Re-layout project to match Arduino Library reqs
This commit is contained in:
43
examples/mqtt_auth/mqtt_auth.ino
Executable file
43
examples/mqtt_auth/mqtt_auth.ino
Executable file
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/*
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Basic MQTT example with Authentication
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- connects to an MQTT server, providing username
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and password
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- publishes "hello world" to the topic "outTopic"
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- subscribes to the topic "inTopic"
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*/
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#include <SPI.h>
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#include <Ethernet.h>
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#include <PubSubClient.h>
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// Update these with values suitable for your network.
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byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
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IPAddress ip(172, 16, 0, 100);
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IPAddress server(172, 16, 0, 2);
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void callback(char* topic, byte* payload, unsigned int length) {
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// handle message arrived
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}
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EthernetClient ethClient;
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PubSubClient client(server, 1883, callback, ethClient);
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void setup()
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{
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Ethernet.begin(mac, ip);
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// Note - the default maximum packet size is 128 bytes. If the
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// combined length of clientId, username and password exceed this,
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// you will need to increase the value of MQTT_MAX_PACKET_SIZE in
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// PubSubClient.h
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if (client.connect("arduinoClient", "testuser", "testpass")) {
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client.publish("outTopic","hello world");
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client.subscribe("inTopic");
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}
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}
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void loop()
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{
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client.loop();
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}
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77
examples/mqtt_basic/mqtt_basic.ino
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77
examples/mqtt_basic/mqtt_basic.ino
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/*
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Basic MQTT example
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This sketch demonstrates the basic capabilities of the library.
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It connects to an MQTT server then:
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- publishes "hello world" to the topic "outTopic"
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- subscribes to the topic "inTopic", printing out any messages
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it receives. NB - it assumes the received payloads are strings not binary
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It will reconnect to the server if the connection is lost using a blocking
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reconnect function. See the 'mqtt_reconnect_nonblocking' example for how to
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achieve the same result without blocking the main loop.
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*/
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#include <SPI.h>
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#include <Ethernet.h>
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#include <PubSubClient.h>
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// Update these with values suitable for your network.
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byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
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IPAddress ip(172, 16, 0, 100);
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IPAddress server(172, 16, 0, 2);
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void callback(char* topic, byte* payload, unsigned int length) {
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Serial.print("Message arrived [");
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Serial.print(topic);
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Serial.print("] ");
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for (int i=0;i<length;i++) {
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Serial.print((char)payload[i]);
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}
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Serial.println();
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}
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EthernetClient ethClient;
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PubSubClient client(ethClient);
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void reconnect() {
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// Loop until we're reconnected
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while (!client.connected()) {
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Serial.print("Attempting MQTT connection...");
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// Attempt to connect
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if (client.connect("arduinoClient")) {
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Serial.println("connected");
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// Once connected, publish an announcement...
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client.publish("outTopic","hello world");
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// ... and resubscribe
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client.subscribe("inTopic");
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} else {
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Serial.print("failed, rc=");
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Serial.print(client.state());
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Serial.println(" try again in 5 seconds");
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// Wait 5 seconds before retrying
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delay(5000);
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}
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}
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}
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void setup()
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{
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Serial.begin(57600);
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client.setServer(server, 1883);
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client.setCallback(callback);
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Ethernet.begin(mac, ip);
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// Allow the hardware to sort itself out
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delay(1500);
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}
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void loop()
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{
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if (!client.connected()) {
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reconnect();
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}
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client.loop();
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}
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/*
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Publishing in the callback
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- connects to an MQTT server
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- subscribes to the topic "inTopic"
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- when a message is received, republishes it to "outTopic"
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This example shows how to publish messages within the
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callback function. The callback function header needs to
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be declared before the PubSubClient constructor and the
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actual callback defined afterwards.
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This ensures the client reference in the callback function
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is valid.
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*/
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#include <SPI.h>
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#include <Ethernet.h>
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#include <PubSubClient.h>
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// Update these with values suitable for your network.
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byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
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IPAddress ip(172, 16, 0, 100);
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IPAddress server(172, 16, 0, 2);
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// Callback function header
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void callback(char* topic, byte* payload, unsigned int length);
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EthernetClient ethClient;
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PubSubClient client(server, 1883, callback, ethClient);
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// Callback function
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void callback(char* topic, byte* payload, unsigned int length) {
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// In order to republish this payload, a copy must be made
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// as the orignal payload buffer will be overwritten whilst
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// constructing the PUBLISH packet.
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// Allocate the correct amount of memory for the payload copy
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byte* p = (byte*)malloc(length);
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// Copy the payload to the new buffer
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memcpy(p,payload,length);
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client.publish("outTopic", p, length);
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// Free the memory
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free(p);
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}
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void setup()
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{
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Ethernet.begin(mac, ip);
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if (client.connect("arduinoClient")) {
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client.publish("outTopic","hello world");
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client.subscribe("inTopic");
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}
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}
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void loop()
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{
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client.loop();
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}
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/*
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Reconnecting MQTT example - non-blocking
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This sketch demonstrates how to keep the client connected
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using a non-blocking reconnect function. If the client loses
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its connection, it attempts to reconnect every 5 seconds
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without blocking the main loop.
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*/
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#include <SPI.h>
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#include <Ethernet.h>
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#include <PubSubClient.h>
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// Update these with values suitable for your hardware/network.
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byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
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IPAddress ip(172, 16, 0, 100);
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IPAddress server(172, 16, 0, 2);
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void callback(char* topic, byte* payload, unsigned int length) {
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// handle message arrived
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}
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EthernetClient ethClient;
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PubSubClient client(ethClient);
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long lastReconnectAttempt = 0;
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boolean reconnect() {
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if (client.connect("arduinoClient")) {
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// Once connected, publish an announcement...
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client.publish("outTopic","hello world");
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// ... and resubscribe
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client.subscribe("inTopic");
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}
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return client.connected();
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}
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void setup()
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{
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client.setServer(server, 1883);
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client.setCallback(callback);
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Ethernet.begin(mac, ip);
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delay(1500);
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lastReconnectAttempt = 0;
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}
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void loop()
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{
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if (!client.connected()) {
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long now = millis();
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if (now - lastReconnectAttempt > 5000) {
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lastReconnectAttempt = now;
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// Attempt to reconnect
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if (reconnect()) {
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lastReconnectAttempt = 0;
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}
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}
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} else {
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// Client connected
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client.loop();
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}
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}
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57
examples/mqtt_stream/mqtt_stream.ino
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57
examples/mqtt_stream/mqtt_stream.ino
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/*
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Example of using a Stream object to store the message payload
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Uses SRAM library: https://github.com/ennui2342/arduino-sram
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but could use any Stream based class such as SD
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- connects to an MQTT server
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- publishes "hello world" to the topic "outTopic"
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- subscribes to the topic "inTopic"
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*/
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#include <SPI.h>
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#include <Ethernet.h>
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#include <PubSubClient.h>
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#include <SRAM.h>
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// Update these with values suitable for your network.
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byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
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IPAddress ip(172, 16, 0, 100);
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IPAddress server(172, 16, 0, 2);
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SRAM sram(4, SRAM_1024);
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void callback(char* topic, byte* payload, unsigned int length) {
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sram.seek(1);
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// do something with the message
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for(uint8_t i=0; i<length; i++) {
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Serial.write(sram.read());
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}
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Serial.println();
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// Reset position for the next message to be stored
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sram.seek(1);
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}
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EthernetClient ethClient;
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PubSubClient client(server, 1883, callback, ethClient, sram);
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void setup()
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{
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Ethernet.begin(mac, ip);
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if (client.connect("arduinoClient")) {
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client.publish("outTopic","hello world");
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client.subscribe("inTopic");
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}
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sram.begin();
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sram.seek(1);
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Serial.begin(9600);
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}
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void loop()
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{
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client.loop();
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}
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