mqtt stuff added
This commit is contained in:
341
node_modules/ws/README.md
generated
vendored
Normal file
341
node_modules/ws/README.md
generated
vendored
Normal file
@ -0,0 +1,341 @@
|
||||
# ws: a Node.js WebSocket library
|
||||
|
||||
[](https://www.npmjs.com/package/ws)
|
||||
[](https://travis-ci.org/websockets/ws)
|
||||
[](https://ci.appveyor.com/project/lpinca/ws)
|
||||
[](https://coveralls.io/r/websockets/ws?branch=master)
|
||||
|
||||
ws is a simple to use, blazing fast, and thoroughly tested WebSocket client
|
||||
and server implementation.
|
||||
|
||||
Passes the quite extensive Autobahn test suite: [server][server-report],
|
||||
[client][client-report].
|
||||
|
||||
**Note**: This module does not work in the browser. The client in the docs is a
|
||||
reference to a back end with the role of a client in the WebSocket
|
||||
communication. Browser clients must use the native
|
||||
[`WebSocket`](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket) object.
|
||||
|
||||
## Table of Contents
|
||||
|
||||
* [Protocol support](#protocol-support)
|
||||
* [Installing](#installing)
|
||||
+ [Opt-in for performance and spec compliance](#opt-in-for-performance-and-spec-compliance)
|
||||
* [API docs](#api-docs)
|
||||
* [WebSocket compression](#websocket-compression)
|
||||
* [Usage examples](#usage-examples)
|
||||
+ [Sending and receiving text data](#sending-and-receiving-text-data)
|
||||
+ [Sending binary data](#sending-binary-data)
|
||||
+ [Server example](#server-example)
|
||||
+ [Broadcast example](#broadcast-example)
|
||||
+ [ExpressJS example](#expressjs-example)
|
||||
+ [echo.websocket.org demo](#echowebsocketorg-demo)
|
||||
+ [Other examples](#other-examples)
|
||||
* [Error handling best practices](#error-handling-best-practices)
|
||||
* [FAQ](#faq)
|
||||
+ [How to get the IP address of the client?](#how-to-get-the-ip-address-of-the-client)
|
||||
+ [How to detect and close broken connections?](#how-to-detect-and-close-broken-connections)
|
||||
+ [How to connect via a proxy?](#how-to-connect-via-a-proxy)
|
||||
* [Changelog](#changelog)
|
||||
* [License](#license)
|
||||
|
||||
## Protocol support
|
||||
|
||||
* **HyBi drafts 07-12** (Use the option `protocolVersion: 8`)
|
||||
* **HyBi drafts 13-17** (Current default, alternatively option `protocolVersion: 13`)
|
||||
|
||||
## Installing
|
||||
|
||||
```
|
||||
npm install --save ws
|
||||
```
|
||||
|
||||
### Opt-in for performance and spec compliance
|
||||
|
||||
There are 2 optional modules that can be installed along side with the ws
|
||||
module. These modules are binary addons which improve certain operations.
|
||||
Prebuilt binaries are available for the most popular platforms so you don't
|
||||
necessarily need to have a C++ compiler installed on your machine.
|
||||
|
||||
- `npm install --save-optional bufferutil`: Allows to efficiently perform
|
||||
operations such as masking and unmasking the data payload of the WebSocket
|
||||
frames.
|
||||
- `npm install --save-optional utf-8-validate`: Allows to efficiently check
|
||||
if a message contains valid UTF-8 as required by the spec.
|
||||
|
||||
## API docs
|
||||
|
||||
See [`/doc/ws.md`](./doc/ws.md) for Node.js-like docs for the ws classes.
|
||||
|
||||
## WebSocket compression
|
||||
|
||||
ws supports the [permessage-deflate extension][permessage-deflate] which
|
||||
enables the client and server to negotiate a compression algorithm and its
|
||||
parameters, and then selectively apply it to the data payloads of each
|
||||
WebSocket message.
|
||||
|
||||
The extension is disabled by default on the server and enabled by default on
|
||||
the client. It adds a significant overhead in terms of performance and memory
|
||||
consumption so we suggest to enable it only if it is really needed.
|
||||
|
||||
The client will only use the extension if it is supported and enabled on the
|
||||
server. To always disable the extension on the client set the
|
||||
`perMessageDeflate` option to `false`.
|
||||
|
||||
```js
|
||||
const WebSocket = require('ws');
|
||||
|
||||
const ws = new WebSocket('ws://www.host.com/path', {
|
||||
perMessageDeflate: false
|
||||
});
|
||||
```
|
||||
|
||||
## Usage examples
|
||||
|
||||
### Sending and receiving text data
|
||||
|
||||
```js
|
||||
const WebSocket = require('ws');
|
||||
|
||||
const ws = new WebSocket('ws://www.host.com/path');
|
||||
|
||||
ws.on('open', function open() {
|
||||
ws.send('something');
|
||||
});
|
||||
|
||||
ws.on('message', function incoming(data) {
|
||||
console.log(data);
|
||||
});
|
||||
```
|
||||
|
||||
### Sending binary data
|
||||
|
||||
```js
|
||||
const WebSocket = require('ws');
|
||||
|
||||
const ws = new WebSocket('ws://www.host.com/path');
|
||||
|
||||
ws.on('open', function open() {
|
||||
const array = new Float32Array(5);
|
||||
|
||||
for (var i = 0; i < array.length; ++i) {
|
||||
array[i] = i / 2;
|
||||
}
|
||||
|
||||
ws.send(array);
|
||||
});
|
||||
```
|
||||
|
||||
### Server example
|
||||
|
||||
```js
|
||||
const WebSocket = require('ws');
|
||||
|
||||
const wss = new WebSocket.Server({ port: 8080 });
|
||||
|
||||
wss.on('connection', function connection(ws) {
|
||||
ws.on('message', function incoming(message) {
|
||||
console.log('received: %s', message);
|
||||
});
|
||||
|
||||
ws.send('something');
|
||||
});
|
||||
```
|
||||
|
||||
### Broadcast example
|
||||
|
||||
```js
|
||||
const WebSocket = require('ws');
|
||||
|
||||
const wss = new WebSocket.Server({ port: 8080 });
|
||||
|
||||
// Broadcast to all.
|
||||
wss.broadcast = function broadcast(data) {
|
||||
wss.clients.forEach(function each(client) {
|
||||
if (client.readyState === WebSocket.OPEN) {
|
||||
client.send(data);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
wss.on('connection', function connection(ws) {
|
||||
ws.on('message', function incoming(data) {
|
||||
// Broadcast to everyone else.
|
||||
wss.clients.forEach(function each(client) {
|
||||
if (client !== ws && client.readyState === WebSocket.OPEN) {
|
||||
client.send(data);
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
```
|
||||
|
||||
### ExpressJS example
|
||||
|
||||
```js
|
||||
const express = require('express');
|
||||
const http = require('http');
|
||||
const url = require('url');
|
||||
const WebSocket = require('ws');
|
||||
|
||||
const app = express();
|
||||
|
||||
app.use(function (req, res) {
|
||||
res.send({ msg: "hello" });
|
||||
});
|
||||
|
||||
const server = http.createServer(app);
|
||||
const wss = new WebSocket.Server({ server });
|
||||
|
||||
wss.on('connection', function connection(ws, req) {
|
||||
const location = url.parse(req.url, true);
|
||||
// You might use location.query.access_token to authenticate or share sessions
|
||||
// or req.headers.cookie (see http://stackoverflow.com/a/16395220/151312)
|
||||
|
||||
ws.on('message', function incoming(message) {
|
||||
console.log('received: %s', message);
|
||||
});
|
||||
|
||||
ws.send('something');
|
||||
});
|
||||
|
||||
server.listen(8080, function listening() {
|
||||
console.log('Listening on %d', server.address().port);
|
||||
});
|
||||
```
|
||||
|
||||
### echo.websocket.org demo
|
||||
|
||||
```js
|
||||
const WebSocket = require('ws');
|
||||
|
||||
const ws = new WebSocket('wss://echo.websocket.org/', {
|
||||
origin: 'https://websocket.org'
|
||||
});
|
||||
|
||||
ws.on('open', function open() {
|
||||
console.log('connected');
|
||||
ws.send(Date.now());
|
||||
});
|
||||
|
||||
ws.on('close', function close() {
|
||||
console.log('disconnected');
|
||||
});
|
||||
|
||||
ws.on('message', function incoming(data) {
|
||||
console.log(`Roundtrip time: ${Date.now() - data} ms`);
|
||||
|
||||
setTimeout(function timeout() {
|
||||
ws.send(Date.now());
|
||||
}, 500);
|
||||
});
|
||||
```
|
||||
|
||||
### Other examples
|
||||
|
||||
For a full example with a browser client communicating with a ws server, see the
|
||||
examples folder.
|
||||
|
||||
Otherwise, see the test cases.
|
||||
|
||||
## Error handling best practices
|
||||
|
||||
```js
|
||||
// If the WebSocket is closed before the following send is attempted
|
||||
ws.send('something');
|
||||
|
||||
// Errors (both immediate and async write errors) can be detected in an optional
|
||||
// callback. The callback is also the only way of being notified that data has
|
||||
// actually been sent.
|
||||
ws.send('something', function ack(error) {
|
||||
// If error is not defined, the send has been completed, otherwise the error
|
||||
// object will indicate what failed.
|
||||
});
|
||||
|
||||
// Immediate errors can also be handled with `try...catch`, but **note** that
|
||||
// since sends are inherently asynchronous, socket write failures will *not* be
|
||||
// captured when this technique is used.
|
||||
try { ws.send('something'); }
|
||||
catch (e) { /* handle error */ }
|
||||
```
|
||||
|
||||
## FAQ
|
||||
|
||||
### How to get the IP address of the client?
|
||||
|
||||
The remote IP address can be obtained from the raw socket.
|
||||
|
||||
```js
|
||||
const WebSocket = require('ws');
|
||||
|
||||
const wss = new WebSocket.Server({ port: 8080 });
|
||||
|
||||
wss.on('connection', function connection(ws, req) {
|
||||
const ip = req.connection.remoteAddress;
|
||||
});
|
||||
```
|
||||
|
||||
When the server runs behind a proxy like NGINX, the de-facto standard is to use
|
||||
the `X-Forwarded-For` header.
|
||||
|
||||
```js
|
||||
wss.on('connection', function connection(ws, req) {
|
||||
const ip = req.headers['x-forwarded-for'];
|
||||
});
|
||||
```
|
||||
|
||||
### How to detect and close broken connections?
|
||||
|
||||
Sometimes the link between the server and the client can be interrupted in a
|
||||
way that keeps both the server and the client unaware of the broken state of the
|
||||
connection (e.g. when pulling the cord).
|
||||
|
||||
In these cases ping messages can be used as a means to verify that the remote
|
||||
endpoint is still responsive.
|
||||
|
||||
```js
|
||||
const WebSocket = require('ws');
|
||||
|
||||
const wss = new WebSocket.Server({ port: 8080 });
|
||||
|
||||
function heartbeat() {
|
||||
this.isAlive = true;
|
||||
}
|
||||
|
||||
wss.on('connection', function connection(ws) {
|
||||
ws.isAlive = true;
|
||||
ws.on('pong', heartbeat);
|
||||
});
|
||||
|
||||
const interval = setInterval(function ping() {
|
||||
wss.clients.forEach(function each(ws) {
|
||||
if (ws.isAlive === false) return ws.terminate();
|
||||
|
||||
ws.isAlive = false;
|
||||
ws.ping('', false, true);
|
||||
});
|
||||
}, 30000);
|
||||
```
|
||||
|
||||
Pong messages are automatically sent in response to ping messages as required
|
||||
by the spec.
|
||||
|
||||
### How to connect via a proxy?
|
||||
|
||||
Use a custom `http.Agent` implementation like [https-proxy-agent][] or
|
||||
[socks-proxy-agent][].
|
||||
|
||||
## Changelog
|
||||
|
||||
We're using the GitHub [releases][changelog] for changelog entries.
|
||||
|
||||
## License
|
||||
|
||||
[MIT](LICENSE)
|
||||
|
||||
[https-proxy-agent]: https://github.com/TooTallNate/node-https-proxy-agent
|
||||
[socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent
|
||||
[client-report]: http://websockets.github.io/ws/autobahn/clients/
|
||||
[server-report]: http://websockets.github.io/ws/autobahn/servers/
|
||||
[permessage-deflate]: https://tools.ietf.org/html/rfc7692
|
||||
[changelog]: https://github.com/websockets/ws/releases
|
Reference in New Issue
Block a user