
distri and nodeset feature * add UaModeler project including XML export * add nodeset using test server
682 lines
30 KiB
C
682 lines
30 KiB
C
/*
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* Copyright (C) 2014 the contributors as stated in the AUTHORS file
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*
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* This file is part of open62541. open62541 is free software: you can
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* redistribute it and/or modify it under the terms of the GNU Lesser General
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* Public License, version 3 (as published by the Free Software Foundation) with
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* a static linking exception as stated in the LICENSE file provided with
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* open62541.
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*
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* open62541 is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*/
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#ifndef UA_SERVER_H_
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#define UA_SERVER_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "ua_config.h"
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#include "ua_types.h"
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#include "ua_types_generated.h"
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#include "ua_nodeids.h"
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#include "ua_log.h"
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#include "ua_job.h"
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#include "ua_connection.h"
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/**
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* Server
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* ======
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*
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* Network Layer
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* -------------
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* Interface to the binary network layers. The functions in the network layer
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* are never called in parallel but only sequentially from the server's main
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* loop. So the network layer does not need to be thread-safe. */
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struct UA_ServerNetworkLayer;
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typedef struct UA_ServerNetworkLayer UA_ServerNetworkLayer;
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struct UA_ServerNetworkLayer {
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void *handle; // pointer to internal data
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UA_String discoveryUrl;
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/* Starts listening on the the networklayer.
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*
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* @param nl The network layer
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* @param logger The logger
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* @return Returns UA_STATUSCODE_GOOD or an error code. */
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UA_StatusCode (*start)(UA_ServerNetworkLayer *nl, UA_Logger logger);
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/* Gets called from the main server loop and returns the jobs (accumulated
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* messages and close events) for dispatch.
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*
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* @param nl The network layer
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* @param jobs When the returned integer is >0, *jobs points to an array of UA_Job of the
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* returned size.
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* @param timeout The timeout during which an event must arrive in microseconds
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* @return The size of the jobs array. If the result is negative, an error has occurred. */
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size_t (*getJobs)(UA_ServerNetworkLayer *nl, UA_Job **jobs, UA_UInt16 timeout);
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/* Closes the network connection and returns all the jobs that need to be
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* finished before the network layer can be safely deleted.
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*
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* @param nl The network layer
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* @param jobs When the returned integer is >0, jobs points to an array of UA_Job of the
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* returned size.
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* @return The size of the jobs array. If the result is negative, an error has occurred. */
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size_t (*stop)(UA_ServerNetworkLayer *nl, UA_Job **jobs);
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/** Deletes the network content. Call only after stopping. */
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void (*deleteMembers)(UA_ServerNetworkLayer *nl);
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};
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/**
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* Server Configuration
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* --------------------
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* The following structure is passed to a new server for configuration. */
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typedef struct {
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UA_String username;
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UA_String password;
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} UA_UsernamePasswordLogin;
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typedef struct {
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UA_UInt32 min;
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UA_UInt32 max;
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} UA_UInt32Range;
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typedef struct {
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UA_Double min;
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UA_Double max;
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} UA_DoubleRange;
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typedef struct {
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UA_UInt16 nThreads; // only if multithreading is enabled
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UA_Logger logger;
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UA_BuildInfo buildInfo;
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UA_ApplicationDescription applicationDescription;
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UA_ByteString serverCertificate;
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/* Networking */
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size_t networkLayersSize;
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UA_ServerNetworkLayer *networkLayers;
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/* Login */
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UA_Boolean enableAnonymousLogin;
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UA_Boolean enableUsernamePasswordLogin;
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size_t usernamePasswordLoginsSize;
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UA_UsernamePasswordLogin* usernamePasswordLogins;
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/* Limits for subscription settings */
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UA_DoubleRange publishingIntervalLimits;
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UA_UInt32Range lifeTimeCountLimits;
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UA_UInt32Range keepAliveCountLimits;
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UA_UInt32 maxNotificationsPerPublish;
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/* Limits for monitoreditem settings */
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UA_DoubleRange samplingIntervalLimits;
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UA_UInt32Range queueSizeLimits;
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} UA_ServerConfig;
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/**
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* Server Lifecycle
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* ---------------- */
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UA_Server UA_EXPORT * UA_Server_new(const UA_ServerConfig config);
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void UA_EXPORT UA_Server_delete(UA_Server *server);
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/* Runs the main loop of the server. In each iteration, this calls into the
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* networklayers to see if jobs have arrived and checks if repeated jobs need to
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* be triggered.
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*
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* @param server The server object.
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* @param running The loop is run as long as *running is true. Otherwise, the server shuts down.
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* @return Returns the statuscode of the UA_Server_run_shutdown method */
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UA_StatusCode UA_EXPORT UA_Server_run(UA_Server *server, volatile UA_Boolean *running);
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/* The prologue part of UA_Server_run (no need to use if you call UA_Server_run) */
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UA_StatusCode UA_EXPORT UA_Server_run_startup(UA_Server *server);
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/* Executes a single iteration of the server's main loop.
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*
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* @param server The server object.
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* @param waitInternal Should we wait for messages in the networklayer?
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* Otherwise, the timouts for the networklayers are set to zero.
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* The default max wait time is 50millisec.
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* @return Returns how long we can wait until the next scheduled job (in millisec) */
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UA_UInt16 UA_EXPORT UA_Server_run_iterate(UA_Server *server, UA_Boolean waitInternal);
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/* The epilogue part of UA_Server_run (no need to use if you call UA_Server_run) */
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UA_StatusCode UA_EXPORT UA_Server_run_shutdown(UA_Server *server);
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/**
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* Modify a running server
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* ----------------------- */
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/* Add a job for cyclic repetition to the server.
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*
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* @param server The server object.
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* @param job The job that shall be added.
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* @param interval The job shall be repeatedly executed with the given interval
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* (in ms). The interval must be larger than 5ms. The first execution
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* occurs at now() + interval at the latest.
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* @param jobId Set to the guid of the repeated job. This can be used to cancel
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* the job later on. If the pointer is null, the guid is not set.
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* @return Upon success, UA_STATUSCODE_GOOD is returned. An error code otherwise. */
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UA_StatusCode UA_EXPORT UA_Server_addRepeatedJob(UA_Server *server, UA_Job job,
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UA_UInt32 interval, UA_Guid *jobId);
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/* Remove repeated job. The entry will be removed asynchronously during the next
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* iteration of the server main loop.
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*
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* @param server The server object.
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* @param jobId The id of the job that shall be removed.
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* @return Upon sucess, UA_STATUSCODE_GOOD is returned. An error code otherwise. */
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UA_StatusCode UA_EXPORT UA_Server_removeRepeatedJob(UA_Server *server, UA_Guid jobId);
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/* Add a new namespace to the server. Returns the index of the new namespace */
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UA_UInt16 UA_EXPORT UA_Server_addNamespace(UA_Server *server, const char* name);
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/**
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* Node Management
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* ---------------
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*
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* Callback Mechanisms
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* ^^^^^^^^^^^^^^^^^^^
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* There are four mechanisms for callbacks from the node-based information model
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* into userspace:
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*
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* - Datasources for variable nodes, where the variable content is managed
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* externally
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* - Value-callbacks for variable nodes, where userspace is notified when a
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* read/write occurs
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* - Object lifecycle management, where a user-defined constructor and
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* destructor is added to an object type
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* - Method callbacks, where a user-defined method is exposed in the information
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* model
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*
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* Data Source Callback
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* ~~~~~~~~~~~~~~~~~~~~
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* Datasources are the interface to local data providers. It is expected that
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* the read and release callbacks are implemented. The write callback can be set
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* to a null-pointer. */
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typedef struct {
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void *handle; /* A custom pointer to reuse the same datasource functions for
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multiple sources */
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/* Copies the data from the source into the provided value.
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*
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* @param handle An optional pointer to user-defined data for the specific data source
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* @param nodeid Id of the read node
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* @param includeSourceTimeStamp If true, then the datasource is expected to set the source
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* timestamp in the returned value
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* @param range If not null, then the datasource shall return only a
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* selection of the (nonscalar) data. Set
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* UA_STATUSCODE_BADINDEXRANGEINVALID in the value if this does not
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* apply.
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* @param value The (non-null) DataValue that is returned to the client. The
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* data source sets the read data, the result status and optionally a
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* sourcetimestamp.
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* @return Returns a status code for logging. Error codes intended for the
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* original caller are set in the value. If an error is returned,
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* then no releasing of the value is done. */
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UA_StatusCode (*read)(void *handle, const UA_NodeId nodeid,
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UA_Boolean includeSourceTimeStamp, const UA_NumericRange *range,
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UA_DataValue *value);
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/* Write into a data source. The write member of UA_DataSource can be empty
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* if the operation is unsupported.
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*
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* @param handle An optional pointer to user-defined data for the specific data source
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* @param nodeid Id of the node being written to
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* @param data The data to be written into the data source
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* @param range An optional data range. If the data source is scalar or does
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* not support writing of ranges, then an error code is returned.
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* @return Returns a status code that is returned to the user
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*/
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UA_StatusCode (*write)(void *handle, const UA_NodeId nodeid,
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const UA_Variant *data, const UA_NumericRange *range);
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} UA_DataSource;
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UA_StatusCode UA_EXPORT
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UA_Server_setVariableNode_dataSource(UA_Server *server, const UA_NodeId nodeId,
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const UA_DataSource dataSource);
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/**
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* Value Callback
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* ~~~~~~~~~~~~~~
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* Value Callbacks can be attached to variable and variable type nodes. If
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* not-null, they are called before reading and after writing respectively. */
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typedef struct {
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void *handle;
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void (*onRead)(void *handle, const UA_NodeId nodeid,
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const UA_Variant *data, const UA_NumericRange *range);
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void (*onWrite)(void *handle, const UA_NodeId nodeid,
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const UA_Variant *data, const UA_NumericRange *range);
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} UA_ValueCallback;
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UA_StatusCode UA_EXPORT
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UA_Server_setVariableNode_valueCallback(UA_Server *server, const UA_NodeId nodeId,
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const UA_ValueCallback callback);
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/**
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* Object Lifecycle Management Callbacks
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* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Lifecycle management adds constructor and destructor callbacks to
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* object types. */
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typedef struct {
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/* Returns the instance handle that is then attached to the node */
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void * (*constructor)(const UA_NodeId instance);
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void (*destructor)(const UA_NodeId instance, void *instanceHandle);
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} UA_ObjectLifecycleManagement;
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UA_StatusCode UA_EXPORT
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UA_Server_setObjectTypeNode_lifecycleManagement(UA_Server *server, UA_NodeId nodeId,
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UA_ObjectLifecycleManagement olm);
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/**
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* Method Callbacks
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* ~~~~~~~~~~~~~~~~ */
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typedef UA_StatusCode (*UA_MethodCallback)(void *methodHandle, const UA_NodeId objectId,
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size_t inputSize, const UA_Variant *input,
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size_t outputSize, UA_Variant *output);
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#ifdef UA_ENABLE_METHODCALLS
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UA_StatusCode UA_EXPORT
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UA_Server_setMethodNode_callback(UA_Server *server, const UA_NodeId methodNodeId,
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UA_MethodCallback method, void *handle);
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#endif
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/**
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* Node Addition and Deletion
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* ^^^^^^^^^^^^^^^^^^^^^^^^^ */
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UA_StatusCode UA_EXPORT
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UA_Server_deleteNode(UA_Server *server, const UA_NodeId nodeId, UA_Boolean deleteReferences);
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/**
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* The instantiation callback is used to track the addition of new nodes. It is
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* also called for all sub-nodes contained in an object or variable type node
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* that is instantiated.
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*/
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typedef struct UA_InstantiationCallback_s {
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UA_StatusCode (*method)(UA_NodeId objectId, UA_NodeId definitionId, void *handle);
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void *handle;
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} UA_InstantiationCallback;
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/* Don't use this function. There are typed versions as inline functions. */
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UA_StatusCode UA_EXPORT
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__UA_Server_addNode(UA_Server *server, const UA_NodeClass nodeClass,
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const UA_NodeId requestedNewNodeId, const UA_NodeId parentNodeId,
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const UA_NodeId referenceTypeId, const UA_QualifiedName browseName,
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const UA_NodeId typeDefinition, const UA_NodeAttributes *attr,
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const UA_DataType *attributeType,
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UA_InstantiationCallback *instantiationCallback, UA_NodeId *outNewNodeId);
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static UA_INLINE UA_StatusCode
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UA_Server_addVariableNode(UA_Server *server, const UA_NodeId requestedNewNodeId,
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const UA_NodeId parentNodeId, const UA_NodeId referenceTypeId,
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const UA_QualifiedName browseName, const UA_NodeId typeDefinition,
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const UA_VariableAttributes attr,
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UA_InstantiationCallback *instantiationCallback,
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UA_NodeId *outNewNodeId) {
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return __UA_Server_addNode(server, UA_NODECLASS_VARIABLE, requestedNewNodeId, parentNodeId,
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referenceTypeId, browseName, typeDefinition,
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(const UA_NodeAttributes*)&attr,
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&UA_TYPES[UA_TYPES_VARIABLEATTRIBUTES],
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instantiationCallback, outNewNodeId); }
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static UA_INLINE UA_StatusCode
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UA_Server_addVariableTypeNode(UA_Server *server, const UA_NodeId requestedNewNodeId,
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const UA_NodeId parentNodeId, const UA_NodeId referenceTypeId,
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const UA_QualifiedName browseName,
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const UA_VariableTypeAttributes attr,
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UA_InstantiationCallback *instantiationCallback,
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UA_NodeId *outNewNodeId) {
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return __UA_Server_addNode(server, UA_NODECLASS_VARIABLETYPE, requestedNewNodeId,
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parentNodeId, referenceTypeId, browseName, UA_NODEID_NULL,
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(const UA_NodeAttributes*)&attr,
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&UA_TYPES[UA_TYPES_VARIABLETYPEATTRIBUTES],
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instantiationCallback, outNewNodeId); }
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static UA_INLINE UA_StatusCode
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UA_Server_addObjectNode(UA_Server *server, const UA_NodeId requestedNewNodeId,
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const UA_NodeId parentNodeId, const UA_NodeId referenceTypeId,
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const UA_QualifiedName browseName, const UA_NodeId typeDefinition,
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const UA_ObjectAttributes attr,
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UA_InstantiationCallback *instantiationCallback,
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UA_NodeId *outNewNodeId) {
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return __UA_Server_addNode(server, UA_NODECLASS_OBJECT, requestedNewNodeId, parentNodeId,
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referenceTypeId, browseName, typeDefinition,
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(const UA_NodeAttributes*)&attr,
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&UA_TYPES[UA_TYPES_OBJECTATTRIBUTES],
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instantiationCallback, outNewNodeId); }
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static UA_INLINE UA_StatusCode
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UA_Server_addObjectTypeNode(UA_Server *server, const UA_NodeId requestedNewNodeId,
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const UA_NodeId parentNodeId, const UA_NodeId referenceTypeId,
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const UA_QualifiedName browseName,
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const UA_ObjectTypeAttributes attr,
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UA_InstantiationCallback *instantiationCallback,
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UA_NodeId *outNewNodeId) {
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return __UA_Server_addNode(server, UA_NODECLASS_OBJECTTYPE, requestedNewNodeId,
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parentNodeId, referenceTypeId, browseName, UA_NODEID_NULL,
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(const UA_NodeAttributes*)&attr,
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&UA_TYPES[UA_TYPES_OBJECTTYPEATTRIBUTES],
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instantiationCallback, outNewNodeId); }
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static UA_INLINE UA_StatusCode
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UA_Server_addViewNode(UA_Server *server, const UA_NodeId requestedNewNodeId,
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const UA_NodeId parentNodeId, const UA_NodeId referenceTypeId,
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const UA_QualifiedName browseName, const UA_ViewAttributes attr,
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UA_InstantiationCallback *instantiationCallback,
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UA_NodeId *outNewNodeId) {
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return __UA_Server_addNode(server, UA_NODECLASS_VIEW, requestedNewNodeId, parentNodeId,
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referenceTypeId, browseName, UA_NODEID_NULL,
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(const UA_NodeAttributes*)&attr,
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&UA_TYPES[UA_TYPES_VIEWATTRIBUTES],
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instantiationCallback, outNewNodeId); }
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static UA_INLINE UA_StatusCode
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UA_Server_addReferenceTypeNode(UA_Server *server, const UA_NodeId requestedNewNodeId,
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const UA_NodeId parentNodeId, const UA_NodeId referenceTypeId,
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const UA_QualifiedName browseName,
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const UA_ReferenceTypeAttributes attr,
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UA_InstantiationCallback *instantiationCallback,
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UA_NodeId *outNewNodeId) {
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return __UA_Server_addNode(server, UA_NODECLASS_REFERENCETYPE, requestedNewNodeId,
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parentNodeId, referenceTypeId, browseName, UA_NODEID_NULL,
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(const UA_NodeAttributes*)&attr,
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&UA_TYPES[UA_TYPES_REFERENCETYPEATTRIBUTES],
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instantiationCallback, outNewNodeId); }
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static UA_INLINE UA_StatusCode
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UA_Server_addDataTypeNode(UA_Server *server, const UA_NodeId requestedNewNodeId,
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const UA_NodeId parentNodeId, const UA_NodeId referenceTypeId,
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const UA_QualifiedName browseName, const UA_DataTypeAttributes attr,
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UA_InstantiationCallback *instantiationCallback,
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UA_NodeId *outNewNodeId) {
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return __UA_Server_addNode(server, UA_NODECLASS_DATATYPE, requestedNewNodeId, parentNodeId,
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referenceTypeId, browseName, UA_NODEID_NULL,
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(const UA_NodeAttributes*)&attr,
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&UA_TYPES[UA_TYPES_DATATYPEATTRIBUTES],
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instantiationCallback, outNewNodeId); }
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UA_StatusCode UA_EXPORT
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UA_Server_addDataSourceVariableNode(UA_Server *server, const UA_NodeId requestedNewNodeId,
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const UA_NodeId parentNodeId,
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const UA_NodeId referenceTypeId,
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const UA_QualifiedName browseName,
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const UA_NodeId typeDefinition,
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const UA_VariableAttributes attr,
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const UA_DataSource dataSource, UA_NodeId *outNewNodeId);
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#ifdef UA_ENABLE_METHODCALLS
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UA_StatusCode UA_EXPORT
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UA_Server_addMethodNode(UA_Server *server, const UA_NodeId requestedNewNodeId,
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const UA_NodeId parentNodeId, const UA_NodeId referenceTypeId,
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const UA_QualifiedName browseName, const UA_MethodAttributes attr,
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UA_MethodCallback method, void *handle,
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size_t inputArgumentsSize, const UA_Argument* inputArguments,
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size_t outputArgumentsSize, const UA_Argument* outputArguments,
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UA_NodeId *outNewNodeId);
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#endif
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/**
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* Write Node Attributes
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* ^^^^^^^^^^^^^^^^^^^^^
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* The following node attributes cannot be written
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*
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* - NodeClass
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* - NodeId
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* - Symmetric
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* - ContainsNoLoop
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*
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* The following attributes cannot be written from the server, as there is no "user" in the server
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*
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* - UserWriteMask
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* - UserAccessLevel
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* - UserExecutable
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*
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* The following attributes are currently taken from the value variant:
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* TODO: Handle them independent from the variable, ensure that the implicit constraints hold
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*
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* - DataType
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* - ValueRank
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* - ArrayDimensions
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*
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* - Historizing is currently unsupported */
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/* Don't use this function. There are typed versions with no additional overhead. */
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UA_StatusCode UA_EXPORT
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__UA_Server_write(UA_Server *server, const UA_NodeId *nodeId,
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const UA_AttributeId attributeId,
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const UA_DataType *type, const void *value);
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static UA_INLINE UA_StatusCode
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UA_Server_writeBrowseName(UA_Server *server, const UA_NodeId nodeId,
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const UA_QualifiedName browseName) {
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return __UA_Server_write(server, &nodeId, UA_ATTRIBUTEID_BROWSENAME,
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&UA_TYPES[UA_TYPES_QUALIFIEDNAME], &browseName); }
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static UA_INLINE UA_StatusCode
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UA_Server_writeDisplayName(UA_Server *server, const UA_NodeId nodeId,
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const UA_LocalizedText displayName) {
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return __UA_Server_write(server, &nodeId, UA_ATTRIBUTEID_DISPLAYNAME,
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&UA_TYPES[UA_TYPES_LOCALIZEDTEXT], &displayName); }
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static UA_INLINE UA_StatusCode
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UA_Server_writeDescription(UA_Server *server, const UA_NodeId nodeId,
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const UA_LocalizedText description) {
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return __UA_Server_write(server, &nodeId, UA_ATTRIBUTEID_DESCRIPTION,
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&UA_TYPES[UA_TYPES_LOCALIZEDTEXT], &description); }
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static UA_INLINE UA_StatusCode
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UA_Server_writeWriteMask(UA_Server *server, const UA_NodeId nodeId,
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const UA_UInt32 writeMask) {
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return __UA_Server_write(server, &nodeId, UA_ATTRIBUTEID_WRITEMASK,
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&UA_TYPES[UA_TYPES_UINT32], &writeMask); }
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static UA_INLINE UA_StatusCode
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UA_Server_writeIsAbstract(UA_Server *server, const UA_NodeId nodeId,
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const UA_Boolean isAbstract) {
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return __UA_Server_write(server, &nodeId, UA_ATTRIBUTEID_ISABSTRACT,
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&UA_TYPES[UA_TYPES_BOOLEAN], &isAbstract); }
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static UA_INLINE UA_StatusCode
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UA_Server_writeInverseName(UA_Server *server, const UA_NodeId nodeId,
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const UA_LocalizedText inverseName) {
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return __UA_Server_write(server, &nodeId, UA_ATTRIBUTEID_INVERSENAME,
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&UA_TYPES[UA_TYPES_LOCALIZEDTEXT], &inverseName); }
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static UA_INLINE UA_StatusCode
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UA_Server_writeEventNotifier(UA_Server *server, const UA_NodeId nodeId,
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const UA_Byte eventNotifier) {
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return __UA_Server_write(server, &nodeId, UA_ATTRIBUTEID_EVENTNOTIFIER,
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&UA_TYPES[UA_TYPES_BYTE], &eventNotifier); }
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static UA_INLINE UA_StatusCode
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UA_Server_writeValue(UA_Server *server, const UA_NodeId nodeId,
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const UA_Variant value) {
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return __UA_Server_write(server, &nodeId, UA_ATTRIBUTEID_VALUE,
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&UA_TYPES[UA_TYPES_VARIANT], &value); }
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static UA_INLINE UA_StatusCode
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UA_Server_writeAccessLevel(UA_Server *server, const UA_NodeId nodeId,
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const UA_UInt32 accessLevel) {
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return __UA_Server_write(server, &nodeId, UA_ATTRIBUTEID_ACCESSLEVEL,
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&UA_TYPES[UA_TYPES_UINT32], &accessLevel); }
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static UA_INLINE UA_StatusCode
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UA_Server_writeMinimumSamplingInterval(UA_Server *server, const UA_NodeId nodeId,
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const UA_Double miniumSamplingInterval) {
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return __UA_Server_write(server, &nodeId, UA_ATTRIBUTEID_MINIMUMSAMPLINGINTERVAL,
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&UA_TYPES[UA_TYPES_DOUBLE], &miniumSamplingInterval); }
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static UA_INLINE UA_StatusCode
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UA_Server_writeExecutable(UA_Server *server, const UA_NodeId nodeId,
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const UA_Boolean executable) {
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return __UA_Server_write(server, &nodeId, UA_ATTRIBUTEID_EXECUTABLE,
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&UA_TYPES[UA_TYPES_BOOLEAN], &executable); }
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/**
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* Read Node Attributes
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* ^^^^^^^^^^^^^^^^^^^^
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* The following attributes cannot be read, since the local "admin" user always has
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* full rights.
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*
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* - UserWriteMask
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* - UserAccessLevel
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* - UserExecutable */
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/* Don't use this function. There are typed versions for every supported attribute. */
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UA_StatusCode UA_EXPORT
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__UA_Server_read(UA_Server *server, const UA_NodeId *nodeId,
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UA_AttributeId attributeId, void *v);
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static UA_INLINE UA_StatusCode
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UA_Server_readNodeId(UA_Server *server, const UA_NodeId nodeId,
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UA_NodeId *outNodeId) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_NODEID, outNodeId); }
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static UA_INLINE UA_StatusCode
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UA_Server_readNodeClass(UA_Server *server, const UA_NodeId nodeId,
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UA_NodeClass *outNodeClass) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_NODECLASS, outNodeClass); }
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static UA_INLINE UA_StatusCode
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UA_Server_readBrowseName(UA_Server *server, const UA_NodeId nodeId,
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UA_QualifiedName *outBrowseName) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_BROWSENAME, outBrowseName); }
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static UA_INLINE UA_StatusCode
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UA_Server_readDisplayName(UA_Server *server, const UA_NodeId nodeId,
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UA_LocalizedText *outDisplayName) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_DISPLAYNAME, outDisplayName); }
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static UA_INLINE UA_StatusCode
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UA_Server_readDescription(UA_Server *server, const UA_NodeId nodeId,
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UA_LocalizedText *outDescription) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_DESCRIPTION, outDescription); }
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static UA_INLINE UA_StatusCode
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UA_Server_readWriteMask(UA_Server *server, const UA_NodeId nodeId,
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UA_UInt32 *outWriteMask) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_WRITEMASK, outWriteMask); }
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static UA_INLINE UA_StatusCode
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UA_Server_readIsAbstract(UA_Server *server, const UA_NodeId nodeId,
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UA_Boolean *outIsAbstract) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_ISABSTRACT, outIsAbstract); }
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static UA_INLINE UA_StatusCode
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UA_Server_readSymmetric(UA_Server *server, const UA_NodeId nodeId,
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UA_Boolean *outSymmetric) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_SYMMETRIC, outSymmetric); }
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static UA_INLINE UA_StatusCode
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UA_Server_readInverseName(UA_Server *server, const UA_NodeId nodeId,
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UA_LocalizedText *outInverseName) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_INVERSENAME, outInverseName); }
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static UA_INLINE UA_StatusCode
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UA_Server_readContainsNoLoop(UA_Server *server, const UA_NodeId nodeId,
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UA_Boolean *outContainsNoLoops) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_CONTAINSNOLOOPS,
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outContainsNoLoops); }
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static UA_INLINE UA_StatusCode
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UA_Server_readEventNotifier(UA_Server *server, const UA_NodeId nodeId,
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UA_Byte *outEventNotifier) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_EVENTNOTIFIER, outEventNotifier); }
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static UA_INLINE UA_StatusCode
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UA_Server_readValue(UA_Server *server, const UA_NodeId nodeId,
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UA_Variant *outValue) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_VALUE, outValue); }
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static UA_INLINE UA_StatusCode
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UA_Server_readDataType(UA_Server *server, const UA_NodeId nodeId,
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UA_NodeId *outDataType) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_DATATYPE, outDataType); }
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static UA_INLINE UA_StatusCode
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UA_Server_readValueRank(UA_Server *server, const UA_NodeId nodeId,
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UA_Int32 *outValueRank) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_VALUERANK, outValueRank); }
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/* Returns a variant with an int32 array */
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static UA_INLINE UA_StatusCode
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UA_Server_readArrayDimensions(UA_Server *server, const UA_NodeId nodeId,
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|
UA_Variant *outArrayDimensions) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_ARRAYDIMENSIONS,
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outArrayDimensions); }
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static UA_INLINE UA_StatusCode
|
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UA_Server_readAccessLevel(UA_Server *server, const UA_NodeId nodeId,
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UA_UInt32 *outAccessLevel) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_ACCESSLEVEL, outAccessLevel); }
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static UA_INLINE UA_StatusCode
|
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UA_Server_readMinimumSamplingInterval(UA_Server *server, const UA_NodeId nodeId,
|
|
UA_Double *outMinimumSamplingInterval) {
|
|
return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_MINIMUMSAMPLINGINTERVAL,
|
|
outMinimumSamplingInterval); }
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|
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static UA_INLINE UA_StatusCode
|
|
UA_Server_readHistorizing(UA_Server *server, const UA_NodeId nodeId,
|
|
UA_Boolean *outHistorizing) {
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_HISTORIZING, outHistorizing); }
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|
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static UA_INLINE UA_StatusCode
|
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UA_Server_readExecutable(UA_Server *server, const UA_NodeId nodeId,
|
|
UA_Boolean *outExecutable) {
|
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return __UA_Server_read(server, &nodeId, UA_ATTRIBUTEID_EXECUTABLE, outExecutable); }
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|
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/**
|
|
* Reference Management
|
|
* -------------------- */
|
|
UA_StatusCode UA_EXPORT
|
|
UA_Server_addReference(UA_Server *server, const UA_NodeId sourceId, const UA_NodeId refTypeId,
|
|
const UA_ExpandedNodeId targetId, UA_Boolean isForward);
|
|
|
|
UA_StatusCode UA_EXPORT
|
|
UA_Server_deleteReference(UA_Server *server, const UA_NodeId sourceNodeId,
|
|
const UA_NodeId referenceTypeId, UA_Boolean isForward,
|
|
const UA_ExpandedNodeId targetNodeId, UA_Boolean deleteBidirectional);
|
|
|
|
/**
|
|
* Browsing
|
|
* -------- */
|
|
UA_BrowseResult UA_EXPORT
|
|
UA_Server_browse(UA_Server *server, UA_UInt32 maxrefs, const UA_BrowseDescription *descr);
|
|
|
|
UA_BrowseResult UA_EXPORT
|
|
UA_Server_browseNext(UA_Server *server, UA_Boolean releaseContinuationPoint,
|
|
const UA_ByteString *continuationPoint);
|
|
|
|
#ifndef HAVE_NODEITER_CALLBACK
|
|
#define HAVE_NODEITER_CALLBACK
|
|
/* Iterate over all nodes referenced by parentNodeId by calling the callback
|
|
* function for each child node (in ifdef because GCC/CLANG handle include order
|
|
* differently) */
|
|
typedef UA_StatusCode (*UA_NodeIteratorCallback)(UA_NodeId childId, UA_Boolean isInverse,
|
|
UA_NodeId referenceTypeId, void *handle);
|
|
#endif
|
|
|
|
UA_StatusCode UA_EXPORT
|
|
UA_Server_forEachChildNodeCall(UA_Server *server, UA_NodeId parentNodeId,
|
|
UA_NodeIteratorCallback callback, void *handle);
|
|
|
|
/**
|
|
* Method Call
|
|
* ----------- */
|
|
#ifdef UA_ENABLE_METHODCALLS
|
|
UA_CallMethodResult UA_EXPORT
|
|
UA_Server_call(UA_Server *server, const UA_CallMethodRequest *request);
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
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|
|
#endif /* UA_SERVER_H_ */
|