import * as logger from './log' import { mqttHandler } from './MqttDispatcher' import { AHomematicItem } from './AHomematicItem' import { LightScene } from './Scene' export class MaxEcoSwitch extends AHomematicItem { private ecoTopic: string private mainTopic: string private buttonTopic2: string private buttonTopic1: string private state: string constructor(floor: string, room: string, item: string, label: string, hmId: number, mainScene: LightScene, ecoScene: LightScene) { super(floor, room, item, label, hmId) this.buttonTopic1 = `${this.deviceTopicPre}/1/PRESS` this.buttonTopic2 = `${this.deviceTopicPre}/2/PRESS` this.subscribeTopics = [ this.buttonTopic1, this.buttonTopic2 ] this.mainTopic = mainScene.getStateTopic() this.ecoTopic = ecoScene.getStateTopic() this.state = 'OFF' } processMessage(topic: string, payload: string) : void { switch(this.state) { case 'OFF': if (topic == this.mainTopic) { this.state = 'ON' } else if (topic == this.ecoTopic) { this.state = 'ECO' } break case 'ON': if (topic == this.mainTopic) { this.state = 'OFF' } else if (topic == this.ecoTopic) { this.state = 'ECO' } break case 'ECO': if (topic == this.mainTopic) { this.state = 'ON' } else if (topic == this.ecoTopic) { this.state = 'OFF' } break } switch(this.state) { case 'OFF': mqttHandler.send(this.mainTopic, 'OFF') break case 'ON': mqttHandler.send(this.mainTopic, 'ON') break case 'ECO': mqttHandler.send(this.ecoTopic, 'ON') break } } }