Compare commits
4 Commits
Author | SHA1 | Date | |
---|---|---|---|
9003528897 | |||
2b34a3e51d | |||
e5381a8c9d | |||
f5b0e67056 |
6
Makefile
6
Makefile
@ -4,14 +4,14 @@ OBJDUMP=$(TOOLCHAIN_PREFIX)/bin/msp430-elf-objdump
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ARTIFACT=firmware
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MCU=msp430g2553
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CFLAGS=-Wall -mmcu=$(MCU) -std=gnu99 -I $(TOOLCHAIN_PREFIX)/include -O3 -g0
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CFLAGS=-Wall -mmcu=$(MCU) -std=gnu99 -I $(TOOLCHAIN_PREFIX)/include -O1 -g0
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# for debugging
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#CFLAGS=-Wall -mmcu=$(MCU) -std=gnu99 -I $(TOOLCHAIN_PREFIX)/include -g3 -ggdb -gdwarf-2
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# CFLAGS+= -g3 -ggdb -gdwarf-2
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LDFLAGS=-mmcu=$(MCU) -L $(TOOLCHAIN_PREFIX)/include
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$(ARTIFACT).elf: main.o led.o time.o PontCoopScheduler.o displayDriver.o canvas.o displayTest.o displayTest2.o displayTest3.o
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$(ARTIFACT).elf: main.o led.o time.o PontCoopScheduler.o displayDriver.o canvas.o shapes.o shape_i.o shape_j.o shape_l.o shape_o.o shape_s.o shape_t.o shape_z.o game.o
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$(CC) -o $@ $(LDFLAGS) $^
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$(OBJDUMP) -D $(ARTIFACT).elf > $(ARTIFACT).txt
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@ -17,8 +17,8 @@
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typedef struct {
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uint32_t delay;
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uint32_t period;
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uint16_t delay;
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uint16_t period;
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uint8_t run;
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void (*exec)(void *handle);
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void *handle;
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22
colors.h
Normal file
22
colors.h
Normal file
@ -0,0 +1,22 @@
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#ifndef _COLORS_H_
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#define _COLORS_H_
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#define _off 0x00
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#define _blue 0x01
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#define _green 0x02
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#define _orange 0x03
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#define _rose 0x04
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#define _magenta 0x05
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#define _violet 0x06
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#define _azure 0x07
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#define _cyan 0x08
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#define _springgreen 0x09
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#define _chartreuse 0x0a
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#define _yellow 0x0b
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#define _white 0x0c
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#define _red 0x0d
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#endif
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@ -7,7 +7,7 @@
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static void spiSendOctet(uint8_t v) {
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inline static void spiSendOctet(uint8_t v) {
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// wait for TX buffer empty
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while (!(UC0IFG & UCB0TXIFG));
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// load octet into TX buffer
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@ -20,22 +20,22 @@ void displayTest3Exec(void *args) {
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break;
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case e_delay:
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canvasClear();
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state = e_start;
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break;
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case e_start:
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canvasClear();
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state = e_fillArea;
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break;
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case e_fillArea:
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memset((canvas.canvas)+(canvas.width*7), 0x84, canvas.width);
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memset((canvas.canvas)+(canvas.width*8), 0x8d, canvas.width);
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memset((canvas.canvas)+(canvas.width*9), 0x82, canvas.width);
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memset((canvas.canvas)+(canvas.width*10), 0x88, canvas.width);
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memset((canvas.canvas)+(canvas.width*7), 0x82, canvas.width);
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memset((canvas.canvas)+(canvas.width*8), 0x83, canvas.width);
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memset((canvas.canvas)+(canvas.width*9), 0x84, canvas.width);
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memset((canvas.canvas)+(canvas.width*10), 0x85, canvas.width);
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for (uint8_t i = 0; i < canvas.width; i++) {
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if (i != 4 && i != 5) {
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canvasSetPixel(i, 6, 0x05);
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canvasSetPixel(i, 6, 0x01);
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}
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}
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state = e_placeObject;
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67
game.c
Normal file
67
game.c
Normal file
@ -0,0 +1,67 @@
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#include "stddef.h"
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#include "stdint.h"
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#include "game.h"
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#include "PontCoopScheduler.h"
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#include "shapes.h"
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#include "canvas.h"
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typedef enum { e_idle, e_start, e_newStone, e_down, e_gameOver, e_delay } state_t;
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void gameExec(void *handle) {
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static state_t state = e_start;
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static uint8_t delay;
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switch (state) {
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case e_idle:
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break;
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case e_start:
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canvasClear();
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state = e_newStone;
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break;
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case e_newStone:
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stoneCreate();
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if (stoneDraw()) {
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state = e_down;
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} else {
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state = e_gameOver;
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}
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break;
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case e_down:
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if (! stoneMoveDown()) {
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state = e_newStone;
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}
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break;
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case e_gameOver:
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for (uint8_t c = 0; c < canvas.width; c++) {
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canvasSetPixel(c, 0, 0x0d);
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canvasSetPixel(c, canvas.height-1, 0x0d);
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}
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for (uint8_t r = 0; r < canvas.height; r++) {
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canvasSetPixel(0, r, 0x0d);
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canvasSetPixel(canvas.width-1, r, 0x0d);
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}
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delay = 10;
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state = e_delay;
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break;
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case e_delay:
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delay--;
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if (delay == 0) {
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state = e_start;
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}
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break;
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}
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canvasShow();
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}
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void gameInit() {
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schAdd(gameExec, NULL, 0, 1000);
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}
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7
game.h
Normal file
7
game.h
Normal file
@ -0,0 +1,7 @@
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#ifndef _GAME_H_
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#define _GAME_H_
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void gameInit();
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#endif // _GAME_H_
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7
main.c
7
main.c
@ -8,9 +8,7 @@
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#include "led.h"
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#include "displayDriver.h"
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#include "canvas.h"
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#include "displayTest.h"
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#include "displayTest2.h"
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#include "displayTest3.h"
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#include "game.h"
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int main() {
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@ -24,15 +22,14 @@ int main() {
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BCSCTL2 = 0;
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BCSCTL3 = 0;
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timeInit();
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schInit();
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ledInit();
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displayDriverInit();
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canvasInit();
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displayTest3Init();
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gameInit();
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__enable_interrupt();
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31
shape_i.c
Normal file
31
shape_i.c
Normal file
@ -0,0 +1,31 @@
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#include "shapes.h"
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#include "shape_i.h"
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#include "canvas.h"
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uint8_t draw_i() {
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canvasSetPixel(stone.x, stone.y, 0x01);
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canvasSetPixel(stone.x, stone.y+1, 0x01);
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canvasSetPixel(stone.x, stone.y+2, 0x01);
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canvasSetPixel(stone.x, stone.y+3, 0x01);
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return 1;
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}
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uint8_t moveDown_i() {
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return 1;
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}
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uint8_t moveLeft_i() {
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return 1;
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}
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uint8_t moveRight_i() {
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return 1;
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}
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uint8_t rotateLeft_i() {
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return 1;
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}
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uint8_t rotateRight_i() {
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return 1;
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}
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14
shape_i.h
Normal file
14
shape_i.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_I_H_
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#define _SHAPE_I_H_
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#include <stdint.h>
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uint8_t draw_i();
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uint8_t moveDown_i();
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uint8_t moveRight_i();
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uint8_t moveLeft_i();
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uint8_t rotateLeft_i();
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uint8_t rotateRight_i();
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#endif // _SHAPE_I_H_
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26
shape_j.c
Normal file
26
shape_j.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_j.h"
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uint8_t draw_j() {
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return 0;
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}
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uint8_t moveDown_j() {
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return 0;
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}
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uint8_t moveLeft_j() {
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return 0;
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}
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uint8_t moveRight_j() {
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return 0;
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}
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uint8_t rotateLeft_j() {
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return 0;
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}
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uint8_t rotateRight_j() {
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return 0;
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}
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14
shape_j.h
Normal file
14
shape_j.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_J_H_
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#define _SHAPE_J_H_
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#include <stdint.h>
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uint8_t draw_j();
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uint8_t moveDown_j();
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uint8_t moveRight_j();
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uint8_t moveLeft_j();
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uint8_t rotateLeft_j();
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uint8_t rotateRight_j();
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#endif // _SHAPE_J_H_
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26
shape_l.c
Normal file
26
shape_l.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_l.h"
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uint8_t draw_l() {
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return 0;
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}
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uint8_t moveDown_l() {
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return 0;
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}
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uint8_t moveLeft_l() {
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return 0;
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}
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uint8_t moveRight_l() {
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return 0;
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}
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uint8_t rotateLeft_l() {
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return 0;
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}
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uint8_t rotateRight_l() {
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return 0;
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}
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14
shape_l.h
Normal file
14
shape_l.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_L_H_
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#define _SHAPE_L_H_
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#include <stdint.h>
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uint8_t draw_l();
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uint8_t moveDown_l();
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uint8_t moveRight_l();
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uint8_t moveLeft_l();
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uint8_t rotateLeft_l();
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uint8_t rotateRight_l();
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#endif // _SHAPE_L_H_
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26
shape_o.c
Normal file
26
shape_o.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_o.h"
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uint8_t draw_o() {
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return 0;
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}
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uint8_t moveDown_o() {
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return 0;
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}
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uint8_t moveLeft_o() {
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return 0;
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}
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uint8_t moveRight_o() {
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return 0;
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}
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uint8_t rotateLeft_o() {
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return 0;
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}
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uint8_t rotateRight_o() {
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return 0;
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}
|
14
shape_o.h
Normal file
14
shape_o.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_O_H_
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#define _SHAPE_O_H_
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#include <stdint.h>
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uint8_t draw_o();
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uint8_t moveDown_o();
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uint8_t moveRight_o();
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uint8_t moveLeft_o();
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uint8_t rotateLeft_o();
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uint8_t rotateRight_o();
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#endif // _SHAPE_O_H_
|
26
shape_s.c
Normal file
26
shape_s.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_s.h"
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uint8_t draw_s() {
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return 0;
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}
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uint8_t moveDown_s() {
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return 0;
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}
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uint8_t moveLeft_s() {
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return 0;
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}
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uint8_t moveRight_s() {
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return 0;
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}
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uint8_t rotateLeft_s() {
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return 0;
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}
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uint8_t rotateRight_s() {
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return 0;
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}
|
14
shape_s.h
Normal file
14
shape_s.h
Normal file
@ -0,0 +1,14 @@
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#ifndef _SHAPE_S_H_
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#define _SHAPE_S_H_
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#include <stdint.h>
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uint8_t draw_s();
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uint8_t moveDown_s();
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uint8_t moveRight_s();
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uint8_t moveLeft_s();
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uint8_t rotateLeft_s();
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||||
uint8_t rotateRight_s();
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||||
|
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|
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#endif // _SHAPE_S_H_
|
26
shape_t.c
Normal file
26
shape_t.c
Normal file
@ -0,0 +1,26 @@
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#include "shapes.h"
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#include "shape_t.h"
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uint8_t draw_t() {
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return 0;
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}
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|
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uint8_t moveDown_t() {
|
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return 0;
|
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}
|
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|
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uint8_t moveLeft_t() {
|
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return 0;
|
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}
|
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|
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uint8_t moveRight_t() {
|
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return 0;
|
||||
}
|
||||
|
||||
uint8_t rotateLeft_t() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8_t rotateRight_t() {
|
||||
return 0;
|
||||
}
|
14
shape_t.h
Normal file
14
shape_t.h
Normal file
@ -0,0 +1,14 @@
|
||||
#ifndef _SHAPE_T_H_
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||||
#define _SHAPE_T_H_
|
||||
|
||||
#include <stdint.h>
|
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|
||||
uint8_t draw_t();
|
||||
uint8_t moveDown_t();
|
||||
uint8_t moveRight_t();
|
||||
uint8_t moveLeft_t();
|
||||
uint8_t rotateLeft_t();
|
||||
uint8_t rotateRight_t();
|
||||
|
||||
|
||||
#endif // _SHAPE_T_H_
|
26
shape_z.c
Normal file
26
shape_z.c
Normal file
@ -0,0 +1,26 @@
|
||||
#include "shapes.h"
|
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#include "shape_z.h"
|
||||
|
||||
uint8_t draw_z() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8_t moveDown_z() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8_t moveLeft_z() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8_t moveRight_z() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8_t rotateLeft_z() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8_t rotateRight_z() {
|
||||
return 0;
|
||||
}
|
14
shape_z.h
Normal file
14
shape_z.h
Normal file
@ -0,0 +1,14 @@
|
||||
#ifndef _SHAPE_Z_H_
|
||||
#define _SHAPE_Z_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
uint8_t draw_z();
|
||||
uint8_t moveDown_z();
|
||||
uint8_t moveRight_z();
|
||||
uint8_t moveLeft_z();
|
||||
uint8_t rotateLeft_z();
|
||||
uint8_t rotateRight_z();
|
||||
|
||||
|
||||
#endif // _SHAPE_Z_H_
|
73
shapes.c
Normal file
73
shapes.c
Normal file
@ -0,0 +1,73 @@
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#include "shapes.h"
|
||||
#include "shape_i.h"
|
||||
#include "shape_o.h"
|
||||
#include "shape_t.h"
|
||||
#include "shape_z.h"
|
||||
#include "shape_s.h"
|
||||
#include "shape_l.h"
|
||||
#include "shape_j.h"
|
||||
|
||||
|
||||
|
||||
typedef struct {
|
||||
uint8_t (* draw)();
|
||||
uint8_t (*moveDown)();
|
||||
uint8_t (*moveLeft)();
|
||||
uint8_t (*moveRight)();
|
||||
uint8_t (*rotateLeft)();
|
||||
uint8_t (*rotateRight)();
|
||||
} stoneOperations_t;
|
||||
|
||||
const stoneOperations_t stoneOperations[] = {
|
||||
{ .draw = draw_i, .moveDown = moveDown_i, .moveLeft = moveLeft_i, .moveRight = moveRight_i, .rotateLeft = rotateLeft_i, .rotateRight = rotateRight_i },
|
||||
{ .draw = draw_o, .moveDown = moveDown_o, .moveLeft = moveLeft_o, .moveRight = moveRight_o, .rotateLeft = rotateLeft_o, .rotateRight = rotateRight_o },
|
||||
{ .draw = draw_t, .moveDown = moveDown_t, .moveLeft = moveLeft_t, .moveRight = moveRight_t, .rotateLeft = rotateLeft_t, .rotateRight = rotateRight_t },
|
||||
{ .draw = draw_z, .moveDown = moveDown_z, .moveLeft = moveLeft_z, .moveRight = moveRight_z, .rotateLeft = rotateLeft_z, .rotateRight = rotateRight_z },
|
||||
{ .draw = draw_s, .moveDown = moveDown_s, .moveLeft = moveLeft_s, .moveRight = moveRight_s, .rotateLeft = rotateLeft_s, .rotateRight = rotateRight_s },
|
||||
{ .draw = draw_l, .moveDown = moveDown_l, .moveLeft = moveLeft_l, .moveRight = moveRight_l, .rotateLeft = rotateLeft_l, .rotateRight = rotateRight_l },
|
||||
{ .draw = draw_j, .moveDown = moveDown_j, .moveLeft = moveLeft_j, .moveRight = moveRight_j, .rotateLeft = rotateLeft_j, .rotateRight = rotateRight_j }
|
||||
};
|
||||
|
||||
stone_t stone;
|
||||
|
||||
void stoneCreate() {
|
||||
stone.shape = e_I;
|
||||
stone.orientation = e_0;
|
||||
stone.x = 5;
|
||||
stone.y = 0;
|
||||
}
|
||||
|
||||
// all of them return 1 in case of success and 0 in case of error
|
||||
uint8_t stoneDraw() {
|
||||
return stoneOperations[stone.shape].draw();
|
||||
}
|
||||
|
||||
uint8_t stoneMoveDown() {
|
||||
return stoneOperations[stone.shape].moveDown();
|
||||
}
|
||||
|
||||
uint8_t stoneMoveLeft() {
|
||||
return stoneOperations[stone.shape].moveLeft();
|
||||
}
|
||||
|
||||
uint8_t stoneMoveRight() {
|
||||
return stoneOperations[stone.shape].moveRight();
|
||||
}
|
||||
|
||||
uint8_t stoneRotateLeft() {
|
||||
return stoneOperations[stone.shape].rotateLeft();
|
||||
}
|
||||
|
||||
uint8_t stoneRotateRight() {
|
||||
return stoneOperations[stone.shape].rotateRight();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
28
shapes.h
Normal file
28
shapes.h
Normal file
@ -0,0 +1,28 @@
|
||||
#ifndef _SHAPES_H_
|
||||
#define _SHAPES_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
void stoneCreate();
|
||||
uint8_t stoneDraw();
|
||||
uint8_t stoneMoveDown();
|
||||
uint8_t stoneMoveLeft();
|
||||
uint8_t stoneMoveRight();
|
||||
uint8_t stoneRotateLeft();
|
||||
uint8_t stoneRotateRight();
|
||||
|
||||
|
||||
typedef enum { e_I=0, e_O, e_T, e_Z, e_S, e_L, e_J, e_ShapeEnd } shape_t;
|
||||
typedef enum { e_0, e_90, e_180, e_270 } orientation_t;
|
||||
|
||||
typedef struct {
|
||||
shape_t shape;
|
||||
orientation_t orientation;
|
||||
uint8_t x; // column
|
||||
uint8_t y; // row
|
||||
} stone_t;
|
||||
|
||||
|
||||
extern stone_t stone;
|
||||
|
||||
#endif // _SHAPES_H_
|
Reference in New Issue
Block a user