/
#include <SPI.h>
#include <Ethernet.h>
#include <PubSubClient.h>
// Update these with values suitable for your network.
byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
IPAddress ip(172, 16, 0, 100);
IPAddress server(172, 16, 0, 2);
// Callback function header
void callback(char* topic, byte* payload, unsigned int length);
EthernetClient ethClient;
PubSubClient client(server, 1883, callback, ethClient);
// Callback function
void callback(char* topic, byte* payload, unsigned int length) {
// In order to republish this payload, a copy must be made
// as the orignal payload buffer will be overwritten whilst
// constructing the PUBLISH packet.
// Allocate the correct amount of memory for the payload copy
byte* p = (byte*)malloc(length);
// Copy the payload to the new buffer
memcpy(p,payload,length);
client.publish("outTopic", p, length);
// Free the memory
free(p);
}
void setup()
{
Ethernet.begin(mac, ip);
if (client.connect("arduinoClient")) {
client.publish("outTopic","hello world");
client.subscribe("inTopic");
}
}
void loop()
{
client.loop();
}

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/*
Reconnecting MQTT example - non-blocking
This sketch demonstrates how to keep the client connected
using a non-blocking reconnect function. If the client loses
its connection, it attempts to reconnect every 5 seconds
without blocking the main loop.
*/
#include <SPI.h>
#include <Ethernet.h>
#include <PubSubClient.h>
// Update these with values suitable for your hardware/network.
byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
IPAddress ip(172, 16, 0, 100);
IPAddress server(172, 16, 0, 2);
void callback(char* topic, byte* payload, unsigned int length) {
// handle message arrived
}
EthernetClient ethClient;
PubSubClient client(ethClient);
long lastReconnectAttempt = 0;
boolean reconnect() {
if (client.connect("arduinoClient")) {
// Once connected, publish an announcement...
client.publish("outTopic","hello world");
// ... and resubscribe
client.subscribe("inTopic");
}
return client.connected();
}
void setup()
{
client.setServer(server, 1883);
client.setCallback(callback);
Ethernet.begin(mac, ip);
delay(1500);
lastReconnectAttempt = 0;
}
void loop()
{
if (!client.connected()) {
long now = millis();
if (now - lastReconnectAttempt > 5000) {
lastReconnectAttempt = now;
// Attempt to reconnect
if (reconnect()) {
lastReconnectAttempt = 0;
}
}
} else {
// Client connected
client.loop();
}
}

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/*
Example of using a Stream object to store the message payload
Uses SRAM library: https://github.com/ennui2342/arduino-sram
but could use any Stream based class such as SD
- connects to an MQTT server
- publishes "hello world" to the topic "outTopic"
- subscribes to the topic "inTopic"
*/
#include <SPI.h>
#include <Ethernet.h>
#include <PubSubClient.h>
#include <SRAM.h>
// Update these with values suitable for your network.
byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
IPAddress ip(172, 16, 0, 100);
IPAddress server(172, 16, 0, 2);
SRAM sram(4, SRAM_1024);
void callback(char* topic, byte* payload, unsigned int length) {
sram.seek(1);
// do something with the message
for(uint8_t i=0; i<length; i++) {
Serial.write(sram.read());
}
Serial.println();
// Reset position for the next message to be stored
sram.seek(1);
}
EthernetClient ethClient;
PubSubClient client(server, 1883, callback, ethClient, sram);
void setup()
{
Ethernet.begin(mac, ip);
if (client.connect("arduinoClient")) {
client.publish("outTopic","hello world");
client.subscribe("inTopic");
}
sram.begin();
sram.seek(1);
Serial.begin(9600);
}
void loop()
{
client.loop();
}